Go Back   AionSource.com > Aion Gameplay > Aion Discussion
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

Aion Discussion Is it about Aion? It probably goes in here.

Reply
 
LinkBack (17) Thread Tools Display Modes
Old 07-16-2008, 05:03 AM   #16 (permalink)
Star Officer
 
adrianus's Avatar
 
Join Date: Mar 2008
Location: Transylvania

Class: Assassin
Legion: bad link..
Race: Elyos

Quote:
Please make it more visible! Please!
definitely is a whiner kid reminds me of the gold beggers ... " plix gold mister! plixxxx!! "
adrianus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 05:09 AM   #17 (permalink)
Officer
 
Waterelfo's Avatar
 
Join Date: Jun 2008
Location: Abyss

Class: Chanter
Race: Elyos

Quote:
Originally Posted by Heinel View Post
They could've made it so attack and defense ratings does not apply to PvP... That's actually one of the few things AoC got right IMO.
That's stupid. It's the same as you see a guy in a war with a heavy armor and the other with usual armor. If they hit the other with a sword who would suffer more? ....
Waterelfo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 05:28 AM   #18 (permalink)
General
 
Zanion's Avatar
 
Join Date: Jan 2008
Location: Greece,Ελλ

Class: Gladiator
Race: Elyos

the interviewing guys sounds like a noob to me

__________________
looking for greek players in order to create a greek legion.Άν είσαι έλληνας και ενδιαφέρεσαι για το Aion στείλε μύνημα.
Zanion is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 06:10 AM   #19 (permalink)
Moderator
 
Haubix's Avatar
 
Join Date: Sep 2007
Location: Abyss
Blog Entries: 2

Character: Feer
Class: Spiritmaster
Legion: Infinitas
Race: Asmodians

Send a message via ICQ to Haubix
Yep... Really noobish questions... I hope those reporters at Pax, GC and Brighton Invitational ask some interesting questions...

__________________
Haubix is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 06:50 AM   #20 (permalink)
Officer
 
Join Date: Apr 2008

Race: Asmodians

Quote:
Originally Posted by Waterelfo View Post
That's stupid. It's the same as you see a guy in a war with a heavy armor and the other with usual armor. If they hit the other with a sword who would suffer more? ....
I guess I should explain the system a bit more. The attack and defence rating is a number purely for PvE. Different armor also have another thing called "invulnerability" and they differ by rarity of the item itself and by type. So heavily armored Guardians take little damage from all sources and is nigh impossible to kill, while a squishy ToS can still get one shot by most other classes.

The reason why the offensive and defensive rating doesn't count in AoC is because the game is FFA pvp everywhere. So the game is basically a giant gankfest and in order to not give the higher level players too much of an advantage and lower level too much of a handicap, this system is put in place so that the difference between a high or low level is not too big. It is not unheard of that people had killed players 10 levels or so above themselves (which is impossible if the ratings are to be taken into account, as the character will be grey and hence do like no damage and suffer a very very high damage penalty, as is the case with pve mobs). It is one way of promoting skill over time.

__________________


Last edited by Heinel; 07-16-2008 at 06:52 AM..
Heinel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 08:35 AM   #21 (permalink)
Soldier
 
yousei's Avatar
 
Join Date: Jan 2008

Class: Spiritmaster
Race: Asmodians

Quote:
Originally Posted by Heinel View Post
I guess I should explain the system a bit more. The attack and defence rating is a number purely for PvE. Different armor also have another thing called "invulnerability" and they differ by rarity of the item itself and by type. So heavily armored Guardians take little damage from all sources and is nigh impossible to kill, while a squishy ToS can still get one shot by most other classes.

The reason why the offensive and defensive rating doesn't count in AoC is because the game is FFA pvp everywhere. So the game is basically a giant gankfest and in order to not give the higher level players too much of an advantage and lower level too much of a handicap, this system is put in place so that the difference between a high or low level is not too big. It is not unheard of that people had killed players 10 levels or so above themselves (which is impossible if the ratings are to be taken into account, as the character will be grey and hence do like no damage and suffer a very very high damage penalty, as is the case with pve mobs). It is one way of promoting skill over time.

i honestly like the fact that as you get higher lvl you get harder to kill... im not sure i would be satisfied as much if im a lower lvl and i kill a higher lvl just because they were nerfed on the pvp side of things... to me its not skill its just squaring things up so ppl dont cry to much.. i enjoy the thrill of hunting and getting the chance to go up againt a hard player not knowing if im going to win, and when the higher player screws up and you get that lucky shot off that devastates him or you hold out enough for reinforcements and he dies it makes it much more rewarding to me. of course there is the chance im gonna die too, but thats what makes being out in the world not knowing whats around each corner so exciting.

as for the interview im usually an advocate for not making it to hard.. mostly for like having to group 24/7 cause im a casual player, and im usually roaming around with my husband and no ones else. however, i do believe in stuff you need to group for especially special stuff that grants you access to places such as the abyss portals and such. i just found the whole artical to be a big whine fest... if they did everything that kid said the game would be easier then wow...

