Go Back   AionSource.com > Aion Gameplay > Aion Discussion
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

Aion Discussion Is it about Aion? It probably goes in here.

Reply
 
LinkBack (1) Thread Tools Display Modes
Old 11-18-2007, 01:17 PM   1 links from elsewhere to this Post. Click to view. #1 (permalink)
Human
 
Join Date: Nov 2007
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

Lvling progression

I saw the thread about grinding and wanted to see how people thought about the pace of lvling/exp to max lvl

I've played MMO starting from EQ then onto L2 and WoW. It's rather funny but those painful memories of lvling at a crawling pace in EQ and L2 are memories that actually stick with you. I remember having to grind mobs/exp for hours to only have it all taken away with just one death. Who remember calling out for a high lvl priest in EQ to have at least some exp back with a res?? and paying that hefty gold for it too?? Who remembers camping for that FBSS or for JBoots for hours and jumping up at the sight of the rare spawn?? I think the reward that came after these long trials were more satisfactory than the trend we see in MMO today...

I lvled my rogue in WoW to 60 when it first came out in about a month... It was so easy. Getting items in Wow were too easy and every grandmother and her grandson had this item and that.

It just seems nobody wants to put in some effort for things...
In EQ and L2, reaching max lvl meant something...
I've seen some thread about how exp loss on death will be the deciding factor for lot of people to play aion. Exp loss on death and punishment/rewards for pvp need to be extreme. It makes people think twice about just zerging mobs or people. It makes you play harder to not die. In WoW everything is almost like a first person deathmatch. You die and res to take some minimal gold loss for durability hit then go into battle again. You don't even have to think twice, if you win/succeed good if not go try again.

I remember in EQ I cursed to the heavens when that root spell broke with my wizard or that evac spell was interrupted just at the last bit of casting. But it meant more for me when they did work and when our group was able to get a rare spawn.
bliss is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 01:51 PM   #2 (permalink)
Lieutenant
 
Join Date: Feb 2007
Thanks: 0
Thanked 0 Times in 0 Posts

Race: The Chosen

different times.. things have changed,

But yea my good and bad moments from games like EQ1 , AO or L2 are still presetn while the one in games like wow are inexistants.. not that i didnt have any.. it jsut didint stick.

i think a game nowdays should have the right balance beteen the easyness of wow and the harsh of L2 to mention the 2 opposites styles.
Ipmia is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 01:55 PM   #3 (permalink)
Officer
 
chaosdruid's Avatar
 
Join Date: Oct 2007
Location: a refrigerator box
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Excenmille
Class: Templar
Race: Asmodians

If your preference is to work damn hard for all you gain then, I hate to be the one to tell you this, you will never see a new game hard enough for you. WoW is popular because it was easy enough to attract the console gamers. Since 100% of gaming corporations are going for profit, it is safe to say that the basic principles of WoW won't be too heavily messed with.

- Many fast traveling methods
- Crafting: for Dummies!
- Pushover exp mobs
- Large numbers
- Sanctioning of mods
- Low cooldowns on your abilities

Almost all these enticing features make WoW easier or more exciting to play than say. . . the plot-heavy FFXI that had a boring battle engine and long, arduous, frustrating crafts and levels. I fully expect all of these features in Aion, except now we get flying, combos, and seiges.
chaosdruid is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 03:06 PM   #4 (permalink)
Soldier
 
auragin's Avatar
 
Join Date: Oct 2007
Location: Somewhere East of You
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Auragin
Class: Ranger
Race: Elyos
Server: Triniel

Quote:
Originally Posted by bliss View Post
I saw the thread about grinding and wanted to see how people thought about the pace of lvling/exp to max lvl

I've played MMO starting from EQ then onto L2 and WoW. It's rather funny but those painful memories of lvling at a crawling pace in EQ and L2 are memories that actually stick with you. I remember having to grind mobs/exp for hours to only have it all taken away with just one death. Who remember calling out for a high lvl priest in EQ to have at least some exp back with a res?? and paying that hefty gold for it too?? Who remembers camping for that FBSS or for JBoots for hours and jumping up at the sight of the rare spawn?? I think the reward that came after these long trials were more satisfactory than the trend we see in MMO today...

I lvled my rogue in WoW to 60 when it first came out in about a month... It was so easy. Getting items in Wow were too easy and every grandmother and her grandson had this item and that.

