Go Back   AionSource.com > Everything Else > Culture and Media
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

Culture and Media Music, movies, games, books, anime, and comics discussion.

Reply
 
LinkBack Thread Tools Display Modes
Old 10-26-2009, 07:20 PM   #31 (permalink)
Officer
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Azphel

I did. It is amazing how the game has changed if you compare the masterpiece that is Vanilla WoW to the garbage that is WotLK. If WotLK was released as a stand alone game it would probably be the worst MMO every, even worse than AoC.
Bollah is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:20 PM   #32 (permalink)
Soldier
 
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Class: Gladiator
Race: Asmodians
Server: Zikel

Quote:
Originally Posted by Mendolus View Post
Once you got more than half the regulars with mostly purple, TBC became a joke and a snoozefest, any chicken*@% could complete Karazhan once they had the gear to actually survive the crit rate on the bosses. Insane crit rate does not make a challenging game no more than the hover-bike level in the original Battletoads did. It's twitch, and twitch is not skill, it's called twitch for a reason.
lol I hated that hover-bike level


Well I started playing during the middle of BC and the sad thing is I never got to experience any raiding from vanilla because no one was doing anything.

That's what I really don't like about it. People just run the current raid content over and over and over, get bored, quit, come back, rinse and repeat.

Hell we got about 20 level 80s to do Sunwell and got our asses handed to us on sunstrider lol, I was tanking and stayed stunned for like 80 percent of the fight lol.

Anyways, point I'm trying to make is the old instances and worlds are empty, no nostalgia, except for the onyxia gimmick.
Saifer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:21 PM   #33 (permalink)
General
 
Guerriere's Avatar
 
Join Date: Aug 2008
Location: Flemish state of Belgium
Thanks: 0
Thanked 44 Times in 26 Posts

Race: Asmodians

Quote:
Originally Posted by Nemonia View Post
personally I like Aion a lot more as it reminds me of EverQuest.
Nothing in Aion has ever reminded me of EQ, it's like saying an apple looks like a banana.

Aion has XP questing - EQ had none, Aion is PVP - EQ is PVE (except zek), Aion has 2 races - EQ has 12, Aion has 6? classes - EQ has 16 - EQ can't be solod easily - Aion can, EQ has zoning - Aion has not, EQ has huge open areas - Aion has not, Aion is a themepark - EQ is more of a sandbox,.... I can go on for a whole page like this, but your point is debunked already.

Aion doesn't have anything to do with EQ and the two are totally different games, let alone that EQ is PVE centric and no one except a few zek players even PVP, 11 of the 12? servers are PVE, nor does EQ have any PVP zone (the Arena is not a zone).

I just felt the need to quote you because I couldn't let such a silly claim go by unnoticed.

__________________

Last edited by Guerriere; 10-26-2009 at 07:28 PM..
Guerriere is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:22 PM   #34 (permalink)
Star Officer
 
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Class: Sorcerer
Legion: Nexus
Race: Elyos
Server: Triniel

So... because something used to suck it's then okay that Aion is making the same mistakes?
Multiplex is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:31 PM   #35 (permalink)
Daeva
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Vaizel

Nothing is as good as UO (Ultima Online). And then others will say "nothing is as good as EQ" or "DAOC was the be all end all." People will never forget their first "loved" MMO and nothing will ever compare to it. WoW received it's success due to the past MMOs which helped the genre become mainstream. WoW was just at the right place and at the right time.

Even though, I'll never go back to WoW, Blizzard did do right to the game which kept it popular. They continually added end game contents to keep people coming back, hitting the "shiny new toy" nerve in all of us (you know what I mean, that shiny new thing over yonder). Lastly, due to what I stated above, relationships (friends and so forth) developed within the community which is the REAL glue to WoW.

So, you'll always have people compare current games to their past and how it's "never as good." And you know what? It never will be...

...because nothing will ever be as good as UO.

Last edited by Belala; 10-26-2009 at 07:37 PM..
Belala is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:35 PM   #36 (permalink)
Great General
 
Vabjekf's Avatar
 
Join Date: May 2009
Location: internet
Thanks: 0
Thanked 1 Time in 1 Post

Class: Cleric
Race: Asmodians
Server: Nezekan

i followed wow for years pre release, was disapointed at release, and quit after a year.

I tried going back at BC and found the game had actually gotten worse than it was in the first year=P

No current mmo can compete to the early mmos, which had great GM interaction, events that were not automated, and a real sense that you were existing in an 'online world' instead of just a linear level->loot ladder.

and whos fault is it? all you nublars. every one of you. its your fault, personally, and i hate you. (not really i loev everyone ^___^)

__________________
Vabjekf is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:39 PM   #37 (permalink)
Lieutenant
 
Toddski's Avatar
 
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post

Race: Elyos
Server: Perento

Vanilla WoW was great.
It was also a huge grind if you played hardcore PvE/PvP (hardcore meaning time spent).
I can quite happily see myself not dedicating 9+ hours a day to Aion when I'm level 50, for me that's a good thing.

