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Old 12-02-2007, 04:53 AM   #31 (permalink)
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Originally Posted by elliot View Post
Look at it this way:

Lineage II = hardcore grinding. takes a year+ or never to reach max lvl
Guild Wars = whats grinding?

-NCsoft launches Lineage II, the p-wetty characters attract a fair amount of geeks and geektresses. They try out beta, "holy crap I played for a week and I am still killing the same mob " Every casual players bounce off the barriers of grinding horror. Naturally, smart ones payed China to achieve lvl status and high end gear. Now, l2 has a slowly fading out player base with 1/3 of server population consisting of iBots.

-NCsoft launches Guild Wars. The people loved it. The press worshipped it. Oh god everybody join w/ Guild Wars pvp funz. NCsoft actually made big bucks out of this one.

Now they know what US players want. The hardcore grinding stuff stick to the I-live-in-a-pc cafe-and-sustain-my-life-with-cup ramen-and-cigarettes-Koreans, but not here. NCsoft plans to appeal to the public, while trying to keep certain grind factors alive.

Personally, I want a MMO with some amount of grinding required. It's more fun when more is at stake. Like you said, people are gonna try harder since a death could mean massive exp loss or possible item loss. Its also sometimes more fun to make people cry (insert devil smile here). However, I could not stand Lineage II grinding. It seemed I spent more time killing mushrooms than do anything fun, as if I payed 15 bucks a month to feel stressed. cuz of course, we all know we need more stress in our lives yes?
L2 came in the market when there was aonly crap or olds games available ( UO, EQ, AO, SWG AC2 , DAOC).
Lineage 2 wasnt designed for non asian market tbh, its a vry succefull game in asia and IT WAS TOO in the US with arround 2M subsribers.

GW target totally different players, besides once again IT IS NOT A MMORPG

you forgot CoX and the few other attempts like Auto assault.

NCsoft know verywell what the US and Euro market wants and because you dont want grindfest liek Lineage2 it doenst mean lots of people dont, period.
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Old 12-02-2007, 04:09 PM   #32 (permalink)
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Good games aren't grind fests......It's about the content.

GOGO aion wooot can't wait!!!! bring on the beta!!!!
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Old 12-05-2007, 08:11 AM   #33 (permalink)
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I fall on the hard side of the political spectrum per say. I also enjoy groups and tactical challenges. I always receive a sense of accomplishment. In FFXI there were always side things to do other than constant grinding which gave you rewards and recognition. AF, Level Cap, Rank Missions, Fame etc.
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Old 12-05-2007, 08:19 AM   #34 (permalink)
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As long as I don't have to do it solo I don't mind grinding so much. ^_^ But most definitely would prefer a much less... mind numbing way of leveling up, which quests and/or storyline mission can definitely help with. =) That's one thing that was fun about GW, you reached max level like 3/4ths of the way through the storyline, so it never felt like a grind at any point. Then again the level cap in GW is only 20 =P

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Old 12-05-2007, 12:47 PM   #35 (permalink)
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In any mmo you have to solo sometimes. So if they make it impossible people just drop the game and go play something else (that happens a lot with L2), anyways i would like to see a game able to make both of gamers (hardcores and casual's) able to enjoy, with a lot of content and many endgame stuffs to do.

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Old 12-05-2007, 05:32 PM   #36 (permalink)
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Quote:
Originally Posted by elliot View Post
Look at it this way:

Lineage II = hardcore grinding. takes a year+ or never to reach max lvl
Guild Wars = whats grinding?

-NCsoft launches Lineage II, the p-wetty characters attract a fair amount of geeks and geektresses. They try out beta, "holy crap I played for a week and I am still killing the same mob " Every casual players bounce off the barriers of grinding horror. Naturally, smart ones payed China to achieve lvl status and high end gear. Now, l2 has a slowly fading out player base with 1/3 of server population consisting of iBots.

-NCsoft launches Guild Wars. The people loved it. The press worshipped it. Oh god everybody join w/ Guild Wars pvp funz. NCsoft actually made big bucks out of this one.

Now they know what US players want. The hardcore grinding stuff stick to the I-live-in-a-pc cafe-and-sustain-my-life-with-cup ramen-and-cigarettes-Koreans, but not here. NCsoft plans to appeal to the public, while trying to keep certain grind factors alive.

Personally, I want a MMO with some amount of grinding required. It's more fun when more is at stake. Like you said, people are gonna try harder since a death could mean massive exp loss or possible item loss. Its also sometimes more fun to make people cry (insert devil smile here). However, I could not stand Lineage II grinding. It seemed I spent more time killing mushrooms than do anything fun, as if I payed 15 bucks a month to feel stressed. cuz of course, we all know we need more stress in our lives yes?
Lineage 2 was never designed for the western market and the play style of west was very differnt from the Asian gamers...
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