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#16 (permalink) |
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Officer
Join Date: Nov 2007
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Race: Elyos
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The no run toggle thing kind of confused me. Since you have to hold a button down to "run," then it really isn't an auto-run feature. So, I'm assuming if I want to run instead of walk, I have to hold down a button? Ew... I'm sure that'll be fixed, though.
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#17 (permalink) |
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I translate stuff.
Join Date: Apr 2007
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Walking is default. You have to hold down a button to run or you'll be walking all day.
__________________ Why do humans move in mobs when birds fly in formations? |
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#19 (permalink) |
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Administrator
Join Date: Feb 2007
Location: Minnesota
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Character: Knite
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Legion: Knights of the Divine Order
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Server: Triniel
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Well, not saying I like it, but if you really think about it. everyone in MMOs run ALL THE TIME. Its just not realistic. Making you push a button to run adds realism, its just annoying when you want to move faster all the time.
Think how strange it would be if everyone on the street was running everywhere. |
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#20 (permalink) | |
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Officer
Join Date: Nov 2007
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Quote:
Realism is for life. Obvious convenience is for everything else. ;] |
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#21 (permalink) | |
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Human
Join Date: Nov 2007
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Quote:
From the Art Directors interview, Saying they were gonna change the ice skating effect, im sure someone from NCsoft will see this players Review and Tweak the game more for the better. |
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#22 (permalink) |
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Subscriber
Join Date: Jan 2007
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In an other interview (2 weeks ago) similar things(problems) were mentioned, and the developer guy said they're already fixing those (mouse probs, etc).
Well, a 2 min CD for flying is surprisingly low (speculations were 5-6min, that was enough too, dont understand why he says its too long). + theres the 12sec potty too. Interesting though, that an other tester said combo attacks are activating pretty rarely, now this guy says content for flying is quite few. Seems like theyre keeping the new features in the background. Too bad. Ah, and Elliot (welcome!), you should consult with jameinkaiser so you guys wont translate the same stuff accidentally. __________________ ![]() Last edited by lyankyj; 11-26-2007 at 02:47 AM.. |
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#23 (permalink) |
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NCWest Community Manager
Join Date: Nov 2006
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The beta testers are very critical of mostly all aspects of the game, which I personally find very good since it certainly helps in making Aion as good as possible.
The good news is that the Development team has good monitoring procedures for the Korean sites, so the feedback is sure to be heard. On a side note; About the holding-key-to-run thing. There must be some sort of misunderstanding. Run is default, at least it was last time I checked. |
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#24 (permalink) |
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Join Date: Oct 2007
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none taken
just means i can focus on my work a lot more ![]() |
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#26 (permalink) | ||
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Star Officer
Join Date: Jun 2007
Location: Belgium
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Class: Assassin
Legion: Last Remnants
Race: Asmodians
Server: Gorgos
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Quote:
Quote:
__________________ Join the Dutch Aion community fansite @ http://www.legionsofaion.com/ ![]() (made by kitten <3) |
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#28 (permalink) |
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Subscriber
Join Date: Nov 2006
Location: USA, CA
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Class: Cleric
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Thanks for the translation, and hope to see more. -.- No firefox ?! -Wow
~DisTurBinG __________________ ![]() A DisTurBinG Mind Creates A Revolution... |
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#29 (permalink) |
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Officer
Join Date: Nov 2007
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Regardless of how perfect we want the game to be there's always going to be problems, that doesn't mean things will stay that way. Can anyone name an MMO that stayed exactly as it was after a year of being released? I'm not to worried, this game looks like it's gonna have a lot of Dev support upon release, problems will be fixed and opinions will be heard. ^_^
__________________ CPU: AMD Phenom II X4 940 (3.0GHz Quad-Core) GPU: GeForce GTX 280 (1GB - 512bit) RAM: 8GBs DDR2 800
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#30 (permalink) |
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Lieutenant
Join Date: Nov 2007
Location: USA
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Server: Marchutan
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in some videos i saw it did seem like there were some players struggling to kill mobs, or they just had a ton of HP - im glad i read this guys interview to back up what I was seeing.
other then that all this info on the game is very informative and we have a closer to as to whats going on. bummer to hear about flight being lame and all these other inconvenient features. then again its only beta. |
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LinkBack to this Thread: http://www.aionsource.com/forum/aion-discussion/3009-translation-player-review-thisisgame-com.html
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| Posted By | For | Type | Date | |
| The ULTIMATE AION FAQ - Legions of Aion Forum | This thread | Refback | 11-14-2008 12:41 PM | |
| Aion: Tower of Eternity - MMORPG General Discussion - Dual-Boxing.com Community Forum | This thread | Refback | 04-07-2008 11:39 PM | |
| AION: The Tower Of Eternity - AION informace | This thread | Refback | 03-22-2008 08:21 AM | |
| [Translation] Player Review - AionBlah Forums | This thread | Refback | 11-30-2007 02:46 AM | |
| ÃŒÃÃ¥Ãèå îá èãðå îäÃîãî èç ó÷à ñòÃèêîâ áåòà -òåñòèðîâà Ãèÿ. - Ôîðóìû World of Heroes | Post #0 | Refback | 11-26-2007 06:02 AM | |
| [Translation] Player Review « Khushi | This thread | Pingback | 11-26-2007 02:25 AM | |
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just means i can focus on my work a lot more 








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