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| AionArmory A place to discuss AionArmory.com, provide feedback, or report bugs! |
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#31 (permalink) |
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Daeva
Join Date: Apr 2008
Thanks: 0
Thanked 1 Time in 1 Post
Class: Cleric
Race: Asmodians
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Whoa! nice, thank you, the fast repair.
Another problem: -Small Vortex are only in Eltnen -Big Vortex, Burning Aether and Shining Vortex can be find only Interdiktah What happend to (Altgar and Morheim) the Asmodian region? ![]() |
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#32 (permalink) |
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Join Date: Jun 2009
Thanks: 0
Thanked 8 Times in 8 Posts
Race: Elyos
Server: Undecided
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yeah, the main data bug that i have left is problems with the gatherable objects and their locations. luckily this is purely a data problem, so i hope to sort it out around the start of next week and i'll hotfix it into the live site
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#33 (permalink) |
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Daeva
Join Date: May 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
Server: Undecided
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you mentioned in the patchnotes that you fixed the item "Od"
but you cant find it with the search function because you dont allow a two-char search "Od*", "Od " and "Od?" for example work tho |
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#35 (permalink) |
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Star Officer
Join Date: May 2009
Location: Chicago
Thanks: 0
Thanked 9 Times in 7 Posts
Character: Roma Fireheart
Class: Spiritmaster
Legion: Shattered Echoes
Race: Asmodians
Server: Triniel
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Not sure if this is the right thread for it, but on the Spiritmaster Skill list, every pet command is seperated by element.
For example, Command:Thunderclaw I instead of having 1 entry which normally states what each elemental spirit does with that command, there are 4 entries of the spell, one for each element. The skill list goes up to 311 skills with this "feature" and it is quite confusing to get an actual feel for the SM's list of abilities when every pet command is broken down into 4 seperate commands. Also, The Servant Orbs *Summon: Energy of Land, Fire, Water, Air* are listed as 1 second cast time, in-game at the last beta they were 1.5, I havent seen anything in the patch notes changing them to 1 second so that may be an error. __________________ ![]() "With her words came the crash of thunder and lightning, shattering what remained of his sanity" Shattered Echoes is Recruiting! |
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#36 (permalink) |
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Join Date: Jun 2009
Thanks: 0
Thanked 8 Times in 8 Posts
Race: Elyos
Server: Undecided
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I'll check out the issues with the cast time, but the point of all of the spiritmasters spells are that each one has different effects and values for each version of each pet, so they each have a seperate spell entry. if youd like, i can add a filter so you can filter our pet spells
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#37 (permalink) |
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Star Officer
Join Date: May 2009
Location: Chicago
Thanks: 0
Thanked 9 Times in 7 Posts
Character: Roma Fireheart
Class: Spiritmaster
Legion: Shattered Echoes
Race: Asmodians
Server: Triniel
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Thing is though, the basic spell already states what the spell does for each pet. What I would do, if possible, is provide a link for each pet command that goes into a new page that lists all 4 elements there.
For example: ThunderclawI would be one spell on the main page, if you click the link on it, it goes to a page that lists: ThunderclawI: Wind ThunderclawI: Earth And so on, so the main page fo skills isnt cluttered with 5 entries of the same command. __________________ ![]() "With her words came the crash of thunder and lightning, shattering what remained of his sanity" Shattered Echoes is Recruiting! |
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#38 (permalink) | |
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Lieutenant
Join Date: Jul 2009
Thanks: 1
Thanked 3 Times in 3 Posts
Race: Elyos
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Quote:
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#39 (permalink) |
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Officer
Join Date: Aug 2009
Location: Perth, Western Australia
Thanks: 3
Thanked 4 Times in 3 Posts
Character: Pandora
Class: Sorcerer
Race: Elyos
Server: Ariel
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Sorry if this has been said before, I did search this subforum:
There are some missing passive skills for Clerics and Chanters. Mainly Leather, Chainmail and Shield (from what I remember) __________________ It is a man's own mind, not his enemy or foe, that lures him to evil ways.
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#40 (permalink) |
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Star Officer
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Love the site! Has already been so useful during the CBs for me I'm sure it will only be more so for retail. ^_^ I did notice the following though:
Azure Dragon's Cintamani the 3D model is pretty messed up. Also the 3D models for the aether gather hats are all showing in the top right hand corner of the window only. __________________ Sig by RshmThere's nothing wrong with leaving a game and giving your reasons why on the games forum. It's once you're gone and you can't let it go that you start sounding like a jilted lover in need of a restraining order.-Greyform |
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#41 (permalink) |
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Soldier
Join Date: Aug 2009
Location: London UK
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Assassin
Race: Asmodians
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I think the aionarmory is bugged because i went on it search players information is all empty maybe beta causes this reason. I hope aionarmory works in live.
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#44 (permalink) |
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Human
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I really like the look and feel of the Armory website. You've done a spectacular job with it.
However, there is one major visual bug that is completely atrocious: The background image behind the search results, which alternates light and dark colored rows, don't line up with the rows themselves. It lines up pretty well near the top of the list, but it gets worse as it goes down. (By the way, there's a separate visual effect where when you mouse over a row, the row "lights up". This lighting up is always lined up with the row content. But the background itself is separate and is completely off.) The idea of alternating row colors is a great idea, but when it's broken like this, it actually causes more harm than good, and it would be better to just have a solid background until it can be fixed. By the way, I've seen this issue on at least two different major browsers (Chrome and IE). |
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Sig by Rshm




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