|
|||||||
| Register | Blogs | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Lieutenant
Join Date: Jun 2009
Thanks: 0
Thanked 7 Times in 7 Posts
Race: Elyos
|
replace current Signet system with more visually appealing system
![]() This is what I am thinking of. Replace the current system with something like this (but right side up so you can see all points) but with transparent blue or red glowing lines that shows up behind the enemy. A point on the pentagram will glow as you gain each signet going clockwise. Once you have all 5 signets the pentagram will catch fire and blow up once the mark is erased. The pentagram will always be seen behind the enemy facing you and only seen by you (so as not to confuse other Assassins on the target). The current system... well it's just bad. With the graphics listed here, I don't know how anyone can tell, especially me since I'm colour blind. Being colour blind I don't always catch the same things other people can see. Too many things apparently just blend together for me to separate visually. Last edited by sushihead; 07-08-2009 at 04:33 PM.. |
|
|
|
|
|
#2 (permalink) |
|
General
Join Date: Jun 2009
Thanks: 0
Thanked 3 Times in 3 Posts
Class: Ranger
Race: Asmodians
Server: Azphel
|
your suggestion isn't heard, but has probably already been suggested in korea and could be changed in the future. for now, turn up your volume to hear the level 4 and 5 engravings, it's all you can do if you're color blind.
|
|
|
|
|
|
#4 (permalink) |
|
General
Join Date: Jun 2009
Location: Nor-Cal
Blog Entries: 4
Thanks: 14
Thanked 88 Times in 22 Posts
Class: Assassin
Race: Asmodians
Server: Azphel
|
Bravo for post #5 about this same thing in the Assassin section. Not to mention the various other ones through these forums.
__________________ ![]() ~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~ <--~-_-~-Assassin FAQ-~-_-~--> |
|
|
|
|
|
#6 (permalink) | |
|
General
Join Date: Jun 2009
Location: Nor-Cal
Blog Entries: 4
Thanks: 14
Thanked 88 Times in 22 Posts
Class: Assassin
Race: Asmodians
Server: Azphel
|
Quote:
.And LOL at the Mr. Stop Sign comment. That was a good one =). __________________ ![]() ~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~ <--~-_-~-Assassin FAQ-~-_-~--> |
|
|
|
|
|
|
#7 (permalink) | |
|
Lieutenant
Join Date: Jun 2009
Thanks: 0
Thanked 7 Times in 7 Posts
Race: Elyos
|
Quote:
The randomness of back attacks I've seen and concluded it is most likely a timed action input system vs an animation based system. Even though the mob is facing me and my attack goes off while he is facing, I pressed my button when I was at his back, so the system will read it as a back attack even though the animation goes off while he is facing me. Same thing if you attack from the front to early but it looks like you are backstabbing him. If you have auto face target on it is actually easier to pull this off because you can walk through the opponent, hit the attack and it will auto face you and complete the action. and sorry but your icon looks like a stop sign every time I see it ![]() |
|
|
|
|
|
|
#8 (permalink) | |
|
General
Join Date: Jun 2009
Thanks: 0
Thanked 3 Times in 3 Posts
Class: Ranger
Race: Asmodians
Server: Azphel
|
Quote:
|
|
|
|
|
|
|
#9 (permalink) |
|
Daeva
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: MistyHealar
Class: Cleric
Race: Elyos
|
WAIT WAIT WAIT - your solution, which you say is needed cause your colour blind, IS MORE COLOURS?
I'm colour blind to, dont see how any of that will help. I also dont see how you think the old system is hard to see, you clearly see 1, then 2, then 3, then 4, then 5 symbols on the enemy, even if the symbols are grey I see them clearly. |
|
|
|
|
|
#10 (permalink) |
|
Daeva
|
Don't you have to mouse over the pattern debuff to see what level it is? I found that to be quite annoying. Its probably better if they had an easier way of knowing what pattern level the target has. I haven't played the Betas as much as I want to and I just got pattern engraving and explosion and that was one of the things that were quite annoying. If there is a different method of finding out the pattern engraving level please feel free to share.
Thanks! |
|
|
|
|
|
#11 (permalink) | |
|
Officer
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
|
Quote:
![]() |
|
|
|
|












.



Linear Mode
