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View Poll Results: Is WoW grinding hard?
Very hard. 5 8.47%
Meh, kind of. 9 15.25%
No. 32 54.24%
Are you kiddin me???? I leveled to 70 in a week by grinding you noobcake!!!!! 17 28.81%
Multiple Choice Poll. Voters: 59. You may not vote on this poll

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Old 11-20-2007, 09:01 PM   #31 (permalink)
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Quote:
Originally Posted by NickyMunne View Post
Wow is a Grindfest-


Quest- 90% of them ask you to kill mobs- GRIND***

Instances full of mobs and a boss you have to kill- GRIND***

PVP honor and reputation for items- GRIND ***

ALL reputations for mounts gear or w/e- GRIND***

wow is one big giant grind fest its just hidden int he form of quest and instance hunting-



Sure a quest asks you to kill 15 mobs in a super far away area which takes 30 minutes to get to with that annoying bat flight path.


BUT YOUR STILL KILLING 15 MOBS-


Another annoying thing about wow ( Aside from EVERYONE going to thottbot for all info ... I mean seriously your not even playing the game anymore your just a zombie following a straight forward path like everyone else )

your quest 89% of the quest time your LOOKING for your quest item or quest mob or zone instead of actually doing it.. soooo boring ...



For its childish community- bad graphics and horrible 4 second casts combat system with very bad mechanics such as "channeled" spells.


this game just cannot have that much boredom... lineage is uber grind but its visually pleasing and it has flare.... I don't play it anymore but at least they gave you something..


What does wow give you??
BARRENS CHAT- thats what..
--


ps- Also in Wow- You can't even take a p00p by yourself.. everything requires huge parties.... and having an extensive online wow clan or "circle of friends" is soo 12 years old im sorry.
I concure Nickky!! thk u...alll tho...not ALL of it was grind. The way ure statin it...everything is grind, if killin anything for exp is grind. And the 12 yr old comment? Im only 2 yrs older dan dat so...lol.
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Old 11-20-2007, 10:48 PM   #32 (permalink)
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Well, at least it has arena.

Quote:
Originally Posted by GrandKamikazi View Post
I concure Nickky!! thk u...alll tho...not ALL of it was grind. The way ure statin it...everything is grind, if killin anything for exp is grind. And the 12 yr old comment? Im only 2 yrs older dan dat so...lol.
I hope you were sarcastic, but if you're not. Thank you for proving the point.

Last edited by Kamino; 11-20-2007 at 10:50 PM. Reason: Automerged Doublepost
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Old 11-21-2007, 02:07 AM   #33 (permalink)
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Originally Posted by Postiez View Post
It seems like you count challenge and effort as the same thing, to me its really not, to me effort is more time then time challenge. To me the ideal game doesn't take a lot of time to play, but when you do play its never easy.

My post sounded like I was kinda being sarcastic when I really wasn't, I play wow, I understand working for something for a long time and finally getting and feeling great. But i don't think that its necessary to have a lot of time involved. Personally I don't like leveling, I have more fun improving my skill at the game at max level.
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im not here for rants (well >.> maybe one will come out at some point, but not here), i can understand you like to achieve your goals asap, but improving on your skill only at max level? shouldn't your skill be improving all the time as your progress through the game? then when you are at the max level you are a genuine help to the team rather than slowing them down while you just about start to hone your skills? sorry that sounded harshish, maybe i missed abit here or there (been a long day). but yea, each person has their own way of doing things as they're entitled to. i was just interested why you'd want to wait till max lvl before you began to work on your skills.
I agree with post big time on this. I don't think grinding equates to a challenge or effort at all (most of the time). Some games maybe. But in general, grinding is very remedial.

Grinding in an MMORPG is like playing a fighting game, and just beating the computer over and over and over again on a low difficulty setting. It may help your timing and general game knowledge, but you are going to be bored out of your mind, and you will be utterly destroyed by players who practice against live players.

I think there needs to be enough grind to give the player a chance to learn the ins and outs, the role of their class, how to work with others, etc, etc. But I am just highly doubtful that killing the same mobs for 8 hours a day for a month is gonna teach you any more now than it did a year ago.

I'll break out another video game analogy XD

Guitar hero was mind boggling hard. "Easy" was very hard for me when I first started. I would look at songs on medium and hard, and laugh at how impossible they seemed. But I pushed myself, and now I can beat it on expert.

I like that sort of challenge, I like to push myself and to do what seemed impossible before.

MMORPGs are like a Bizzaro version of guitar hero, where a bulk of "how good you are" comes from how long you can play easy mode, and not how well you can play expert.

I don't expect Aion or any MMORPG to not reward a hefty time investment, its the nature of the beast. But a little more emphasis on skill will suit me just fine.


sorry for the wall.
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Old 11-21-2007, 05:39 AM   #34 (permalink)
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Sure WoW have its grind but its all hidden behind Quest, and made to simplified for my taste.

a MMORPG needs a grind but also need to hide it at times, its need to give you goals but the grind must be a mix of camps, quest and dungeon crawls. when you only focus on on of em its get boring in the long run, but doing quest for a lvl or two, then being strong enough to do the "uber" camp whit fast response and a chance for a boss, then a lvl or two after you ready for this tier Dungeon. and so on. and probably have quest leading to this various zones as well.

