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| Aion Discussion Is it about Aion? It probably goes in here. |
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#31 (permalink) | |
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Officer
Join Date: Apr 2008
Thanks: 0
Thanked 1 Time in 1 Post
Race: Asmodians
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Quote:
__________________ My love, will you not be the passing glimmer, leaving my anguished howls in the darkness? |
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#32 (permalink) |
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Star Officer
Join Date: May 2007
Location: California
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Ranger
Legion: ApeX
Race: Elyos
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Brings back wonderful memories doesn't it? Collecting 4 out of 5 quest items from a mob in about 30 minutes, and having that 5th "special" item take about another hour because of the crappy spawn/drop rate.
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#33 (permalink) |
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Officer
Join Date: Apr 2007
Location: Sweden
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Zyuu
Class: Cleric
Race: Asmodians
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Nice list. Many of those things is something I will compare to L2 in my post below.
I remember they took awhile to add swimming to Lineage 2. I'm sure that's a feature they will add as the game is getting closer to release. Not having dynamic mob respawn sounds silly, that is definitely something they need so it scale depending on the amount of players in an area. In L2 this did not exist, so yet another thing they have to simply adapt to and implement. Sounds like a bug regarding escort quests not working in groups so far, I'm 100% positive they will have that added soon. The questlog in Lineage 2 was lacking bigtime. To me it seems like they simply need to move away from their simple thinking with some of the features in L2 and adapt. Will be interesting to see what's changed in Aion in a couple of months from now. Training would be nice to have in smaller towns, but, personally I like visiting the bigger towns in MMOs now and then. Depends on the transporation system though. When a game is in development like Aion, it's pretty normal that there's lack of information on the official site due to so many sweeping changes. Remember, it's still in closed beta and there's a cb 3 coming up and who knows if there's a 4th as well ![]() It also has to be a huge challenge for them to implement a reliable and solid server software using the new farcry engine. I doubt the downtimes is the host. It's the software. Could be the hardware they run on as well, but, my guess is that the majority of the server crashes doesn't have to do with the host at all. Usually issues like this are always worked on and they take a long time to improve upon. This is another sign that Aion will remain in beta for a long time to come. Oh and the class transfer quests in L2? Haha. They were pretty harsh. Nothing like that please. Add some more dynamics then all the running around and grinding and cryptic objectives. __________________ ![]() Final Fantasy XIV Core - Final Fantasy XIV Fansite FFXIVCore.com on Twitter FFXIVCore.com on Facebook |
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#34 (permalink) |
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Officer
Join Date: Apr 2008
Thanks: 0
Thanked 1 Time in 1 Post
Race: Asmodians
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Don't forget having to run to some random spot way below the dungeon for 1 mob, then back to quest giver, just to find out he wants you to go back to the same spot to kill another mob there. GFG
__________________ My love, will you not be the passing glimmer, leaving my anguished howls in the darkness? |
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#35 (permalink) |
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Star Officer
Join Date: May 2007
Location: California
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Ranger
Legion: ApeX
Race: Elyos
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I agree with Zyuu, if you had something 'dynamic' to the questing than at least it'll be more interesting. I think the worst experience I've ever had with questing was during Lineage 2, and its hella random *** tasks.
On another note, finding spellbooks in L2 was a ***** as well. Hopefully they're not as bad in Aion. |
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#36 (permalink) | |
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Officer
Join Date: Apr 2007
Location: Sweden
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Zyuu
Class: Cleric
Race: Asmodians
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Quote:
Hell, some spells dropped off raid bosses in EverQuest. I doubt we'll see that in Aion though ![]() __________________ ![]() Final Fantasy XIV Core - Final Fantasy XIV Fansite FFXIVCore.com on Twitter FFXIVCore.com on Facebook |
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#37 (permalink) | ||||||
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Lieutenant
Join Date: Feb 2008
Thanks: 0
Thanked 1 Time in 1 Post
Class: Gladiator
Legion: Noble Phantasm
Race: Elyos
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It's closed beta season. When the game goes live, they will have it ready almost for sure. |
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#38 (permalink) |
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Subscriber
Join Date: Feb 2007
Location: Melbourne, Australia
Thanks: 0
Thanked 0 Times in 0 Posts
Legion: IRC Alias: Sin
Race: Undecided
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Pretty sure Irisviel just wanted to share some of the main complaints by Korean beta players. The good thing is Koreans actually do share some of our worries about Aion as well. Glad it's being addressed by the players.
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#41 (permalink) |
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Star Officer
Join Date: Jun 2007
Location: Belgium
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Vydos
Class: Assassin
Legion: Last Remnants
Race: Asmodians
Server: Gorgos
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Thanks for the great info again. And yeah lineage 2 was just awfull, one of the things that turned me off lineage 2.
But then again, do we really want everything to be so damn close and easy. I agree that it's nice, but there are a lot of people who just want everything fast so they can get the highest lvl in a very short time. Now imagine having everyone doing everything in the game in just a matter of few weeks. What next? You'll be doing nothing but PvP probably while waiting for new content that will probably come in the next month(s). And I for one tend to find that very annoying. I agree that there should be some changes but please don't make things too easy. Like point 6 doesn't seem to bad from what I hear from Shilenne. I don't see a problem as long as there are enough ways to quickly return to your home city. Just my 2 cents. __________________ Join the Dutch Aion community fansite @ http://www.legionsofaion.com/ ![]() (made by kitten <3) |
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#42 (permalink) | |
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Star Officer
Join Date: Feb 2008
Thanks: 1
Thanked 0 Times in 0 Posts
Class: Templar
Race: Asmodians
Server: Spatalos
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Quote:
This is what I hope for in Aion, and from what I hear it's kind of like this already. |
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#43 (permalink) | |
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Lieutenant
Join Date: Feb 2008
Thanks: 0
Thanked 1 Time in 1 Post
Class: Gladiator
Legion: Noble Phantasm
Race: Elyos
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#44 (permalink) | |
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Soldier
Join Date: Nov 2007
Location: Germany
Thanks: 0
Thanked 0 Times in 0 Posts
Legion: Avalanche
Race: Asmodians
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Quote:
2. nothing to cry about... NC Soft always makes SWIM ANIMATIONS at the end of a beta 3. I guess this will be balanced after second or third beta phase. 4. Dunno ^^ 5. ok thats right 6. thats true 7. like i said.. thats true 8. Its a baisc problem in korea right? ![]() 9. Its beta.. learn to accept it ![]() 10. that sucks ^^ Last edited by Duncan Gallagher; 04-14-2008 at 07:27 AM.. |
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#45 (permalink) | |
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Daeva
Join Date: Dec 2006
Location: Vancouver, WA
Thanks: 0
Thanked 0 Times in 0 Posts
Legion: Owned INC.
Race: Asmodians
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Quote:
and they're using the old FarCry engine, not the new one and remember what we say is only our opinions, not laws of the world. |
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