__________________
made by Yousei
yousei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-16-2008, 08:26 PM   #22 (permalink)
Officer
 
Join Date: Apr 2008

Race: Asmodians

Quote:
Originally Posted by yousei View Post

i honestly like the fact that as you get higher lvl you get harder to kill... im not sure i would be satisfied as much if im a lower lvl and i kill a higher lvl just because they were nerfed on the pvp side of things... to me its not skill its just squaring things up so ppl dont cry to much.. i enjoy the thrill of hunting and getting the chance to go up againt a hard player not knowing if im going to win, and when the higher player screws up and you get that lucky shot off that devastates him or you hold out enough for reinforcements and he dies it makes it much more rewarding to me. of course there is the chance im gonna die too, but thats what makes being out in the world not knowing whats around each corner so exciting.

as for the interview im usually an advocate for not making it to hard.. mostly for like having to group 24/7 cause im a casual player, and im usually roaming around with my husband and no ones else. however, i do believe in stuff you need to group for especially special stuff that grants you access to places such as the abyss portals and such. i just found the whole artical to be a big whine fest... if they did everything that kid said the game would be easier then wow...
You are still harder to kill in AoC if you're higher level. Higher level people have bigger hp/mp/stam pool as well as higher level abilities and feats. The system theoretically also allow you to do what you claimed you want to do: letting you kill higher levels provided you are more skillful or the higher level screwed up.

Introducing level scaled statistic will make that impossible, as pointed out in my last post. If you're grey to your target, you'll at most do like 5 damage and take at least double damage from them. Regardless of what skill you have you will die instantly.

__________________


Last edited by Heinel; 07-16-2008 at 08:31 PM..
Heinel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 07:16 AM   #23 (permalink)
Officer
 
Metal4all's Avatar
 
Join Date: Jun 2008
Location: Portugal

Class: Spiritmaster
Legion: Kinas
Race: Asmodians
Server: Gorgos

Quote:
Originally Posted by Tareith View Post
Ty for the translation.

We plan on making crafting and acquisition of abyss items equally rewarding.
In addition, we're also making it so items are more distinguished based on the method they were obtained.
Also, the Draconic items can only be obtained through crafting.


That's exactly what I wanted to hear. No more useless crafting. ^^

Was looking forward to have the confirmation on this subject.
Metal4all is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 08:49 AM   #24 (permalink)
Soldier
 
yousei's Avatar
 
Join Date: Jan 2008

Class: Spiritmaster
Race: Asmodians

Quote:
Originally Posted by Heinel View Post
You are still harder to kill in AoC if you're higher level. Higher level people have bigger hp/mp/stam pool as well as higher level abilities and feats. The system theoretically also allow you to do what you claimed you want to do: letting you kill higher levels provided you are more skillful or the higher level screwed up.

Introducing level scaled statistic will make that impossible, as pointed out in my last post. If you're grey to your target, you'll at most do like 5 damage and take at least double damage from them. Regardless of what skill you have you will die instantly.

its not really all that impossible seeing as ive done it in wow and that is a very lvl and gear oriented game... granted a lvl 1 cannot kill a lvl 80 but then i believe thats the way it should be. on the other hand when the game lets you out of the "protected area" you should be able to stand your own to either run and live another day or stay and fight. especially with the flight system you never know if your opponent has used his wings and is still on cool down so it is possible to run by flying away as well.

btw: not trying to say your wrong or anything just giving an opinion : )

__________________
made by Yousei

Last edited by yousei; 07-17-2008 at 08:57 AM..
yousei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 09:12 AM   #25 (permalink)
Soldier
 
Kazi's Avatar
 
Join Date: Apr 2008
Location: Ohio, USA

Character: Kazi
Class: Chanter
Race: Asmodians

Lawl @ pvp in abyss if ppl who just get there can kill someone who has been at max lvl for a while. That's why i will never play AoC. It just doesn't make sense for someone 10 lvls lower to kill you if you have 50%+ HP. But just my OP.

Anyway for the Q&A, yes he's probably a greenhorn to all the beta and MMO's but there were a couple of good Q's and i am getting ever so excited for release. Glad that crafting won't be pointless after some point like in other said games.

__________________
"I believe in order to understand, but you must understand in order to believe." ~Ansem, Archbishop of canterbury 12C CE.
We rise or fall.
Kazi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 11:21 AM   #26 (permalink)
General
 
eVenom's Avatar
 
Join Date: Aug 2007
Location: Ont, Canada

Class: Sorcerer
Legion: Quixotic
Race: Asmodians
Server: Undecided

Thing is, if you are really doing some hardcore busy pvp, you won't exactly be fighting 1v1 all the time, if at all. On the other hand, if you are pveing and a higher level comes down to have some fun with you, it's a different matter. Safety in numbers somewhat applies, don't forget.

