|
|||||||
| Register | Blogs | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Aion Discussion Is it about Aion? It probably goes in here. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
I translate stuff.
Join Date: Apr 2009
Location: Divine Fortress
Thanks: 0
Thanked 96 Times in 36 Posts
Character: Chanter + Ranger
Race: Elyos
Server: Triniel
|
[Translation] 1.5 Skill Updates
1.5 Patch just went on retail. I'll just highlight the changes from the original test server patch plans then talk about the skill updates.
PS: AIONARMORY HAS v1.5 NUMBERS (still missing some skills), DO NOT GET CONFUSED - Lots of instances have their reentry times changed. - Cast speed bonus added to some unique items, now no longer exclusive on the super-rare hero weapons. - Can master two crafts. - Toggle helmet show/hide in preview item. - Number of Chat Tabs available increased from 6 to 7, also added separate language chat channels (English, Jibberish) - Rifts show level limits - Added a key option to select nearest dead body - Game now highlights skills, recipes, stigmas, and emotes you've already obtained in Red. - You are now notified if your arrow or power shards fall below 100 amount. - New costume here obtainable in Theobomos and Brusthonin. - And a bunch of other stuff. Now for the final skill adjustments... Gladiator: Attack and Defense Preparations now effective in PvP Combat Preparation now includes +magical accuracy bonus and has increased attack bonus in PvP. Increased damage of Castle Gate Destruction (Gladiator/Templar) Focused Block (not in AionArmory) now only negates half of the damage received, increased the number of parry from 5 to 12. Templar: Elyos Templars' Punishment of Empyrean Lord (the normal skill, the stigma, the ancient stigma versions) stuns for 2 seconds, and with recharge of 2 minutes. Increased chance for Stunning Strike to hit. Decreased the effectiveness of Seal of Protection which decreases damage received from PC. Decreased the PC reduction on Armor of Empyrean Lord Ranger: Fixed the problem where Focused Evasion did not evade Assassins' Ambush Attack Arrow's recharge decreased to 12 seconds. Rupture Arrow's recharge decreased to 24 seconds. See-through Eye added to ranger's skill line (detects enemies in Advanced Hide mode) Assassin: Fixed the problem where Focused Evasion did not evade Assassins' Ambush Spiritmaster: HP increased for Earth, Tempest, and Magna spirits. Decreased attack for Earth spirits. Wing Root now has less flight time reduction on cast (40% to 20%), but increased DOT flight time reduction. (4% to 6%) If a player falls to ground after Fear effect fades, that player no longer receives drop damage. Decreased mana consumption of Dispel Magic, Disenchantment Burst, and basic elemental summonings. Sorcerer: Increased Effectiveness of Boost Magical Attack passive skills, and Added a 3rd version. Curse of Weakness duration increased from 8 seconds to 1 minute, and increased the effect of Curse of Weakness II Lumiel, Zikel, and Vaizel's Wisdoms recharge decreased from 1 minute to 30 seconds. Fixed the bug where Ice Sheet III's effect did not appear. Fixed the bug where under certain conditions you could move under the stun effect of Barrier of Severance. Cleric: Game now notifies you if your Dispel and Cure Mind do not remove your conditions due to their low level. Increased heal from Radiant Cure skills. Chanter: Penetrating Lock and Strike Lock skills recharge increased from 10 to 12. Increased chance for Spell of Trap and Healing Conduit to hit. Rage Spell's cast time debuff reduced to 50% Spell of Trap's recharge decreased from 5 minutes to 45 seconds. Fixed the bug where silence condition prevented Chanters from using Tremor. Fixed the bug where Asmodian Chanters' Strike Lock did not display the stun effect (still stunned, just didnt show). Other skill-related changes: Fixed the bug that allowed healing to party members on other channels. Fixed the bug where your auto attack canceled if you moved while using skills. Fixed the bug where Focused skills (Evasion, Block, Parry) deactivated the counter attack skills active. Fixed the bug that made your target window still follow targets that went into Hide. Renamed the CC that prevented skill usage from Restraint to Lock down. Last edited by Thats Too Bad; 08-06-2009 at 05:42 PM.. |
|
|
|
|
|
#3 (permalink) |
|
Lieutenant
Join Date: Jul 2009
Location: Toronto, Canada
Thanks: 2
Thanked 4 Times in 3 Posts
Character: Arsent
Class: Ranger
Legion: Sovereignty
Race: Asmodians
Server: Triniel
|
Woot power rangers
![]() __________________
|
|
|
|
|
|
#6 (permalink) |
|
Officer
Join Date: Jun 2009
Location: Oklahoma
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Templar
Legion: Poetic Law
Race: Elyos
Server: Lumiel
|
ty so much, and wow is that costume pretty!
![]() |
|
|
|
|
|
#7 (permalink) |
|
Moderator
Join Date: Apr 2009
Location: UK
Thanks: 13
Thanked 151 Times in 85 Posts
Character: Chalky
Class: Cleric
Race: Asmodians
Server: Perento
|
For those of you familiar with high level PvP, how do you think these changes will affect balance? I notice that Assassin gets basically nothing, I assume the intention is to let the others catch up with it's PvP prowess.
|
|
|
|
|
|
#10 (permalink) | |
|
Officer
Join Date: Jul 2009
Thanks: 0
Thanked 4 Times in 4 Posts
Class: Ranger
Race: Asmodians
|
Thanks for translation. One thing though. Are you sure about this line:
Quote:
|
|
|
|
|
|
|
#11 (permalink) |
|
General
Join Date: Oct 2008
Location: New Zealand, Nelson bays
Thanks: 3
Thanked 6 Times in 6 Posts
Character: Shinsou/Fieldmedic
Class: Cleric
Legion: Loveless
Race: Elyos
Server: Kaisinel
|
Bro thanks alot.
__________________
|
|
|
|
|
|
#12 (permalink) |
|
Officer
Join Date: May 2009
Thanks: 3
Thanked 2 Times in 2 Posts
Character: Lumity
Class: Spiritmaster
Legion: Sovereignty
Race: Asmodians
Server: Triniel
|
SM nerfed again.
|
|
|
|
|
|
#15 (permalink) |
|
Star Officer
|
Have no clue why they nerfed Templars damage reduction... Isnt the whole point of a tank to take damage? I dont think I ever heard people cry about their defense but rather their DPS.
__________________ Indestructible, determination that is incorruptible. From the other side a terror to behold. Annihilation will be unavoidable.
|
|
|
|





















Linear Mode
