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Old 12-03-2008, 11:33 AM   #46 (permalink)
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Originally Posted by justamemory View Post
the sorc are happy at their prioritization until they get the nerf bat, and we are sad until they get the nerf hammer and the devs have no time to be fed up since they're too busy working on what is making us fed up
er... ok lol

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Old 12-03-2008, 12:15 PM   #47 (permalink)
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Nice with updates didnt say anything about the bots :'( ive heard there are loads
I guess you didn't see the other post about them dealing with illegal program use.
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Old 12-03-2008, 12:44 PM   #48 (permalink)
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Thanks for the translation Elliot ^^

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Old 12-03-2008, 01:32 PM   #49 (permalink)
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Great news.
They fixed things pretty fast.
Is good, is a sign they listen to the players.

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Old 12-03-2008, 03:24 PM   #50 (permalink)
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Overall, good patches, but now we just need to find out if lowering the to-hit rate has done anything.

We appreciate you keeping an eye on the Korean side of things, Elliot. When the Sorcerers stop swearing, let us know what they (and the other players) really think.
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Old 12-03-2008, 04:14 PM   #51 (permalink)
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Originally Posted by knite16 View Post
Overall, good patches, but now we just need to find out if lowering the to-hit rate has done anything.

We appreciate you keeping an eye on the Korean side of things, Elliot. When the Sorcerers stop swearing, let us know what they (and the other players) really think.
well it does make a difference if the spell is a low lvl one lol. Cant player like increas there dodge if so that should also help with the misses

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Old 12-03-2008, 04:15 PM   #52 (permalink)
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Thanks for sharing this! That's good news.
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Old 12-03-2008, 07:42 PM   #53 (permalink)
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this is great!

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Old 12-03-2008, 08:52 PM   #54 (permalink)
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Nice! I can't wait to see patch notes that say "added dozens of new quests to each zone."

It's nice to see them working fast on the known issues though!

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Old 12-04-2008, 03:40 AM   #55 (permalink)
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They reduced the rangers skill motion quite abit I like

almost makes it not worthwhile to hop around like a bunny =P

If they increased atck speed just abit or dmg or crit abit id be happy
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Old 12-04-2008, 05:15 AM   #56 (permalink)
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What I am looking most forward is assassin patch. Seems they are far too overpowered. They do more damage on heavy geared glad than the glad does on light armoured assassin. They are too overpowered... Glad should be able to take out assassin fairly easily. it is how the combat triangle works. Mages take out heavy geared tanks, assassins and rangers take out light geared mages, and pro melee classes take out medium geared assassins and rangers. But atm it seems that some classes stand over others. Those being assassins and sorcers with they huge dps and damage output.

But that is for future. Atm looks good. Really like the item and quest reward updates.

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