It just seems nobody wants to put in some effort for things...
In EQ and L2, reaching max lvl meant something...
I've seen some thread about how exp loss on death will be the deciding factor for lot of people to play aion. Exp loss on death and punishment/rewards for pvp need to be extreme. It makes people think twice about just zerging mobs or people. It makes you play harder to not die. In WoW everything is almost like a first person deathmatch. You die and res to take some minimal gold loss for durability hit then go into battle again. You don't even have to think twice, if you win/succeed good if not go try again.

I remember in EQ I cursed to the heavens when that root spell broke with my wizard or that evac spell was interrupted just at the last bit of casting. But it meant more for me when they did work and when our group was able to get a rare spawn.
I totally agree, but in order to keep a player base, which seems to dwindle inL2 and EQ, I think the might keep it a little easier for lvling, But I hope to god they dont make it as easy as WoW. I also dont see Koreans doing it. IN korea they dont mind working for it, so unless the US changes the lvl rate, it will probably still be lot of work.
auragin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 03:22 PM   #5 (permalink)
Daeva
 
Join Date: Nov 2007
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

i agree on making aion somewhat harder to gain levels, but dont push it too hard. Nowadays people have lives 'n all, sure if i had the time i'd play (WoW as an example) as much as i could, but that just isn't reality.
the thing i disliked most with World of Warcraft.. is that instances take ages. i was gonna write a bit more about it.. but im gna make a thread cuz it seems like a good subject to make a thread about.
nielsx1 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 03:37 PM   #6 (permalink)
Lieutenant
 
Join Date: Nov 2007
Location: USA
Thanks: 0
Thanked 1 Time in 1 Post

Class: Spiritmaster
Race: Asmodians
Server: Marchutan

From what I've heard the gameplay is a lot like WoW, however I do see a lot of similarities in gameplay (as far as pvp and how you attack) that remind me of Lineage 2. Which is good.

So far what ive read from previous posts about what korean beta testers are saying about the game is that it is like WoW but of course not exactly like it.

I believe this will be the first NCSoft/Korean based MMO that will be targeted toward the casual online gamers. IMO this will be the game that either makes or breaks the World of Warcraft community and the upcomming much hyped Warhammer Online (which looks like a WoW ripoff all the way, but people seem to be really excited about it) which is scheduled to launch early 08, im guessing around the same time of this game and Wrath of the Litch King (the 2nd WoW expansion).

With all 3 debuting around the same time it will be interesting to see who goes were. Im sure most of the Lineage2 players that havent quit yet will either stay with L2 or come to Aion. WoW players will flock to Aion or Warhammer - if not wait for there new xpac to come out (personally id rather 90% of the WoW community stay where ther at or go to warhammer, id rather play with L2 players in Aion)

However, those of us who feel we wont be challenged in Aion, well, I think our feeling is correct and it will be fairly easy.

But at least it wont look like friggin cartoon land *coughcoughwowcoughcough*

and lineage 3 is on the horizon.
VendorTrash is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 04:02 PM   #7 (permalink)
Officer
 
gguus's Avatar
 
Join Date: Apr 2007
Location: Amsterdam
Thanks: 0
Thanked 0 Times in 0 Posts

Legion: NoFatChicks
Race: Elyos

Quote:
Originally Posted by bliss View Post
I saw the thread about grinding and wanted to see how people thought about the pace of lvling/exp to max lvl

I've played MMO starting from EQ then onto L2 and WoW. It's rather funny but those painful memories of lvling at a crawling pace in EQ and L2 are memories that actually stick with you. I remember having to grind mobs/exp for hours to only have it all taken away with just one death. Who remember calling out for a high lvl priest in EQ to have at least some exp back with a res?? and paying that hefty gold for it too?? Who remembers camping for that FBSS or for JBoots for hours and jumping up at the sight of the rare spawn?? I think the reward that came after these long trials were more satisfactory than the trend we see in MMO today...

I lvled my rogue in WoW to 60 when it first came out in about a month... It was so easy. Getting items in Wow were too easy and every grandmother and her grandson had this item and that.

It just seems nobody wants to put in some effort for things...
In EQ and L2, reaching max lvl meant something...
I've seen some thread about how exp loss on death will be the deciding factor for lot of people to play aion. Exp loss on death and punishment/rewards for pvp need to be extreme. It makes people think twice about just zerging mobs or people. It makes you play harder to not die. In WoW everything is almost like a first person deathmatch. You die and res to take some minimal gold loss for durability hit then go into battle again. You don't even have to think twice, if you win/succeed good if not go try again.

