Go Back   AionSource.com > Schools and Classes > Scouts > Assassin
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

Reply
 
LinkBack Thread Tools Display Modes
Old 07-08-2009, 04:27 PM   #1 (permalink)
Lieutenant
 
sushihead's Avatar
 
Join Date: Jun 2009
Thanks: 0
Thanked 6 Times in 6 Posts

Race: Elyos

replace current Signet system with more visually appealing system



This is what I am thinking of. Replace the current system with something like this (but right side up so you can see all points) but with transparent blue or red glowing lines that shows up behind the enemy.

A point on the pentagram will glow as you gain each signet going clockwise. Once you have all 5 signets the pentagram will catch fire and blow up once the mark is erased. The pentagram will always be seen behind the enemy facing you and only seen by you (so as not to confuse other Assassins on the target).

The current system... well it's just bad. With the graphics listed here, I don't know how anyone can tell, especially me since I'm colour blind.

Being colour blind I don't always catch the same things other people can see. Too many things apparently just blend together for me to separate visually.

Last edited by sushihead; 07-08-2009 at 04:33 PM..
sushihead is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 04:37 PM   #2 (permalink)
Lieutenant
 
xr0yc3x's Avatar
 
Join Date: Jun 2009
Thanks: 0
Thanked 2 Times in 2 Posts

Class: Ranger
Race: Asmodians
Server: Azphel

your suggestion isn't heard, but has probably already been suggested in korea and could be changed in the future. for now, turn up your volume to hear the level 4 and 5 engravings, it's all you can do if you're color blind.
xr0yc3x is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 04:51 PM   #3 (permalink)
Star Officer
 
Liseda's Avatar
 
Join Date: Jun 2009
Location: Sweden
Thanks: 0
Thanked 2 Times in 2 Posts

Character: Liseda
Class: Ranger
Legion: NERDRAGE
Race: Elyos
Server: Perento

NO HOTLINKING
HTTP://DARK.POZADIA.ORG



lol fail?

__________________
Quote:
Originally Posted by Serena View Post
For a nerd you sure are stupid, being so naive thinking its okay to modify client side without reading the rules and regulations set forth in advance. To me your nothing more than a hacker meddling with the codes..
Liseda is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 04:55 PM   #4 (permalink)
General
 
F8L Fool's Avatar
 
Join Date: Jun 2009
Location: Nor-Cal
Blog Entries: 4
Thanks: 14
Thanked 86 Times in 22 Posts

Class: Assassin
Legion: Dark Echo
Race: Asmodians
Server: Azphel

Send a message via AIM to F8L Fool
Bravo for post #5 about this same thing in the Assassin section. Not to mention the various other ones through these forums.

__________________
~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~
F8L Fool is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 04:57 PM   #5 (permalink)
Lieutenant
 
sushihead's Avatar
 
Join Date: Jun 2009
Thanks: 0
Thanked 6 Times in 6 Posts

Race: Elyos

Quote:
Originally Posted by F8L Fool View Post
Bravo for post #5 about this same thing in the Assassin section. Not to mention the various other ones through these forums.
you are welcome Mr Stop sign

As soon as we can openly PvP we'll have more to talk about than a crappy UI
sushihead is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 05:00 PM   #6 (permalink)
General
 
F8L Fool's Avatar
 
Join Date: Jun 2009
Location: Nor-Cal
Blog Entries: 4
Thanks: 14
Thanked 86 Times in 22 Posts

Class: Assassin
Legion: Dark Echo
Race: Asmodians
Server: Azphel

Send a message via AIM to F8L Fool
Quote:
Originally Posted by sushihead View Post
you are welcome Mr Stop sign

As soon as we can openly PvP we'll have more to talk about than a crappy UI
We already have a lot to talk about. How about the stuttering from auto-pursuit, auto attack canceling when WASD is used, not being able to activate abilities while in auto-run without canceling it, and the randomness of "Back Attacks"? You're welcome to open up another thread for any of those .

And LOL at the Mr. Stop Sign comment. That was a good one =).

__________________
~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~
F8L Fool is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 05:07 PM   #7 (permalink)
Lieutenant
 
sushihead's Avatar
 
Join Date: Jun 2009
Thanks: 0
Thanked 6 Times in 6 Posts

Race: Elyos

Quote:
Originally Posted by F8L Fool View Post
We already have a lot to talk about. How about the stuttering from auto-pursuit, auto attack canceling when WASD is used, not being able to activate abilities while in auto-run without canceling it, and the randomness of "Back Attacks"? You're welcome to open up another thread for any of those .

And LOL at the Mr. Stop Sign comment. That was a good one =).
Auto attack canceling and auto run should be fixed in future patches.

The randomness of back attacks I've seen and concluded it is most likely a timed action input system vs an animation based system. Even though the mob is facing me and my attack goes off while he is facing, I pressed my button when I was at his back, so the system will read it as a back attack even though the animation goes off while he is facing me. Same thing if you attack from the front to early but it looks like you are backstabbing him.

If you have auto face target on it is actually easier to pull this off because you can walk through the opponent, hit the attack and it will auto face you and complete the action.

and sorry but your icon looks like a stop sign every time I see it
sushihead is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-08-2009, 05:10 PM   #8 (permalink)
Lieutenant
 
xr0yc3x's Avatar
 
Join Date: Jun 2009
Thanks: 0
Thanked 2 Times in 2 Posts

Class: Ranger
Race: Asmodians
Server: Azphel

Quote:
Originally Posted by sushihead View Post
Auto attack canceling and auto run should be fixed in future patches.

The randomness of back attacks I've seen and concluded it is most likely a timed action input system vs an animation based system. Even though the mob is facing me and my attack goes off while he is facing, I pressed my button when I was at his back, so the system will read it as a back attack even though the animation goes off while he is facing me. Same thing if you attack from the front to early but it looks like you are backstabbing him.

If you have auto face target on it is actually easier to pull this off because you can walk through the opponent, hit the attack and it will auto face you and complete the action.

and sorry but your icon looks like a stop sign every time I see it
can you tell us how you know the auto attack and auto run issues will be fixed in patches?
xr0yc3x is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-10-2009, 01:09 AM   #9 (permalink)
Daeva
 
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Character: MistyHealar
Class: Cleric
Race: Elyos

WAIT WAIT WAIT - your solution, which you say is needed cause your colour blind, IS MORE COLOURS?
I'm colour blind to, dont see how any of that will help. I also dont see how you think the old system is hard to see, you clearly see 1, then 2, then 3, then 4, then 5 symbols on the enemy, even if the symbols are grey I see them clearly.
mymisty is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-10-2009, 11:57 AM   #10 (permalink)
Daeva
 
Azuryu's Avatar
 
Join Date: Jun 2009
Location: CA
Thanks: 0
Thanked 2 Times in 2 Posts

Character: Azure
Class: Sorcerer
Legion: Colossus
Race: Elyos
Server: Vaizel

Don't you have to mouse over the pattern debuff to see what level it is? I found that to be quite annoying. Its probably better if they had an easier way of knowing what pattern level the target has. I haven't played the Betas as much as I want to and I just got pattern engraving and explosion and that was one of the things that were quite annoying. If there is a different method of finding out the pattern engraving level please feel free to share.

Thanks!
Azuryu is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-10-2009, 02:47 PM   #11 (permalink)
Officer
 
lurker's Avatar
 
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Asmodians

Quote:
Originally Posted by mymisty View Post
WAIT WAIT WAIT - your solution, which you say is needed cause your colour blind, IS MORE COLOURS?
I'm colour blind to, dont see how any of that will help. I also dont see how you think the old system is hard to see, you clearly see 1, then 2, then 3, then 4, then 5 symbols on the enemy, even if the symbols are grey I see them clearly.
I think it could work if you put empty circles on each tip and fill them with something like fire. I'm sure you colour blind people could tell when a circle fills up
lurker is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump