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Old 01-04-2008, 07:58 AM   #46 (permalink)
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All of this sounds great not only are they tackling almost every problem of past mmorpg games they actuly made it look good (unlike WoW looks god awful) and the fact that they are putting alot of work into content in general is great.

However i am worried about the PVP if its point and click , spam a few skills , laugh cause you have better gear and call it a day kind of fighting i will be very very put off this game in fact i wont play it , but from what i can see that would not be the case here.

And as far as the 2 races having the same starting zones does anybody actuly know if
1. are the quests the same?
2. is it just the "starting zone" or are both sides of the world almost the same.

either way for me it makes no differnce as this game will be the best mmorpg to date (at least for me)
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Old 01-04-2008, 09:26 AM   #47 (permalink)
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It goes back tot he whole: "You can't please all of the people all of the time".

The inherent problem with making both races too different is it can seriously affect game balance. And Honestly, those wanting to point a finger and say WoW pre-BC did it are only fooling themselves. Creating too much difference also creates too much drama. Do I need to bring up the whole "Blizzard clearly favors Alliance/Horde" crap that still gets slung around? That can very easily happen.

Also, it's good to remember that it's still a closed beta, meaning they're primarily looking to fix any real technical issues right now. Everything else is easily tweakable via hot fixes. Such as designing and adding various skins for monsters in each realm, plopping in a few race-specific quests, etc.

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Old 01-04-2008, 03:36 PM   #48 (permalink)
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Originally Posted by Nihlus View Post
It goes back tot he whole: "You can't please all of the people all of the time".

The inherent problem with making both races too different is it can seriously affect game balance. And Honestly, those wanting to point a finger and say WoW pre-BC did it are only fooling themselves. Creating too much difference also creates too much drama. Do I need to bring up the whole "Blizzard clearly favors Alliance/Horde" crap that still gets slung around? That can very easily happen.

Also, it's good to remember that it's still a closed beta, meaning they're primarily looking to fix any real technical issues right now. Everything else is easily tweakable via hot fixes. Such as designing and adding various skins for monsters in each realm, plopping in a few race-specific quests, etc.
just the question is whom they wanna please ...
no statdistribution, only 8 classes, same euqipment, same skills
they surly not aiming for experienced MMO players and PVPers
maybe they wanna conquer the market of housewives now
pretty graphics but as simple as it can be
lol AION sounds for me worst then WoW atm...

and btw... thousands of other games had great realm balancing, bringing up balancing as an excuse is just ridiculous... if u cant balance classes u suck as MMOdev
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Old 01-04-2008, 03:45 PM   #49 (permalink)
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Originally Posted by dagan View Post
just the question is whom they wanna please ...
no statdistribution, only 8 classes, same euqipment, same skills
they surly not aiming for experienced MMO players and PVPers
GW has the same, still its one of the best online pvp games...at least it was

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Old 01-04-2008, 03:59 PM   #50 (permalink)
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Originally Posted by Haubix View Post
How can you judge RvR if the biggest part (Abyss) isn't yet out/tested?
well, the abyss is in the center so i figured it SHOULD be the same for both factions... just different starting point/entrance
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Old 01-04-2008, 04:20 PM   #51 (permalink)
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Quote:
Originally Posted by dagan View Post
just the question is whom they wanna please ...
no statdistribution, only 8 classes, same euqipment, same skills
they surly not aiming for experienced MMO players and PVPers
maybe they wanna conquer the market of housewives now
pretty graphics but as simple as it can be
lol AION sounds for me worst then WoW atm...

and btw... thousands of other games had great realm balancing, bringing up balancing as an excuse is just ridiculous... if u cant balance classes u suck as MMOdev
WoW. I can't believe you just want there. As soon as this game Releases i will take you on anytime anywhere any class. How DARE you generalize us house girls and a bunch of brain dead idiots that only care about pretty graphics. This has got to be the single most offensive statement i've read on all of Aionsource.com

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Old 01-04-2008, 04:23 PM   #52 (permalink)
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Originally Posted by lyankyj View Post
GW has the same, still its one of the best online pvp games...at least it was
GW is a pure PVP game... AION is supposed to be a RVR MMORPG, and there u need some RP too...
so 1 side should have Paladins for example other side Dark Templers...
one side priests other side witches...
and at least 1 or 2 unique classes
different look different style

Last edited by dagan; 01-04-2008 at 04:26 PM..
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Old 01-04-2008, 05:06 PM   #53 (permalink)
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Well I understand your point Dagan. The problem Aion is going to suffer in my book is going to be the "wings"

You've painted Asmos with Demon wings.. Elyos with Angel wings. I mean without knowing about the game you think "Demon and angel!" having similar moves and skills and stuff is sort of a let down then.. I personally think that the SL/PvE element on both sides shoudl be "equal". If it isn't you might get osmething like .. Oh the Elyos are just boring grind while the Asmos have alot more action.. you end up with a majority on one side.

