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Old 06-20-2009, 05:23 PM   #31 (permalink)
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From the discussion in the sorc forum it seems like this tactic is live and well. I really dont see why someone takes the amount of bunnyjumping you can do as skill.
Jumping should be a way to avoid obstacles in game, not a way to speed you up/bypass animations/etc.
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Old 06-20-2009, 11:40 PM   #32 (permalink)
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This must be fixed otherwise rangers are too powerful. They can "kite" and jumpshot that just sucks.
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Old 06-20-2009, 11:52 PM   #33 (permalink)
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This is sch an old thread.. and no its not fixed. you can still do it. you can even do it in beta right now

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Old 06-20-2009, 11:57 PM   #34 (permalink)
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This is sch an old thread.. and no its not fixed. you can still do it. you can even do it in beta right now
Eww. It's somewhat disheartening that it hasn't been stomped out already. I thought I remembered reading it was at some point.
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Old 06-21-2009, 12:29 AM   #35 (permalink)
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Eww. It's somewhat disheartening that it hasn't been stomped out already. I thought I remembered reading it was at some point.
assassins/gladiators can get some of their skills/attacks skip animations through jumping as well. doesn't make that big of a difference at end game for them tho :P

I think NCsoft sees it as 'hey rangers are balanced.' kinda thing

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Old 06-23-2009, 05:32 PM   #36 (permalink)
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assassins/gladiators can get some of their skills/attacks skip animations through jumping as well. doesn't make that big of a difference at end game for them tho :P

I think NCsoft sees it as 'hey rangers are balanced.' kinda thing
Is there a clear way to consistently do this or is it very random? I remember being able to pull this off a couple times, but never consistently.
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Old 06-23-2009, 05:33 PM   #37 (permalink)
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assassins/gladiators can get some of their skills/attacks skip animations through jumping as well. doesn't make that big of a difference at end game for them tho :P

I think NCsoft sees it as 'hey rangers are balanced.' kinda thing
Kinda fail to balance around a bug in the game that they're too lazy to fix :/
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Old 06-23-2009, 05:44 PM   #38 (permalink)
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Is there a clear way to consistently do this or is it very random? I remember being able to pull this off a couple times, but never consistently.
Timing has to be correct, and latency will play into it.

Anyways, they probably should just give rangers a skill that does the same thing, so they don't need to jump, kind of like roman cancels in Guilty Gear, or focus cancelling in Street Figher 4.

I don't mind making the combat system a bit more twitch based.
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Old 06-23-2009, 06:20 PM   #39 (permalink)
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Quote:
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This is sch an old thread.. and no its not fixed. you can still do it. you can even do it in beta right now
Ya our beta is 1.0. Not 1.1 or 1.2 >>
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Old 06-23-2009, 06:41 PM   #40 (permalink)
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Ya our beta is 1.0. Not 1.1 or 1.2 >>
but CN get's 1.2 soon! perhaps NA/EU shall
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Old 06-23-2009, 07:03 PM   #41 (permalink)
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No! it don't fix in korea. NCsoft is tolerant toward all the jump shot.
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Old 06-23-2009, 07:16 PM   #42 (permalink)
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They've fixed this a long time ago in the kor version. You can still somewhat do it, but u can only pull off one shot now. So it's not even worth doing.
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Old 06-23-2009, 07:42 PM   #43 (permalink)
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They've fixed this a long time ago in the kor version. You can still somewhat do it, but u can only pull off one shot now. So it's not even worth doing.
2 *

cool people can do 3

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Old 08-14-2009, 04:23 PM   #44 (permalink)
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Would someone kindly explain how to shoot off more than one skill in a jump?
I've spent a good half hour on practice dummies, and can't even pull it off once.

Is it fixed already?
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Old 08-14-2009, 04:44 PM   #45 (permalink)
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This is an old thread. I'm pretty sure they patched it quite some time ago, so it should no longer be possible to do.
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