I remember in EQ I cursed to the heavens when that root spell broke with my wizard or that evac spell was interrupted just at the last bit of casting. But it meant more for me when they did work and when our group was able to get a rare spawn.
This topic has been beaten to death but nonetheless, you are so right
gguus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-18-2007, 11:30 PM   #8 (permalink)
Star Officer
 
Ecronyte's Avatar
 
Join Date: Feb 2007
Thanks: 4
Thanked 0 Times in 0 Posts

Class: Gladiator
Race: Asmodians
Server: Israphel

It's all personal preference.

Some people like playing through a story, they like to roleplay, craft, explore, they love all the quest elements, and the little story details, they like to be able to log in and have fun, maybe accomplish something, maybe not.

Some see content as a hurdle, they find the fastest and most effecient route, they saddle up and focus on getting to the top. They play the game as an endurance race, they prefer a longer grind to seperate them from the noobs/casuals. They aren't really as interested in stopping to smell the roses, they don't generally waste their time with things that aren't gonna advance their toon.

And there are all types inbetween.

There is no right or wrong approach. Hardcores don't want a game where their focus doesn't give them an edge. And casuals don't want a game where they are penalized for taking their time and enjoying the content. And I think there is room in the market for both types of games, and some in between.
Ecronyte is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 12:17 AM   #9 (permalink)
Daeva
 
GrandKamikazi's Avatar
 
Join Date: Nov 2007
Location: the U.S
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

Unhappy

Am I the only casual player here? Or am I just a noob? I played WoW for a while, about an hour a day in the summer and 2 hours a week in the school year. I played it for a year and only managed to level a rogue to 48, a warrior to 31, a troll to 16, and numerous other chars to 10 or so. U guys keep sayin the grindin will be like WoW...thats bad news to me! WoW's quests were dull as a mutha...and the grindin wasn't as tedious as other MMORPGs (or so I hear), but it was still boring! My friend who used to spend hours in the game a day still was only 10 levels higher than me.

So, was grindin in WoW hard? Or am I just a noobcake who can't take a challenge and has a short attention span??

__________________
The upside to not thinking about the consequences is that you will always surprise those who do.

Last edited by GrandKamikazi; 11-19-2007 at 12:35 AM..
GrandKamikazi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 12:27 AM   #10 (permalink)
Lieutenant
 
Join Date: Nov 2007
Location: USA
Thanks: 0
Thanked 1 Time in 1 Post

Class: Spiritmaster
Race: Asmodians
Server: Marchutan

Quote:
Originally Posted by GrandKamikazi View Post
Am I the only casual player here? Or am I jsuta noob? I played WoW for a while, about an hour a day in the summer and 2 hours a week in the school year. I played it for a year and only managed to level a rogue to 48, a warrior to 31, a troll to 16, and numerous other chars to 10 or so. U guys keep sayin the grindin will be like WoW...thats bad news to me! WoW's quests were dull as a mutha...and the grindin wasn't as tedious as other MMORPGs (or so I hear), but it was still boring! My friend who used to spend hours in the game a day still was only 10 levels higher than me.

So, was grindin in WoW hard? Or am I just a noobcake who can't take a challenge and has a short attention span??
WoW is the easiest MMO ever made (contra is harder then WoW and you only need to push 2 buttons to play that)...
yeah.
you're a noob.
dont even bother with this game or MMO's in general. you just dont have the time to play it in full, but thats not a bad thing - if u cant get end game theres no point imo. Stick to RTS/FPS or Single player RPG's if you're into the role playing genre.

i lol'd when you said your friend spent hours playing and was only 10 lvls higher then you.


im not trying to flame you or be harsh in any way if thats how it comes off, im just telling you the truth.
good luck to you with other games, MMO does not seem like the right fit for you. cya.

Last edited by VendorTrash; 11-19-2007 at 12:32 AM..
VendorTrash is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 12:35 AM   #11 (permalink)
Daeva
 
GrandKamikazi's Avatar
 
Join Date: Nov 2007
Location: the U.S
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

Ouch...ok...my self esteem in gaming has just plummeted...I know you meant no offense but...ya...harsh. Oh well, I still want to try Aion since it looks really good and I'll probably try harder than in WoW if its more fun, right? (And it will be more fun.)

Plus I just kind of like hanging out with people I wouldn't usually meet in the real world. So MMORPGS arent just about reaching end game content imo. Whats the point of reaching end game content if you don't have friends??

__________________
The upside to not thinking about the consequences is that you will always surprise those who do.

Last edited by GrandKamikazi; 11-19-2007 at 11:29 PM..
GrandKamikazi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 01:36 AM   #12 (permalink)
Human
 
Pibrebaut's Avatar
 
Join Date: Nov 2007
Location: Sugar Land TX
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Pibrebaut
Class: Gladiator
Legion: none
Race: Asmodians

Send a message via AIM to Pibrebaut Send a message via MSN to Pibrebaut
Quote:
Originally Posted by GrandKamikazi View Post
Ouch...ok...my self esteem in gaming has just plummeted...I know you meant no offense but...ya...harsh. Oh well, I still want to try Aion since it looks really good and I'll probably try harder than in WoW if its more fun, right? (And it will be more fun.)

