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| View Poll Results: Is WoW grinding hard? | |||
| Very hard. |
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5 | 8.47% |
| Meh, kind of. |
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9 | 15.25% |
| No. |
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32 | 54.24% |
| Are you kiddin me???? I leveled to 70 in a week by grinding you noobcake!!!!! |
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17 | 28.81% |
| Multiple Choice Poll. Voters: 59. You may not vote on this poll | |||
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#31 (permalink) | |
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Daeva
Join Date: Nov 2007
Location: the U.S
![]() Legion: I am looking for one.:D
Race: Elyos
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Quote:
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The upside to not thinking about the consequences is that you will always surprise those who do. |
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#33 (permalink) | ||
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Daeva
Join Date: Feb 2007
![]() Race: The Chosen
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Quote:
Quote:
Grinding in an MMORPG is like playing a fighting game, and just beating the computer over and over and over again on a low difficulty setting. It may help your timing and general game knowledge, but you are going to be bored out of your mind, and you will be utterly destroyed by players who practice against live players. I think there needs to be enough grind to give the player a chance to learn the ins and outs, the role of their class, how to work with others, etc, etc. But I am just highly doubtful that killing the same mobs for 8 hours a day for a month is gonna teach you any more now than it did a year ago. I'll break out another video game analogy XD Guitar hero was mind boggling hard. "Easy" was very hard for me when I first started. I would look at songs on medium and hard, and laugh at how impossible they seemed. But I pushed myself, and now I can beat it on expert. I like that sort of challenge, I like to push myself and to do what seemed impossible before. MMORPGs are like a Bizzaro version of guitar hero, where a bulk of "how good you are" comes from how long you can play easy mode, and not how well you can play expert. I don't expect Aion or any MMORPG to not reward a hefty time investment, its the nature of the beast. But a little more emphasis on skill will suit me just fine. sorry for the wall. |
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#34 (permalink) |
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Daeva
Join Date: Sep 2007
![]() Race: Elyos
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Sure WoW have its grind but its all hidden behind Quest, and made to simplified for my taste.
a MMORPG needs a grind but also need to hide it at times, its need to give you goals but the grind must be a mix of camps, quest and dungeon crawls. when you only focus on on of em its get boring in the long run, but doing quest for a lvl or two, then being strong enough to do the "uber" camp whit fast response and a chance for a boss, then a lvl or two after you ready for this tier Dungeon. and so on. and probably have quest leading to this various zones as well. The point is the Grind isn't the evil its how you hide it. many Wester MMORPG has lately focus them all in Solo quest something if you ask me take away the MM. but then asian has a rep of having it all on Group mobs farm spots and so on. hopefully Aion mange to created the perfect Mix where it ain't for hard and far from easy on a Normal player (10-20 hours pr week)
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#35 (permalink) |
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Daeva
Join Date: Aug 2007
Location: UK
![]() Legion: Waiting..
Race: Elyos
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Here Here, agreed. Use of skill is what i'd like to see, and hopefully Aion will deliver. ^^
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http://i7.photobucket.com/albums/y29..._narusig-1.gif |
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#38 (permalink) | |
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Daeva
Join Date: Nov 2007
Location: the U.S
![]() Legion: I am looking for one.:D
Race: Elyos
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Quote:
Eh, everyone is either casual or hardcore...you my man, are hardcore. (I am the embodiment of casualness).
__________________
The upside to not thinking about the consequences is that you will always surprise those who do. |
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#39 (permalink) |
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Daeva
Join Date: Dec 2007
Location: Central Texas
![]() Legion: Looking for a solid PvP Guild.
Race: Asmodians
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the "noob patch" is the most recently implemented large patch WoW has put out.
They're calling it a noob patch because it makes the mid-levels easier, but it really doesn't make the game "easier for noobs." It just corrects the leveling curve. Before the patch, once you hit lvl 50 the lvling starts to take quite a bit more effort (seeing as how the previous cap was 60, this makes sense). However when TBC came out and introduced another 10 levels, it created a weird double apex. People who were just starting or those lvling alts found that they had the same slow rate @ lvl 50-57, then @ lvl 58 they could go to Outlands and the leveling was instantly easier again until about lvl 67. The new patch simply evens things out so there's only one slow down and it's closer to max lvl. |
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#40 (permalink) |
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Subscriber
Join Date: Sep 2007
Location: Wisconsin, USA
Blog Entries: 3
![]() Character: Gravity
Legion: Genesis
Race: Elyos
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It's probably one of the easiest grinds for MMO's out there.
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![]() I demand you pm and leave me visitor messages while I'm at Basic Training! Gogogo!!! |
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#41 (permalink) |
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Daeva
Join Date: Dec 2007
Location: Denmark
![]() Race: Elyos
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It's funny..
I don't even view WoW as a grind, but then again.. I have only one lvl 70 character. Never got into the whole alt thing, sure they're fun when you feel like a change, but for me, the object of the game was to be the best I could be with my class. As for the leveling process itself, I found it rather entertaining tbh. The only drawback is that it's only really fun the first time around, when everything is new and exciting. It's on your second or third char it becomes a grind, when you know what to do, what to kill, how to kill it etc etc. That's prolly also why I haven't bothered lvling any of my alts to 70, even with the new patch. It's simply not entertaining. However, I also realize there's no way to remedy that boredom.
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"Hubris softens the earth beneath the feet of victory" |
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#42 (permalink) |
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Daeva
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Wow had soo much content though that ive never seen in any other MMO... Theres instances for new gear almost every 3-5 levels..... That just amazes me...(
Pvp was never THAT great in wow... arena's sure.. world pvp was dead.. End game instances were great fun.. it took time but it was fun. However I'm glad to hear Aion won't have raids like wow. The main problem for me with wow is that if you weren't in one of the top guilds you couldn't experience the whole game which you are paying for. |
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#43 (permalink) |
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Daeva
Join Date: Dec 2007
Location: Denmark
![]() Race: Elyos
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I agree wholeheartedly with regard to PvP.
WoW's PvP environment is so sterile. By this I mean that it feels more like your participating in a sports event, with each faction having to reach X amounts of points to win. What I really find lacking is the sense of war in WoW. Sure, you have Alterac Valley, but it's not like it's an ongoing war. It's basically just Assault mode from Unreal Tournament, tagged on to an MMO. I think a lot of it has to do with the non-existing World PvP. I nstead you zone in to a different part of the game to spill some blood and for me that kills the illusion of an ongoing war. Kinda sad really. Also, amen to the "not being a part of a top guild"
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"Hubris softens the earth beneath the feet of victory" |
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#44 (permalink) |
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Daeva
Join Date: Dec 2007
Location: Central Texas
![]() Legion: Looking for a solid PvP Guild.
Race: Asmodians
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I guessing you guys played on a PvE server? Because World PvP was alive and well on my PvP server (Firetree). There's contested areas were dangerous to quest in because you never knew when some higher lvls were going to come gank the bajeebus out of you and make it all but impossible for you to complete your quest.
Also the constant Raiding of major cities was always fun. |
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#45 (permalink) |
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Daeva
Join Date: Dec 2007
Location: Denmark
![]() Race: Elyos
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Yeah, my server is a PvE server, but we still had our moments of World PvP
I remember the huge warzone that was Southshore/Tarren Mill. Back when honor wasn't implemented, best PvP I ever experienced! It actually felt like you were warring with the opposing faction, instead of competing of who caps the most flags. Nothing like coming to the aid of Astranaar and routing a small army of lowlvl hordes!
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"Hubris softens the earth beneath the feet of victory" |
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