Old 04-15-2008, 05:09 PM   #1 (permalink)
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Chain skills

While looking at the assassin skill list i saw the various chain skills and wondering how they work when PvP/PvE'ing. Are there any videos on these skill to show what happens?
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Old 04-16-2008, 04:37 AM   #2 (permalink)
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If I find that my vista computer test more smoothly, I might try to get some videos. Have a couple of chain skills now
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Old 04-16-2008, 07:51 AM   #3 (permalink)
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Appreciate the the time when you get it Shilenne.
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Old 04-16-2008, 12:50 PM   #4 (permalink)
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Are the appearing icons in the middle of the screen the chain skills?
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Old 04-16-2008, 12:52 PM   #5 (permalink)
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i can't wait to see them, been searching for a close up for assassin chain skills
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Old 04-16-2008, 01:54 PM   #6 (permalink)
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Quote:
Originally Posted by Haubix View Post
Are the appearing icons in the middle of the screen the chain skills?
Either that or the curses you have on you.
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Old 04-24-2008, 02:43 PM   #7 (permalink)
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Can't wait to see it
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Old 05-04-2008, 02:38 PM   #8 (permalink)
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is there not existing videos of chain skills? perhaps what i was watching was the assasin's very cool rune skills
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Old 05-12-2008, 03:34 PM   #9 (permalink)
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in pvp they work as usual -)
(skill names from Assassin Skills - AionSource.com Wiki tested at 20 lvl)
1) Quick Rip ->Ripping swing as on mob
2) (avoid attack) ->Counteratack - stuns even 25+ asmo ))
3) Imprinting Patterns,Beast Roar ->lvl 3,4,5 pattern ->Effeminate Explosion stuns good
4)Air Seize->Fall - haven tested accurately
in mass pvp nobody could hit asmo player 32+, but my Air Seize hit him and took of about 10% his hp.
ie in duel stealth is working properly

animation imho isnt good maked.
imho its good because with very shining animation you cant see what target is doing(muonline situation)
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Old 05-13-2008, 04:09 AM   #10 (permalink)
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Quote:
Originally Posted by Duelistka View Post
animation imho isnt good maked.
I agree with you... tbh i was expecting something more special. this is Crytek engine ffs!
Quote:
imho its good because with very shining animation you cant see what target is doing(muonline situation)
shinny=good.
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Old 05-13-2008, 03:36 PM   #11 (permalink)
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animation imho isnt good maked.
imho its good because with very shining animation you cant see what target is doing(muonline situation)
amagine that there is a a raid and all 24 people are hitting boss by skills.you can't see a boss. you see only a white-yellow-red shining sh1t instead of boss.one time, boss casts something like mega aoe stun.people cant see this.as result - mages haven run away of "area of stun", half of them is stunned. 4-5 mages are dead.

in cbt2 i was doing quest with my clanmates in area,full of agressive raidboss-like kralls.sometimes it was situation like described.

also i watched this situation in la2 alot of times. if (only) 4 melee attackers are hitting one mob,you cannot understand,casts this mob something or not because of non-stop animation(and of course sound) of soulshots.

i think developers know this "effect"
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