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| Aion Discussion Is it about Aion? It probably goes in here. |
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#211 (permalink) | |
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Soldier
Join Date: Jul 2008
Location: Norway
Thanks: 0
Thanked 1 Time in 1 Post
Character: Arthur
Class: Templar
Legion: Omega Legion
Race: Elyos
Server: Perento
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#212 (permalink) | |
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Commander
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And yes, open betas are dissappearing, you might be interested in giving feedback, but 90% of the open beta testers will be there just to get a free ride. And we all knew about the lack of global release for a while already, how are these news surprising in terms of feedback? We will give our feedback and wait for things to change, however, the importance of feedback seems to be overrated here, devs haven't changed the game cause players tell them to do so, cause players, most of the time, have no idea about the consequences of their wishes. (Example, players in L2 which first desire would be to see the grind reduced to nothing aren't foreseeing that without the grind, people wouldn't go out of town, and wars would not be as agressive as they are.) Last edited by Fleiva; 08-11-2008 at 06:46 AM.. |
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#213 (permalink) | |
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Officer
Join Date: Jun 2008
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
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Their idea of bug fixes were giving us small content expansions every 8-11 months that the Koreans got every 4-6 months. And even then, those content patches introduced more crippling, game breaking bugs, and a lot of them each time, ignoring previous bugs. I seriously hope NCsoft doesn't make this mistake. L2 saw a lot of the "we don't care about western gamers" mentality. And it seems to be cropping up again. I could care less about a beta or being able to preview the game, but it just seems like NcSoft isn't doing much to show the western players that they will get just as much consideration as the eastern, especially considering the amount of work and time it does take to translate a game across multiple languages. Unless they have some kinda super awesome state of the art language module in the game that allows simple and seamless language alteration/modification, or an English version was developed side by side with the Korean version rather than a port/strip of the Korean game then I'm not convinced at all. I'd like a working game with updates, where our players are considered and respected just as much as their players are. |
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#214 (permalink) |
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Officer
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Considering the fact that developers from Aion have stated that this game is geared more toward the western gamer... I don't think we should have too many of the older issues stated in this thread.
__________________ Ven is President Cheney going to zuspend ze constitution and declare marshal law for ze new pusch? - 'dolf |
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#215 (permalink) | ||
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Subscriber
Join Date: Nov 2006
Location: Canada
Thanks: 1
Thanked 6 Times in 6 Posts
Class: Spiritmaster
Legion: Genesis
Race: Elyos
Server: Undecided
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Quote:
Damnit I don't even want to play that game... ^^;;; Fleiva: Quote:
Last edited by Cynthe; 08-12-2008 at 10:32 AM.. |
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#216 (permalink) |
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Officer
Join Date: Apr 2007
Location: Sweden
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Zyuu
Class: Cleric
Race: Asmodians
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Yeah, EA definitely have money. It's all about time, like Cynthe said.
Btw, I had to delete two posts in this thread which were in another language than english, please only post in English ![]() __________________ ![]() Final Fantasy XIV Core - Final Fantasy XIV Fansite FFXIVCore.com on Twitter FFXIVCore.com on Facebook |
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#217 (permalink) | |
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Subscriber
Join Date: Jan 2007
Thanks: 0
Thanked 1 Time in 1 Post
Class: Sorcerer
Race: Undecided
Server: Undecided
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DD__________________ ![]() |
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#218 (permalink) | ||
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Commander
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It would be a huge mistake not to have some - albeit short - kind of open beta testing planned for EU/NA . How do you propose to fix localization-bugs ? On the fly ? It does indeed seem NA/EU are getting the short end of the stick again and if this is the case ( going to wait and see if this indeed release-policy of NCsoft ) I highly doubt Aion will be as succesful as it could be in western market . It would be L II all over again. Quote:
Last edited by Livvy; 08-17-2008 at 08:57 AM.. |
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#219 (permalink) |
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Lieutenant
Join Date: May 2008
Location: Atlanta, Georgia
Thanks: 2
Thanked 4 Times in 4 Posts
Character: Sigsauer (Thanks TopGoons!)
Class: Chanter
Legion: Kitten Mafia
Race: Asmodians
Server: Azphel
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That's what NCSoft needs... a publicity stunt. Have some asian kid play Aion for 3 days straight and die. I mean, if he played for 72 hours nonstop, the game must be good.
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#220 (permalink) |
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Guest
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Just for clarity on this plan, I wanted to verify that there won't be any NA OB, correct? We are still going to have preview events, only. Nothing has changed in this respect, am I right? Just making sure that I'm not telling people things without some kind of verification. Thanks
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#221 (permalink) |
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Officer
Join Date: Nov 2007
Location: Europe
Thanks: 0
Thanked 1 Time in 1 Post
Character: Logan
Class: Gladiator
Race: Elyos
Server: Undecided
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Isn't this good that there will be no serious beta testing for EU/NA? I think it shows that they are confident in what they have done. I just want to see Aion sooner in front of my eyes on a desk.
__________________ Who knows... but soon it shall be on my desk. |
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#222 (permalink) |
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Star Officer
Join Date: Aug 2008
Thanks: 0
Thanked 1 Time in 1 Post
Character: Ethos
Class: Cleric
Legion: Feral Order
Race: Asmodians
Server: Gorgos
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It's true a NA/EU Open Beta won't do bad to the game, testing is always good, but i'm quite sure the Korean testers did just fine.
I remember Age of Conan very well, made in Sweden... yeah, European beta tested... check, and what did they do with the feedback? nothing... It's not the number of testers that counts, it's the way the tests are done, the way testers report vital feedback and most of all the work the developers do to transfer the suggestions to the game to make it better. A translation error in a quest won't be "game breaking" and i'm sure the localisation team has there own tests and test team. The things like mentioned before... stress tests and this kind of stuff has been tested by the Koreans. I think most here just want an Open Beta to get there hands a bit sooner on the game (i'm one of them, i lack waiting skills). I have done Closed Beta testing for both Age of Conan (failed) and Warhammer Online (i still have some concerns) and tho i can't wait to lay my hands on Aion, i already accepted my fate. |
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#223 (permalink) | |
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Officer
Join Date: Jun 2008
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
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Devs never listen to players anyways because their heads are so far up their own asses. If they had listened in AoC that game might have been able to be saved, but right now its on its way full steam to failure. Sadly, no matter how much these Korean devs promise the western market, you will all see that us westerners will have little to no impact on the game whatsoever. We are extra money for NCsoft outside their primary market and all development consideration will be firstly and ultimately belong to the eastern players and communities. That said once again I will most likely allow myself to be walked all over in this process because honestly, Aion just looks too cool to pass up. I just won't waste my time or effort this time around trying to make our voices heard when we westerners have concerns about the game, we really won't be heard. When it reaches that point I'll just pack it up and leave. |
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#224 (permalink) | ||
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Commander
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![]() Fortunately they were very fast in adding server capacity but imagine that happening after actual release of a subscription-based game ? Age of Conan's failure- although it's way too soon to state the game has failed - has nothing to do with how tests were conducted but with abysmal relations between developers and player-base ( the devs do absolutely zilch with all the complaints and feedback even after release so I'm reading ) . If I were FC I'd sack the entire community-relations department and have a far more direct route between players and devs . If you check the AoC forums you see how frustrating it has become for players who were there since beta and who are not only being ignored but whose forum-posts are being edited into oblivion . When you do that you have a failure waiting to happen on your hands . Communication is everything and funcom aren't doing it ( it's a one-way street of announcements by FC ) . If there's one thing that's of vital importance to any MMO - or to any game in general - it's how the developers keep in touch with their player-base and make sure they know what the gripes are of those players . There is no better first line of defence against "nasty surprises "than to include players into the release schedule by means of beta testing . That way the most serious bugs can be fixed prior to official release and you can have one massive event if you want on release date . Quote:
Last edited by Livvy; 08-28-2008 at 06:10 PM.. |
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#225 (permalink) |
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Daeva
Join Date: Apr 2008
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
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If the game is good , it doesn't matter because people eventually will get it and play it , but open beta just means , at least for me, "here you want to try our game? see how good it is and you'll want to pay us after you try it". When a company gives an open beta for a p2p game it knows it has a good product and stands behind it 100%, not giving me an option to play before I buy just leaves me with a thought that they want me to follow them blindly because Im a fan of the game and that's just wrong.
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