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Old 11-04-2007, 05:18 PM   #46 (permalink)
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Originally Posted by jameinkaiser View Post
You L2 lovers need to go back to your L3 forums or wherever you came from. This is a place where we discuss Aion, not a clone game of Lineage 2. Aion will NOT have the same PvP system as L2 did, and the only form of open PvP Aion will have is faction vs. faction. Stop trying to impose your own views on everyone else because obviously not everyone is fond of L2 as you are.
QFT

This topic has been beaten to death here Death Penalties

I'm not even going to try get back into this debate because I've already put up a couple walls on the topic and nobody really cares what other people think/are saying. CoH's system of exp debt is still by far the best compromise. You never go down, but when you die you get debt and level twice as slowly until your debt is worked off. It's a penalty that doesn't cause you lose ground, which I think is the biggest issue. Going backwards sucks ***, going forwards more slowly is tolerable, even if the overall time lost is the same. That's all I'm saying on the subject, didn't read the thread.

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Old 11-04-2007, 06:25 PM   #47 (permalink)
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jameinkaiser, I see you view point, however I think you will find that most people are using previous MMOs as reference points. Its not just L2 that gets discussed in here, its WoW, CoH, Guild Wars etc.

I think that some people enjoyed the PvP freedom that Lineage 2 offered and are looking at Aion to be a continuation of this freedom as Lineage 2 clearly died due to many factors (not for this thread).

Most people aren't trying to impose their views (with selected individuals excluded from that statement) but are instead saying what 'they' would like to see as a PvP system.

What people need to realise is that this is a NCSoft game and the US/Europe community has ZERO (0) say in any of the development that goes on with the game so its useless even trying to come up with suggestions.

As with all new games, people are starved for information about the game and every little new piece of information gets re-hashed about 10 billion times. When this happens it can ruin the forums associated with the game. Take AoC (Age of Conan) as an example, head over to their forums and its not even worth clicking on 90% of the links because its just people *****ing at each other.
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Old 11-04-2007, 06:37 PM   #48 (permalink)
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Originally Posted by ka-kar View Post
jameinkaiser, I see you view point, however I think you will find that most people are using previous MMOs as reference points. Its not just L2 that gets discussed in here, its WoW, CoH, Guild Wars etc.

I think that some people enjoyed the PvP freedom that Lineage 2 offered and are looking at Aion to be a continuation of this freedom as Lineage 2 clearly died due to many factors (not for this thread).
This is why Jamein told them to go back to the L3 forums. Lineage 3 is being made as a continuation of the series and will continue the type of gameplay found therein. Aion is a completely different game, and it's been said by the devs multiple times it's closer to WoW in play style than Lineage.

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Old 11-04-2007, 06:37 PM   #49 (permalink)
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So should the WoW players go back to the WoW forum? the CoH players back to the CoH forum? hmmm.

Edit: Everyone is entitled to their own views and opinions ... or would you like to start enforcing a specific type of person on these forums ... I don't think so or you shoot yourself down.
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Old 11-04-2007, 06:38 PM   #50 (permalink)
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i like de-leveling in a game, if you can get to max level then never have to EXP again, its quite depressing; because you have pretty much beaten the game.

i also like FFXIs merit point system; that way there i still a reason to EXp even after you reach the cap.
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Old 11-04-2007, 06:51 PM   #51 (permalink)
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Quote:
Originally Posted by ka-kar View Post
jameinkaiser, I see you view point, however I think you will find that most people are using previous MMOs as reference points. Its not just L2 that gets discussed in here, its WoW, CoH, Guild Wars etc.

I think that some people enjoyed the PvP freedom that Lineage 2 offered and are looking at Aion to be a continuation of this freedom as Lineage 2 clearly died due to many factors (not for this thread).

Most people aren't trying to impose their views (with selected individuals excluded from that statement) but are instead saying what 'they' would like to see as a PvP system.

What people need to realise is that this is a NCSoft game and the US/Europe community has ZERO (0) say in any of the development that goes on with the game so its useless even trying to come up with suggestions.

As with all new games, people are starved for information about the game and every little new piece of information gets re-hashed about 10 billion times. When this happens it can ruin the forums associated with the game. Take AoC (Age of Conan) as an example, head over to their forums and its not even worth clicking on 90% of the links because its just people *****ing at each other.
Your right but that reply was only directed at a small few who were overly trying to justify and defend the L2 system if implemented in Aion. Its clear that with the game being RvR there is no "chaotic red" player among other things that were being brought up from L2 that had no place in the context they were being used.

