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Old 01-04-2008, 08:02 PM   #61 (permalink)
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Doesn't sound too bad at the moment. Ofcourse it has its down sides, however it only being in closed beta, hopfully that will give them te time to listen to the response they have got and change/add some things.
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Old 01-04-2008, 09:08 PM   #62 (permalink)
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Originally Posted by dagan View Post
just the question is whom they wanna please ...
no statdistribution, only 8 classes, same euqipment, same skills
they surly not aiming for experienced MMO players and PVPers
maybe they wanna conquer the market of housewives now
pretty graphics but as simple as it can be
lol AION sounds for me worst then WoW atm...

and btw... thousands of other games had great realm balancing, bringing up balancing as an excuse is just ridiculous... if u cant balance classes u suck as MMOdev
Id like to point out that automatic stat distribution is part of all the thriving new mmorpg games , simply because letting the player do it causes alot of problems in "EVERY" game. i could go into severe detail but ill just point out one for now.

Take a look at WoW for example it has 9 classes (omg!!) and automatic stat distribution (OMG again) and its the most popular mmorpg ever and on top of that the differnt starting zones are minor gimmik that most people dont even care about anyway.

And as for this not being for hardcore pvp players as you say, honestly ... how the hell would you know? none of us even know how the skill "talent" system works or how the stigma will shape up so if you going to make posts like this one try to not sound single minded about everything you say.
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Old 01-04-2008, 10:30 PM   #63 (permalink)
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Ehh, the new information doesn't really bother me. No game is perfect and as much as i'd like Aion to be, I know it won't. The game is also just in it's closed beta stage.

If this is as much of a problem as the review makes it out to be, then NCSoft will probably get many complaints about it from their testers. and the past has shown that they are putting in an effort to listen and respond to feedback. How they could change this issue i'm not sure, maybe add more faction-specific skills or change some of the mobs around for each faction.

In any case, I have faith that the game will pull through and be amazing
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Old 01-04-2008, 10:37 PM   #64 (permalink)
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Id like to point out that automatic stat distribution is part of all the thriving new mmorpg games , simply because letting the player do it causes alot of problems in "EVERY" game. i could go into severe detail but ill just point out one for now.

Take a look at WoW for example it has 9 classes (omg!!) and automatic stat distribution (OMG again) and its the most popular mmorpg ever and on top of that the differnt starting zones are minor gimmik that most people dont even care about anyway.

And as for this not being for hardcore pvp players as you say, honestly ... how the hell would you know? none of us even know how the skill "talent" system works or how the stigma will shape up so if you going to make posts like this one try to not sound single minded about everything you say.
iam just comenting what ive read in the review... maybe u should read it again

i always took opinions of beta testers serious, they are neutral and experienced gamers, and normally right in their critics... so atm iam pretty concerned
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Old 01-04-2008, 11:23 PM   #65 (permalink)
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I have no problem with comments on the interview, i do however have a problem with the fact that your taking shots at people and saying
"they surly not aiming for experienced MMO players and PVPers
maybe they wanna conquer the market of housewives" which is why i made my post in the first place, these arnt comments they are annoying statements about an unfinished game you havent even played and we shouldent even be "seeing" yet at all.

And yes i agree that they were a bit slack with the 2 races being similar but nobody at this point knows if it will stay this way as its very simple for them to simply reskin the current mobs in the starting zones and alter a few things with a simple content patch as was pointed out previously.

Dont think im trying to start a little text war with you or anything like that but your going to give alot of people the wrong idea about an unfinished product when you say things like that and we dont want people turned off this game now do we?.
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Old 01-04-2008, 11:25 PM   #66 (permalink)
 
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Don't make me delete half of a thread.
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Old 01-05-2008, 01:21 AM   #67 (permalink)
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Quote:
Originally Posted by Fayeth
Thats not exactly what i meant by that comment. People are complaining that the Asmodian and Elyos dont look different enough and the quest lines are similar. I just dont think thats something to complan about. According ot the storyline they were one race so you would expect them to share a lot of things. But it seems like some of the testers and just players in general are expecting whole opposite story lines and drastic differences how there was in wow. Sure thats not just a wow thing, but wow is the most widely known game with warring factions, hence why i picked it.
Yeah I see what you're saying, but it's still kind of a copout on NCsoft's part. By making the two factions very different, it piques a player's curiosity to play the other faction. But I just want a reason to play the other faction, cuz I'll get bored of playing one side of the story. And by using their history as a reason to not make the races more interesting, they're almost crippling the game in an aspect that would make it great.

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Old 01-05-2008, 01:54 AM   #68 (permalink)
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nah didnt want to insult u or better us... its just iam pretty disapointed...
iamgine u go abyss and see same weapons/armors same skillanimations party configs and so on... that will be a big downer for me...

i mean DOAC the nr1 RVR game had about 60 classes which u could skill like u want... every realm was unique in playstyle and look... and was still greatly balanced. and now i compare it to the RVR of AION... warhammer will even have 6 unique races. its normal that iam kinda shocked atm and critizise NC for a very poor performance since i want AION to be great as much as u
Because what is initially available upon retail release is all there will ever be, amirite?

fail.

Oh and:

Quote:
And yes i agree that they were a bit slack with the 2 races being similar but nobody at this point knows if it will stay this way as its very simple for them to simply reskin the current mobs in the starting zones and alter a few things with a simple content patch as was pointed out previously.
QFT

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Old 01-05-2008, 02:13 AM   #69 (permalink)
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I have the same concern as dagan. It seems they're making the game too simple. I've already heard automatic stat distribution is attempting to not bother players. One of the things I missed when I quit Ragnarok Online to play L2 was stat distribution, being able to build, for example, a melee mage focusing on the development of a skill tree. That's where the whole feeling of 'uniqueness' is. To have different ways to build your char.

I'm pretty concerned bout the sentence: the only choice you can make is to choose a class
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Old 01-05-2008, 02:58 AM   #70 (permalink)
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From what ive seen with the stigma system id imagine it is possible to make non linear characters like a melee caster for example like you say, i had a few pics of the skill talent trees and they looked huge but i cant seem to find them again.

even so i dont see why the game would need a flawed system such as stat distribution simply because of the ammount of people that mess up a character get annoyed and quit the game thinking its crap,Then on the other hand you have people who find the perfect balance of stats and skills and become invincible.

IMO this kills the "skill" side of the game unless everybody does the same thing then this only makes the game even harder to balance there are much better and more forgiving methods of creating diversity in characters rather than having a hit or miss system that can hinder gameplay and ultimatly make sombody hate the game.

just my 2 cents seeing as ive played almost every mmorpg thats worth playing to a decent lvl and sorry bout the wall of text i was bored and got carried away.
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Old 01-08-2008, 10:14 AM   #71 (permalink)
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*bump* Any chance for translation of the other two sections?
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Old 01-08-2008, 10:23 AM   #72 (permalink)
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Hehe, he hasn't felt like finishing. I'll see if I can get him to, though... No guarantees. :P

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Old 01-08-2008, 10:30 AM   #73 (permalink)
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Hehe, he hasn't felt like finishing. I'll see if I can get him to, though... No guarantees. :P
Use your seductive face when you ask for it.

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Old 01-08-2008, 10:36 AM   #74 (permalink)
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Great thanks man i am happy with that review i was expecting a mixture of similarities of games but thats fine and dear knows how fun the game will be when it releases! hopfully they will fix the asmodian problem and mess around with that i prefer to go with Eylos as i like the bright and colourful maps ^^ anyway thanks again!
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Old 01-08-2008, 11:24 AM   #75 (permalink)
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we ever gonna see the rest of the review??? sorry for nagging but its been a while since last update now
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