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Old 01-02-2008, 02:45 AM   4 links from elsewhere to this Post. Click to view. #1 (permalink)
 
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Character: Battle Pope
Race: Elyos

[Translation] Armour Types

Nothing you don't already know or expect, but oh well.

Source: ¾ÆÀÌ¿ÂÀÇ ¸ðµç °Í ¾ÆÀ̿¸ÞÄ«


Legionnaire's Robe Armour
Type Robe
Not tradeable, Cannot be stored in account bank
Level Requirement: 13 or Higher
----
Physical Defence 15 Magical Defence 46
----
Mana +32 Focus +7


*로브: 물리 방어가 가장 낮으며 마법 방어가 가장 높다.
정신력과 집중이 가장 많이 오른다.
*Robes: Lowest physical defence, highest magical defence. Adds the most to Mana and Focus.


Legionnaire's Leather Armour
Type Leather
Not tradeable, Cannot be stored in account bank
Level Requirement: 13 or Higher
Leather Armour Mastery Required
----
Physical Defence 37 Magical Defence 10




*가죽: 물리 방어가 낮으며 마법 방어가 가장 낮다.(사슬과 동일)
*Leather: Low physical defence, lowest magical defence. (Same as Mail)


Legionnaire's Mail Armour
Type Mail
Not tradeable, Cannot be stored in account bank
Level Requirement: 13 or Higher
Mail Armour Mastery Required
----
Physical Defence 48 Magical Defence 10
Evasion -4
----
Focus +1


*사슬: 물리 방어가 높으며 마법 방어가 가장 낮다.(가죽과 동일)
회피가 약간 떨어지며 집중이 약간 오른다.
*Mail: High physical defence, lowest magical defence. (Same as Leather)


Legionnaire's Plate Armour
Type Plate
Not tradeable, Cannot be stored in account bank
Level Requirement: 13 or Higher
Plate Armour Mastery Required
----
Physical Defence 59 Magical Defence 21
Evasion -15


*판금: 물리 방어가 가장 높으며 마법 방어가 낮은편.
회피가 가장 많이 떨어진다.
*Plate: Highest physical defence, low magical defence. Affects Evasion the most.

<<Comparison>>

*Physical Defence: Plate > Mail > Leather > Robe

*Magical Defence: Robe > Plate > Leather = Mail

*Focus: Robe > Mail > Leather = Plate

*Evasion: Robe = Leather > Mail > Plate

*Mana: Robe > Mail = Leather = Plate
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Old 01-02-2008, 03:05 AM   #2 (permalink)
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As always thanks for the post Jamie. I like the names?
Not tradeable? interesting
Cannot be stored? Why?
Armour Mastery presumably with class?

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Old 01-02-2008, 03:14 AM   #3 (permalink)
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they will not be able to be stored because the most likely will be from quest so you do the quest and put them on then when you find something better vender the armor

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Old 01-02-2008, 03:26 AM   #4 (permalink)
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Quote:
Originally Posted by plasma06 View Post
they will not be able to be stored because the most likely will be from quest so you do the quest and put them on then when you find something better vender the armor
Thanks, I follow your line of reasoning, I just do not like some of the conclusions that I pull from that logic. Not saying you are not wrong; in fact you are almost absolutely correct but, despite no evidence for this and at least circumstantial evidence against it I maintain a torch for the hope that they will enable switching jobs.

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Old 01-02-2008, 03:54 AM   #5 (permalink)
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Thanks alot Jamie! Keep it up!

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Old 01-02-2008, 04:10 AM   #6 (permalink)
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thanx for that
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Old 01-02-2008, 04:15 AM   #7 (permalink)
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it says it cannot be stored in account bank so i presume you can store it in the regular bank?.. if there is one
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Old 01-02-2008, 04:45 AM   #8 (permalink)
 
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Quote:
Originally Posted by xshinai View Post
it says it cannot be stored in account bank so i presume you can store it in the regular bank?.. if there is one
That's what I assume it means, to prevent the players from giving a bound item to a lower level character within the same account.
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Old 01-02-2008, 07:03 AM   #9 (permalink)
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That's what I assume it means, to prevent the players from giving a bound item to a lower level character within the same account.
why should they wanna prevent that... there is nothing bad about twinking ur rerolls or alts

guess is nontradeable cuz its from a quest, that would be more reasonable
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Old 01-02-2008, 07:36 AM   #10 (permalink)
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Thanks for the translation. I have been wondering about armor for a while. I like the direction they are going at the moment. What is the point of wearing leather armor? low physical and magical defense, it seems a little pointless to wear it.

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Old 01-02-2008, 07:39 AM   #11 (permalink)
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I haven't read too much into it, but possible class restrictions?
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Old 01-02-2008, 07:50 AM   #12 (permalink)
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With the stigmata system class restriction won`t make sense
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Old 01-02-2008, 07:52 AM   #13 (permalink)
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Red face

Hmm, good point. I'm sure there has to be a use though, it's too early/late in the day for me to think about it. :x
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Old 01-02-2008, 08:06 AM   #14 (permalink)
 
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Quote:
Originally Posted by dagan View Post
why should they wanna prevent that... there is nothing bad about twinking ur rerolls or alts

guess is nontradeable cuz its from a quest, that would be more reasonable
You're missing the point, bound items exist because they are meant to be used by that certain character only. There would be no point in making bound-to-character items if they were easily interchangeable between characters.
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Old 01-02-2008, 08:45 AM   #15 (permalink)
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Hmm... "focus"? Can I get any information about what it does?

Chaos_theory - leather armor in itself might offer something like a dodge bonus etc.
I'd like to point out it is just one armor type - I'm fairly sure jameinkaiser translated the things that are distinctive about THESE armors. It does not disclude that the armor TYPE (robe/light/etc.) give to the proprer proficiency class (mage for robes eg.) special bonuses that are always connected to the given armor type.
So in this case an assasin might want to take light, despite the fact that it's lower on both defences, because he has "light armor proficiency" passive skills and that gives him +++ on skills relevant to him (like above mentioned dodge - if you can dodge magic WHY whould you go for magic defence only?)
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