What would work in my book is "identical" gameplay in terms of quests and somewhat similar SL just taken fromt he opposite perspective (like HL: Opposing forces), and have similar skills until you hit race specific skils. A Elyos Templar would perhaps slam his sword down to unleash a shockwave around him dealing "Major" damage + stun. A Asmo Templar could shadow step to the target dealing "poor-average" damage + life stealing (or corruption; preventing foe from using skills for 5 seconds). The lack of damage the asmo would do is made up by the ability to shadow step + either steal health or prevent skill use But keep things like a basic sword attack to be the same.
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Old 01-04-2008, 05:31 PM   #54 (permalink)
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Quote:
Originally Posted by Fayeth View Post
WoW. I can't believe you just want there. As soon as this game Releases i will take you on anytime anywhere any class. How DARE you generalize us house girls and a bunch of brain dead idiots that only care about pretty graphics. This has got to be the single most offensive statement i've read on all of Aionsource.com
Individual housewives can also be hardcore MMO-players. It doesn't mean that the housewife group in general is interested in MMOs, which would make it a good market if you could get them to play.
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Old 01-04-2008, 05:31 PM   #55 (permalink)
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I'm with Dagan on the difference part, the mobs in Aion are exactly the same in some locations, they only changed the color of there skin(Like in L2 lol XD). I was hoping for a unique class for both sides, the current classes offered are very basic ones that all mmo's have. Although I don't get why the review is against a copy of everything of the other mmorpg's. Of course Aion doesn't introduce anything spanking new but if they take the best thing of each mmo I'd probably feel good playing Aion. They need to make both races different or they might as well fuse both races together >.>...
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Old 01-04-2008, 05:38 PM   #56 (permalink)
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Originally Posted by Fayeth View Post
WoW. I can't believe you just want there. As soon as this game Releases i will take you on anytime anywhere any class. How DARE you generalize us house girls and a bunch of brain dead idiots that only care about pretty graphics. This has got to be the single most offensive statement i've read on all of Aionsource.com
nah didnt want to insult u or better us... its just iam pretty disapointed...
iamgine u go abyss and see same weapons/armors same skillanimations party configs and so on... that will be a big downer for me...

i mean DOAC the nr1 RVR game had about 60 classes which u could skill like u want... every realm was unique in playstyle and look... and was still greatly balanced. and now i compare it to the RVR of AION... warhammer will even have 6 unique races. its normal that iam kinda shocked atm and critizise NC for a very poor performance since i want AION to be great as much as u

Last edited by dagan; 01-04-2008 at 05:45 PM..
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Old 01-04-2008, 06:48 PM   #57 (permalink)
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Quote:
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2 races same classes hmpf...
same skills same animation same everything
thats just lazy

and they even made most of the realms the same lol same mobs same areas and so on... copy and paste FTW

sorry for flaming but just look at other games... DAOC; 3 races unique classes totally different realms but still great balancing warhammer will even have 6...

whats the point of RVR if u dont have difference...
erm where did the post state same animation it just said sim skills

also you seem to not really know the game to well, both races where once the same so thats why there skill seem alot alike and not all areas are the same so plz stop having slective hearing/reading

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nah didnt want to insult u or better us... its just iam pretty disapointed...
iamgine u go abyss and see same weapons/armors same skillanimations party configs and so on... that will be a big downer for me...

i mean DOAC the nr1 RVR game had about 60 classes which u could skill like u want... every realm was unique in playstyle and look... and was still greatly balanced. and now i compare it to the RVR of AION... warhammer will even have 6 unique races. its normal that iam kinda shocked atm and critizise NC for a very poor performance since i want AION to be great as much as u
my god just stop it right hear you truly have no clue what you are talking about....no where in this post somone said there be same animation only you said that, also who give a flying f*** about warhammer and DOAC they are pretty crapy games to me andmany others that i know

oh also this is the 1st stage of beta so stop whining its not like the game going to be released now so they still have time to change/fix things

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Old 01-04-2008, 07:03 PM   #58 (permalink)
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oh also this is the 1st stage of beta so stop whining its not like the game going to be released now so they still have time to change/fix things
Agreed 100%. The writer of this article even said himself that this is about 1/10th of the final product..
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Old 01-04-2008, 07:09 PM   #59 (permalink)
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I liked your approach, very subtle.

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Old 01-04-2008, 07:31 PM   #60 (permalink)
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my god just stop it right hear you truly have no clue what you are talking about....no where in this post somone said there be same animation only you said that, also who give a flying f*** about warhammer and DOAC they are pretty crapy games to me andmany others that i know

oh also this is the 1st stage of beta so stop whining its not like the game going to be released now so they still have time to change/fix things
eeehm and where exactly it say that animations will be different??? its the same skill so i expect that it will look the same...

btw... if noone would whine NC wouldnt change anything...
so the more whine like me the more likely we will have 2 unique races at release
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