Plus I just kind of like hanging out with people I wouldn't meet usually in the real world. So MMORPGS arent jsut about reaching end game content imo. Whats the point of reaching end game content if you don't have friends??
actually most mmorpgs are about reaching endgame hence the point of leveling up. yes there will probly be more to do besides endgame maybe like crafting or something but in the end most mmorpgs are about endgame, you can meet ppl on it but its faster and easier to meet ppl through chat rooms or something
Pibrebaut is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 02:18 AM   #13 (permalink)
Star Officer
 
Ecronyte's Avatar
 
Join Date: Feb 2007
Thanks: 4
Thanked 0 Times in 0 Posts

Class: Gladiator
Race: Asmodians
Server: Israphel

Well kamikazi,

I would agree that if WoW was tedious or hard, MMORPGs might not be for you. MMORPGs are kind tedious and repetitive. Most people put up with it because they want badly to improve their toon, and compete with those around them.

If you don't feel compelled to push for endgame, and you don't enjoy the content. I'm not sure there is anything left for you that you couldn't find somewhere else (for a lot less money).

But there is no harm in checking Aion out. If it doesn't entertain you, then thats that.

And don't feel bad about being "noobish" There is absolutely nothing wrong with not wasting a majority of your days, for years at a time, on a game.
Ecronyte is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 11:13 AM   #14 (permalink)
Subscriber
 
Cynthe's Avatar
 
Join Date: Nov 2006
Location: Canada
Thanks: 1
Thanked 6 Times in 6 Posts

Class: Spiritmaster
Legion: Genesis
Race: Elyos
Server: Undecided

Send a message via MSN to Cynthe Send a message via Skype™ to Cynthe
Quote:
Originally Posted by Ecronyte View Post
Well kamikazi,
If you don't feel compelled to push for endgame, and you don't enjoy the content. I'm not sure there is anything left for you that you couldn't find somewhere else (for a lot less money).

But there is no harm in checking Aion out. If it doesn't entertain you, then thats that.
Kamikazi does have one great thing that he enjoys about MMO, SOCIALIZING, if you don't have that, why are you playing an mmo? No it's not all about endgame and reaching max level, for some people it is but for a lot it's about the journey and enjoying the content on the way to max. I do agree with Ecronyte here though, I've seen you post somewhere else that you didn't enjoy WoW's questing, what did you not like about it? I'm asking because I really wouldn't know, if you don't take the time to read the story and just mindlessly grind through then I could see where playing any game would be boring... ^_^
Cynthe is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-19-2007, 08:57 PM   #15 (permalink)
Daeva
 
GrandKamikazi's Avatar
 
Join Date: Nov 2007
Location: the U.S
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

Quote:
Originally Posted by Cynthe View Post
Kamikazi does have one great thing that he enjoys about MMO, SOCIALIZING, if you don't have that, why are you playing an mmo? No it's not all about endgame and reaching max level, for some people it is but for a lot it's about the journey and enjoying the content on the way to max. I do agree with Ecronyte here though, I've seen you post somewhere else that you didn't enjoy WoW's questing, what did you not like about it? I'm asking because I really wouldn't know, if you don't take the time to read the story and just mindlessly grind through then I could see where playing any game would be boring... ^_^
Well Cynthe, I actually did read what the quests were about in WoW...but it never seemed to do anything to help the World in WoW, it was just giving a farmer 10 dead boar heads, and you got your new cloth boots. I guess I just want more variety in quests and want to see my character influencing the world, in whatever small ways. I'm hoping Aion will follow thru with this. Another thing is I don't have a very long attention span...half an hour if its boring and an 1hr and a half if its interesting...but thats my problem and lets not get inot that.

O ya, and who said I was a boy? U said "he" in ure post.




JK, I am a boy, lawl.

__________________
The upside to not thinking about the consequences is that you will always surprise those who do.

Last edited by GrandKamikazi; 11-19-2007 at 11:34 PM..
GrandKamikazi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

LinkBacks (?)
LinkBack to this Thread: http://www.aionsource.com/forum/aion-discussion/2885-lvling-progression.html
Posted By For Type Date
The ULTIMATE AION FAQ - Legions of Aion Forum This thread Refback 01-15-2009 09:20 PM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump