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Old 01-03-2008, 05:11 PM   #16 (permalink)
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Thanks a bunch Elliot, I hope you dont mind me saying this, but HURRY UP AND GET THE REST OF THE REVIEW! You've got me drooling already...
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Old 01-03-2008, 05:15 PM   #17 (permalink)
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Thanks for the translation. Interesting review of closed beta. I am a bit disappointed that the elyos and asmodians arent that different from each other. But it makes sense since they stem from the same race. I was hoping for different armor, storyline missions, and quests. With the monster's being similiar do they mean reskinned or are they the same? I think it was kinda early to judge PvP considered that the REAL PVP doesn't start till endgame. I don't like it when pvp centers around who has the best weapons and armor over who has the best skills and tatics. Other than that this review was great can't wait to read the rest.

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Old 01-03-2008, 05:31 PM   #18 (permalink)
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Elliot, it will be cool if you can translate the comments below the review too. Thanks
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Old 01-03-2008, 05:35 PM   #19 (permalink)
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Quote:
Originally Posted by Chaos_Theory
With the monster's being similiar do they mean reskinned or are they the same?
They're the same. And that's one thing that really disappoints me. NCsoft took all that care to create original monsters and didn't bother to create different monsters for different starting zones.

One thing that bothered me is that they said the starting zones were identical. And I'm not sure if they just meant the creatures or if they meant the environment too. I want a reason to try out the other faction. But if they're basically the same, then there goes some extended playability right there.

Glad to hear that they capitalized on content, though. Huge plus, but I would definitely like to see some more polarization reached.

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Old 01-03-2008, 05:52 PM   #20 (permalink)
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They're the same. And that's one thing that really disappoints me. NCsoft took all that care to create original monsters and didn't bother to create different monsters for different starting zones.

One thing that bothered me is that they said the starting zones were identical. And I'm not sure if they just meant the creatures or if they meant the environment too. I want a reason to try out the other faction. But if they're basically the same, then there goes some extended playability right there.

Glad to hear that they capitalized on content, though. Huge plus, but I would definitely like to see some more polarization reached.
You can see in the sunshine's video some environments and there aren't identical. (ice/desert, ruins/forest, ect..)
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Old 01-03-2008, 05:54 PM   #21 (permalink)
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Great translation. Can't wait for the rest of it
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Old 01-03-2008, 05:54 PM   #22 (permalink)
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less differences=less balancing crap

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lol i agree with that
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Old 01-03-2008, 06:44 PM   #23 (permalink)
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Great translation, thanks alot ! Also, hope they redo the starter area mobs
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Old 01-03-2008, 06:52 PM   #24 (permalink)
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Thanks for taking the time to translate.

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Old 01-03-2008, 07:23 PM   #25 (permalink)
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Originally Posted by Fleiva
less differences=less balancing crap
=less rerolling characters = less replayabilty. At least for me.

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You can see in the sunshine's video some environments and there aren't identical. (ice/desert, ruins/forest, ect..)
Good to hear. But there's a voice of doubt in my head as to how different these starting areas are. Sure, they're different climates or whatever we have elected to call it, but there's other factors that go into these areas. For instance, I'd be really worried if they both had the same maps with fill-in-the-blanks. I sense cookie cutters. But that's just an unfounded assumption.

I just figure the more we worry, the more likely NCsoft is to pay attention to our fears and address them with improvements.

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Old 01-03-2008, 07:31 PM   #26 (permalink)
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Some really nice info. Thanks once again.

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Old 01-03-2008, 07:44 PM   #27 (permalink)
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Thanks for the translation.

The RvR part of the game being over simplified does raise a concern, as some pointed out already, but hopefully they'll work on that as time and updates go by.

Less rerolling ain't necessarily a bad thing. (Some people I know are tempted to reroll way too fast, when given a chance and the slightest motive.)

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Old 01-03-2008, 08:02 PM   #28 (permalink)
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Well, rerolling ain't necessarily a good thing, either. I was using it as an indicator for the replay value.

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Old 01-03-2008, 08:09 PM   #29 (permalink)
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I don't mind if the starting areas are similar, actually i'd expect nothing more. What was the last game you played where you started off in the middle of a volcano? Generic starting areas (with grass, water) are fine, as long as at later levels the environments beging to differentiate between the two factions. Maybe a good level 40 area for the Asmos would be in the middle of some ruins, whereas for the Elyos it would be an enchanted forest (just examples).

I don't expect to start the game in an intense, chaotic environment (unless you count your flashback)
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Old 01-03-2008, 08:36 PM   #30 (permalink)
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I will wait the other 2 parts and post my comment, some huge things are pointed on this translation.

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