Not that you'll be %100 safe though.
eVenom is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 12:18 PM   #27 (permalink)
Lieutenant
 
Arvalo85's Avatar
 
Join Date: Apr 2008

Character: Aurakyrie
Class: Sorcerer
Race: Elyos
Server: Undecided

That was by far the worst interview ever, all that guy did was whine about his experiance within Aion.... when 99% of us here at Source would be very happy to play Aion As is and not complain one bit... moron

__________________
Arvalo85 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 03:00 PM   #28 (permalink)
Officer
 
loganz35's Avatar
 
Join Date: Nov 2007
Location: Europe

Character: Logan
Class: Gladiator
Race: Elyos
Server: Undecided

Send a message via MSN to loganz35 Send a message via Skype™ to loganz35
Well, that man who talked to Dev could ask more decent question about game.
I thought seeing something more global.
Anyways thanks for translating.

__________________
Who knows... but soon it shall be on my desk.
loganz35 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-17-2008, 07:24 PM   #29 (permalink)
Officer
 
Join Date: Apr 2008

Race: Asmodians

Quote:
Originally Posted by yousei View Post
its not really all that impossible seeing as ive done it in wow and that is a very lvl and gear oriented game... granted a lvl 1 cannot kill a lvl 80 but then i believe thats the way it should be. on the other hand when the game lets you out of the "protected area" you should be able to stand your own to either run and live another day or stay and fight. especially with the flight system you never know if your opponent has used his wings and is still on cool down so it is possible to run by flying away as well.

btw: not trying to say your wrong or anything just giving an opinion : )
I think one of the newer videos in the video section illustrate my point a bit more clearly. There was this assassin that was roaming around (mostly in stealth) and killing people. It only takes him 5 seconds or so to down a squishy, and before the targets could react they're already stunned. Being and assassin also means you have the quickest movement speed, so it's not like they can run away without some sort of aid either.

The better approach to this IMO would be to at least give enough time for people to CC the ganker before they die, and that should be an option regardless of level.

__________________


Last edited by Heinel; 07-17-2008 at 07:26 PM..
Heinel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-18-2008, 06:31 AM   #30 (permalink)
Soldier
 
yousei's Avatar
 
Join Date: Jan 2008

Class: Spiritmaster
Race: Asmodians

Quote:
Originally Posted by Heinel View Post
The better approach to this IMO would be to at least give enough time for people to CC the ganker before they die, and that should be an option regardless of level.

its unfortunate that they get ganked like that but sad to say there are always *** holes who like to play dirty. and as for the assassin thing... well i guess since i grew up with wow i am just accustomed to the fact that if i come across an assassin i am dead, well sometimes. you just have to be prepared for what ever could happen while your out imo. some times you can catch the pesky sneeker by surprise to by doing something unexpected : ) its just all in how you play.

__________________
made by Yousei
yousei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

LinkBacks (?)
LinkBack to this Thread: http://www.aionsource.com/forum/aion-discussion/7243-new-tig-q-translated-jameinkaiser-15-07-2008-a.html
Posted By For Type Date
????? ??????? ? ?????? - GoHa.Ru This thread Refback 03-03-2009 08:54 AM
Ñâåæèå âîïðîñû è îòâåòû - Reroll.Ru This thread Refback 10-18-2008 03:18 AM
Ñâåæèå âîïðîñû è îòâåòû - Reroll.Ru This thread Refback 08-23-2008 02:57 PM
Divinity • View topic - Post CBT3 Dev interview This thread Refback 07-30-2008 08:11 PM
Divinity • View topic - Post CBT3 Dev interview This thread Refback 07-23-2008 09:41 PM
???? ???? ????? 2 - ??????? This thread Refback 07-20-2008 04:29 AM
Virakar: Aion This thread Refback 07-19-2008 08:53 PM
New TIG Q&A Translated by Jameinkaiser - 15/07/2008 This thread Refback 07-18-2008 05:27 PM
Kurzes Q&A mit einem Dev! - News - AION.daily Forum This thread Refback 07-18-2008 04:26 AM
Íîâûå âîïðîñû è îòâåòû - GoHa.Ru This thread Refback 07-17-2008 10:46 AM
Íîâûå âîïðîñû è îòâåòû - GoHa.Ru This thread Refback 07-17-2008 10:10 AM
Aion : The Tower of Eternity - JeuxOnLine, le réseau mondes virtuels This thread Refback 07-17-2008 05:45 AM
Q&R sur la CBT3 - Aion - JeuxOnLine This thread Refback 07-16-2008 01:16 PM
Q&R de Thisisgame sur la CBT3 - version anglaise - Aion This thread Refback 07-16-2008 05:59 AM
Q&R de Thisisgame sur la CBT3 - version anglaise - Aion This thread Refback 07-15-2008 09:55 PM
Q&R de Thisisgame sur la CBT3 - version anglaise - Aion This thread Refback 07-15-2008 04:37 PM
Deine deutschsprachige Community-Seite - aion.gamona.de - Aion: Tower of Eternity This thread Refback 07-15-2008 04:34 PM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump