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| Aion Discussion Is it about Aion? It probably goes in here. |
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#16 (permalink) |
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According to one of the testers' comment:
(공감갯수: 0) COOL 공감 신고 초반 지역만 그렇고 이후 지역은 채널 ^^ 이동이 없어여 (04.08 21:59) You can only hop channels in the starting zones. After that there is no changing channels. Which leads me to believe that this is probably temporary to facilitate gameplay in the starting areas to make sure that it's not overly crowded... |
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#17 (permalink) |
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Officer
Join Date: Dec 2007
Race: Elyos
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Thanks for the updates from the front... Do you think we could get some more voices from the Korean Forums from you guys?
Just like the thing with the channels. What's the word on the street? What's good, what's bad, how's the mood? |
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#18 (permalink) |
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Supreme Commander
Join Date: Feb 2008
Location: Vancouver! - Canada
Blog Entries: 2
Character: Kaldur
Class: Assassin
Legion: Aetherian Syndicate
Race: Asmodians
Server: Lumiel
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I experienced this type of Channel swapping in "Granado Espada", and I can tell you it's a great system, although it gives space to bots and currency farmers to do their bidding undetected.
__________________ Destiny is implacable ---/---/---@
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#19 (permalink) | |
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General
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Quote:
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#21 (permalink) | |
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Officer
Join Date: Mar 2008
Location: Finland
Race: Undecided
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Quote:
It's a good system as it's basically there just to get you going more smoothly. You don't return there so it's really just a kind of starting tutorial environment. |
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#25 (permalink) |
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Lieutenant
Join Date: Mar 2008
Location: CAKE TOWN!!
Blog Entries: 10
Character: Sylestial
Class: Chanter
Legion: Crimson Resurrection
Race: Asmodians
Server: Lumiel
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If it's just the 'starter' zone, that's the way that Everquest 2 starts. You're on the 'refugee island' to learn how to play and you can 'channel hop' so that you are on the same island as your friends. It's just a small zone to figure out how to play the game and get the first few levels without it completely blasting the server all to heck and back because there's thousands of people in one tiny area at once. I wouldn't get too bent out of shape about hearing this. It's still too soon to tell exactly how they're using it. But since only 10% of the game is instanced...I'm betting it's just a learning curve zone for chars like 1-5 ish etc...
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#26 (permalink) |
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Join Date: Nov 2006
Location: Jacksonville, Florida
Character: Mark
Legion: AionBlah.com
Race: Undecided
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Levels 1 through 10, actually, I think. Since that's when you become a Daeva and gain your real wings.
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#27 (permalink) |
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Lieutenant
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I REALLY REALLY hope this isn't meaning that you can freely switch servers or channels freely. The only time you have a problem fighting one quest mob is when the dev's put only 1-2 spawns of it in a single area at the start of release (everyone camping it's spawn). I hope we get our server, and that's that. You play on it and it only, no swapping to a different channel or anything. It'll go adversely to how they want the Abyss to be in the game too. As they said, certain areas will have a certain amount of strongholds and artifacts. Multiple channels = those strongholds on each server...just a mess.
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#28 (permalink) | |
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NCWest Community Manager
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Quote:
![]() * per server ![]() Last edited by Ayase; 04-08-2008 at 04:19 PM.. Reason: Sorry, I phrased the disclaimer badly before. |
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LinkBack to this Thread: http://www.aionsource.com/forum/aion-discussion/4977-cbt-2-started.html
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| Posted By | For | Type | Date | |
| Aion-Welten.de - Die deutsche Aion Community | This thread | Refback | 04-08-2008 03:39 PM | |
| Aion-Welten.de - Die deutsche Aion Community | This thread | Refback | 04-08-2008 03:22 PM | |
| AionSource.com | This thread | Refback | 04-08-2008 11:14 AM | |
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