Old 05-08-2008, 03:45 PM   #46 (permalink)
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Assassin's club?

I am definitely IN.
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Old 06-22-2008, 10:34 PM   #47 (permalink)
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lol name the club Assassins Creed
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Old 06-23-2008, 07:24 PM   #48 (permalink)
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^

No just no!
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Old 06-24-2008, 03:06 AM   #49 (permalink)
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Sign me up. My qualifications? Fluffy bunny slippers!
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Old 06-29-2008, 02:44 PM   #50 (permalink)
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Was thinking of having my main as a ranger but I finally decided to go assassin =).
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Old 07-02-2008, 03:43 PM   #51 (permalink)
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Assassin's Creed....who's In the club? lets make our own "creed", respect the creed!
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Old 07-02-2008, 04:02 PM   #52 (permalink)
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count me in! s nice to be amongst my fellow assassins.....im gonna watch my back though
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Old 07-03-2008, 05:09 AM   #53 (permalink)
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Cool

Quote:
count me in! s nice to be amongst my fellow assassins.....im gonna watch my back though
.....F U C K NO ! i am not watching your back. you are on your own Xem

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Old 07-03-2008, 06:38 AM   #54 (permalink)
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Sin it to Win it ^_^

i say we hold meetings in private places then if any1 walks by stealth so that no1 else ever learns the existance of this club O_O.

about the running thing that ppl speak of, i only hate it when the runner obviously has no chance of winning and just runs stalling out the fight. this happens alot on GW where on a 4v4 it is 4v1 and the 1 spends the whole time running waisting up to 6-7 mins of every1 elses life just cause they dont want to die. but it is like telling a kickboxer to not use his legs, the part of the game is to figure out ways around this. and a guaranty of a glad keeps said "runner" knocked down till death, the the runner will complain just as much :P

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YOUR IN!
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Old 07-07-2008, 12:32 AM   #55 (permalink)
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you mean whoever show up walking and not stealthing will be deny.
and whoever dont carry more then 1 dagger also will be deny access.
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Old 07-11-2008, 09:55 AM   #56 (permalink)
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Quote:
Originally Posted by adrianus View Post
In Aion .. an assassin in party will be always behind the mob and stunning .. I wonder if he can stun bosses cos in 1 game u couldnt stun, poison a boss and was really annoying
The ability to stun bosses would indeed give us more Raid utility. Thinking twice about that it could be overkill, let's say there's several assa in the raid, each with multiple stuns. It depends on raid group size, how many assa a group will have, and how many stun skills we'll get. Lastly the cooldown and duration of stun/s.

Going by Wow rogue standard the bosses would be constantly stunned lol. ^^
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Old 07-29-2008, 04:16 AM   #57 (permalink)
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deny

....most bosses or mini bosses are immunes to stuns,sharms,fears,or intrrupt but Tank can taunt them
but the idea of stun lock them would really rock and Assassins would always have advantage and opening spot in any raid.
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Old 08-02-2008, 09:20 AM   #58 (permalink)
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hey, whats going on in here?
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Old 08-02-2008, 10:46 AM   #59 (permalink)
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It's not what it looks like!!
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Old 08-04-2008, 01:23 AM   #60 (permalink)
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(Grins savagely)... me like this club... very much. Methinks me will join. Me sign here, yes?

In Tyler...(and in our keenly lancinating daggers)...we trust.
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