Saying that we have no say whatsoever in the game contradicts most of the things on this forum. We are not trying to come up with suggestions to submit to NC we are discussing it amongst ourselves and comparing our opinions.

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Old 11-04-2007, 06:56 PM   #52 (permalink)
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So should the WoW players go back to the WoW forum? the CoH players back to the CoH forum? hmmm.

Edit: Everyone is entitled to their own views and opinions ... or would you like to start enforcing a specific type of person on these forums ... I don't think so or you shoot yourself down.
No, but if someone raves about how much they loved WoW they should to the forums of a game that's going to be similar to WoW... oh wait, that's Aion, isn't it? The point is, there's a game that's going to be very similar to Lineage 2 coming out, so if you loved L2 so much, then you should probably be watching that game. That's not to say you won't like Aion, but don't talk about how Aion should have all these features just the same as lineage when the same company is making a game that will. No company is going to put out two products that similar to each other, they'd be eating their own business...

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Old 11-04-2007, 07:13 PM   #53 (permalink)
 
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Whut's going on in this thread? I never cared much for debate on things we can't change. Keeps me out of trouble. How about you guys?
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Old 11-04-2007, 07:14 PM   #54 (permalink)
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Aion is going to be too easy to level up to -not- have exp loss, IMO.

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Old 11-04-2007, 07:17 PM   #55 (permalink)
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Aion is going to be too easy to level up to -not- have exp loss, IMO.
Not that debate again... please, please no

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Old 11-04-2007, 07:27 PM   #56 (permalink)
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The last information I took part of mentioned PvP experience gain and loss. I would definitely count on it making it to the retail game. I haven't had the chance to try it out myself, though, so I don't know at this point if there will be de-leveling involved. If I learn about it, I'll make sure to let you know.
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Old 11-04-2007, 07:32 PM   #57 (permalink)
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The last information I took part of mentioned PvP experience gain and loss. I would definitely count on it making it to the retail game. I haven't had the chance to try it out myself, though, so I don't know at this point if there will be de-leveling involved. If I learn about it, I'll make sure to let you know.
Deleveling ftl... I stand by my support for an exp-debt system. Like I said before, slower gain is tolerable, but losing ground is just demoralizing and unnecessary. Thanks for the update though.

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Old 11-04-2007, 07:42 PM   #58 (permalink)
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Orginally posted by jameinkaiser You L2 lovers need to go back to your L3 forums or wherever you came from. This is a place where we discuss Aion, not a clone game of Lineage 2. Aion will NOT have the same PvP system as L2 did, and the only form of open PvP Aion will have is faction vs. faction. Stop trying to impose your own views on everyone else because obviously not everyone is fond of L2 as you are.
You must deal with it many L2 Players looking forward to AION and same goes for all WoW Fanboys here we dont wanna Aion as a WoW clone...
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Old 11-04-2007, 07:44 PM   #59 (permalink)
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Wow a NCSoft live person So Ayase, question for you kinda regarding this topic. How much influence does the EU/US market have over the English version of AION?

Mark, its just a friendly debate on XP loss however some people are turning it into a game hate fest depending on what game you root for

March, your point isn't very clear here mate. Firstly, if NCSoft made a game that was similar to WoW they would be stupid, what would entice the WoW players to come from WoW? Same argument with L2 inplace of WoW. What NCSoft will need to do is create a MMO that is vastly different or that stands out enough to attract a large % of the current MMO players are drive a good base of new players from the existing online community.

Edit: Just quickly in regards to your last post, XP Loss makes you value your actions all that more, it makes the game all more exciting.

This is really moving away from the original topic of XP Loss on death. So to summarize for you, there will always be people that say, I think Aion should use the A Feature from X game, its a good A Feature. Its really anti community to tell people to go back to X Game's forum because you feel that the game is not like X Game.

Back to the topic. I think that XP Loss on death should be separated into two categories, PvP loss and PvE loss, from my reading this is how it is going to be in Aion and its how I think most players will enjoy the game. I am not saying that PvE loss should be the same as PvP loss, just that there will be a distinction between them.
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Old 11-04-2007, 07:47 PM   #60 (permalink)
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It should be a good mix beetween L2, WoW and Gw and im ok with AION and as said NCSoft never gave much about EURO/US Players suggestions...
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