The point is the Grind isn't the evil its how you hide it. many Wester MMORPG has lately focus them all in Solo quest something if you ask me take away the MM. but then asian has a rep of having it all on Group mobs farm spots and so on. hopefully Aion mange to created the perfect Mix where it ain't for hard and far from easy on a Normal player (10-20 hours pr week)
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Old 11-21-2007, 02:16 PM   #35 (permalink)
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Quote:
Originally Posted by Ecronyte View Post
I don't expect Aion or any MMORPG to not reward a hefty time investment, its the nature of the beast. But a little more emphasis on skill will suit me just fine.
Here Here, agreed. Use of skill is what i'd like to see, and hopefully Aion will deliver. ^^
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Old 12-04-2007, 03:13 AM   #36 (permalink)
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Whats this noob patch people are talking about?
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Old 12-04-2007, 11:15 AM   #37 (permalink)
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lolll wows grinding is easy as! seriously, i got 3 70's and about 4 going to be 70 soon... p.s. all of the 70's are EPICCCEEDDD :P
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Old 12-04-2007, 08:10 PM   #38 (permalink)
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lolll wows grinding is easy as! seriously, i got 3 70's and about 4 going to be 70 soon... p.s. all of the 70's are EPICCCEEDDD :P
Nice to hear Aseenus...but you posted somewhere else that you play 10 hours of games a day...which is a lot....which means you don't get out much. ;P

Eh, everyone is either casual or hardcore...you my man, are hardcore. (I am the embodiment of casualness).
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Old 12-04-2007, 08:35 PM   #39 (permalink)
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the "noob patch" is the most recently implemented large patch WoW has put out.

They're calling it a noob patch because it makes the mid-levels easier, but it really doesn't make the game "easier for noobs." It just corrects the leveling curve.

Before the patch, once you hit lvl 50 the lvling starts to take quite a bit more effort (seeing as how the previous cap was 60, this makes sense). However when TBC came out and introduced another 10 levels, it created a weird double apex.

People who were just starting or those lvling alts found that they had the same slow rate @ lvl 50-57, then @ lvl 58 they could go to Outlands and the leveling was instantly easier again until about lvl 67.

The new patch simply evens things out so there's only one slow down and it's closer to max lvl.
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Old 12-04-2007, 08:56 PM   #40 (permalink)
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It's probably one of the easiest grinds for MMO's out there.
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Old 12-04-2007, 09:28 PM   #41 (permalink)
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It's funny..
I don't even view WoW as a grind, but then again.. I have only one lvl 70 character.
Never got into the whole alt thing, sure they're fun when you feel like a change, but for
me, the object of the game was to be the best I could be with my class.

As for the leveling process itself, I found it rather entertaining tbh.
The only drawback is that it's only really fun the first time around, when everything is new and exciting.
It's on your second or third char it becomes a grind, when you know what to do, what to kill, how to kill it etc etc.
That's prolly also why I haven't bothered lvling any of my alts to 70, even with the new patch.
It's simply not entertaining. However, I also realize there's no way to remedy that boredom.
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Old 12-04-2007, 09:40 PM   #42 (permalink)
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Wow had soo much content though that ive never seen in any other MMO... Theres instances for new gear almost every 3-5 levels..... That just amazes me...(

Pvp was never THAT great in wow... arena's sure.. world pvp was dead..
End game instances were great fun.. it took time but it was fun.
However I'm glad to hear Aion won't have raids like wow.

The main problem for me with wow is that if you weren't in one of the top guilds you couldn't experience the whole game which you are paying for.
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Old 12-04-2007, 09:48 PM   #43 (permalink)
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I agree wholeheartedly with regard to PvP.
WoW's PvP environment is so sterile.
By this I mean that it feels more like your participating in a sports event, with each faction having to reach X amounts of points to win.
What I really find lacking is the sense of war in WoW. Sure, you have Alterac Valley, but it's not like it's an ongoing war.
It's basically just Assault mode from Unreal Tournament, tagged on to an MMO.

I think a lot of it has to do with the non-existing World PvP. I
nstead you zone in to a different part of the game to spill some blood and for me that kills the illusion of an ongoing war. Kinda sad really.

Also, amen to the "not being a part of a top guild"
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Old 12-04-2007, 10:08 PM   #44 (permalink)
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I guessing you guys played on a PvE server? Because World PvP was alive and well on my PvP server (Firetree). There's contested areas were dangerous to quest in because you never knew when some higher lvls were going to come gank the bajeebus out of you and make it all but impossible for you to complete your quest.

Also the constant Raiding of major cities was always fun.
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Old 12-04-2007, 10:20 PM   #45 (permalink)
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Yeah, my server is a PvE server, but we still had our moments of World PvP

I remember the huge warzone that was Southshore/Tarren Mill.
Back when honor wasn't implemented, best PvP I ever experienced!
It actually felt like you were warring with the opposing faction, instead of competing of who caps the most flags.
Nothing like coming to the aid of Astranaar and routing a small army of lowlvl hordes!
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