__________________
Quote:
Originally Posted by Misfyre View Post
You know a game will fail when there are hundreds of threads asking if it will fail. I witnessed non of this in AOC or WAR releases.
Toddski is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:40 PM   #38 (permalink)
Officer
 
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Marchutan

It takes a lot more than 300 hours to get to cap in Aion. That's a number that the devs pulled out of their rears but which is clearly false, since it took much longer than that for even the hardcore 24/7 grinders.

Vanilla WoW had more quests, a lot more quests, than Aion. Not enough so that there were no dead areas but reasonably close. There were plenty of instances, with good loot. The world was HUGE and non-linear...you get done with the Barrens and there were literally 3 different areas you could go to from there. There was PvP on the PvP servers, if you were into that. Within a year there were battlegrounds.

Aion IS like vanilla WoW. WoW with less quests, less instances, a smaller world, 10x more grind, and 100x more botting and gold seller spam.
gisborne is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:42 PM   #39 (permalink)
Officer
 
Talorh's Avatar
 
Join Date: Jun 2009
Location: England, London
Thanks: 1
Thanked 0 Times in 0 Posts

Character: Anelec
Class: Chanter
Race: Elyos
Server: Kahrun

Send a message via MSN to Talorh
Ye, I played. It was pretty awesome actually.
Talorh is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:45 PM   #40 (permalink)
Daeva
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Vaizel

Quote:
Originally Posted by gisborne View Post
Aion IS like vanilla WoW. WoW with less quests, less instances, a smaller world, 10x more grind, and 100x more botting and gold seller spam.
Gold, item, and account selling just started to become popular around vanilla WoW. Only a very few real "farming companies" were around (talking about 2-3). And these companies were not Asia based. They were home grown consisting of friends. So of course there were few gold seller. Botting was very minimal due to the ROOT KIT that Blizzard had in their game also bot programs back there were limited to such program like Autoit.

Do a little research first before you cry wolf.

Last edited by Belala; 10-26-2009 at 07:48 PM..
Belala is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:46 PM   #41 (permalink)
Star Officer
 
Join Date: Aug 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Elyos

I think a lot of people are confused about WotLK's tiered item levels and tend to focus on the fact that all of it is purple, I understand that simple minds can only understand simple concepts like colors.
Disargeria is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:46 PM   #42 (permalink)
Great General
 
Vabjekf's Avatar
 
Join Date: May 2009
Location: internet
Thanks: 0
Thanked 1 Time in 1 Post

Class: Cleric
Race: Asmodians
Server: Nezekan

Quote:
Originally Posted by gisborne View Post
It takes a lot more than 300 hours to get to cap in Aion. That's a number that the devs pulled out of their rears but which is clearly false, since it took much longer than that for even the hardcore 24/7 grinders.
Where are you getting this information? Id really like to know, where you get this sort of information, to come in here basing somthing like calling ncsoft a liar about.

You do realize that they mean 300 hours /played, right?

We saw the first 50s after a month, 10 hours a day. That seems about right.

__________________
Vabjekf is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:49 PM   #43 (permalink)
Officer
 
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post

Race: Undecided
Server: Lumiel

Here is the main difference from WoW to AION on the subject of content:

WoW had all the time in the world. The only major new offerings at the time were WoW and EQ2, which wasn't very newbie or solo friendly when it came out. WoW won the shootout with EQ2 and had no major challengers until AoC/WAR since Vanguard was DOA and LOTR had no PvP. They had lots of time to implement new content in their 3-4 month patch schedules and people stuck around because hey, there wasn't anywhere better to go.

AION on the other hand is on borrowed time. With much bigger titles like FFXIV, SWTOR, and of course whatever MMO blizzard is cooking up, it is only a short time until something better comes out. So now its effort vs reward, do you put in the effort to hit 50 when in another 6-8 months you could be playing another game? If you do decide to grind to 50 is the content there going to hold you long enough to make the grind worth it?

I mean you look back at vanilla wow and they had oodles of endgame stuff: Diremaul East, West, and North(damn you ogre magi staff!), Lower Black rock spire, Upper Black Rock Spire, Black Rock depths(lower than 60 but gotta get keyed for MC), Scholomance, Stratholme(Front and back), MC, Ony, Blackwing Lair, Zul'Gurub, AQ20, AQ40, and Naxx. Also don't forget WSG, AB, and AV as PvP instances. Each 40man also took MONTHS for your average raid guild to learn how to do/clear it.

AION at endgame you have what? 3 real endgame instances and they are already being cleared except maybe dregion. Sure you have forts but given the choice of doing AION forts or Old school 24hr+ Korak, riders, landmines, etc AV, I'd pick AV every time, it felt far more epic.

So while WoW had plenty of time to build/expand endgame, AION does not. AION further does itself in by not having challenging/time consuming raids and instead having monotonous grinds; be it levels, AP, or snooze-fest instances/bosses.
distaste is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:50 PM   #44 (permalink)
Lieutenant
 
Toddski's Avatar
 
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post

Race: Elyos
Server: Perento

I'm pretty sure they were playing more than ten hours a day (I'm not saying that levelling speed is too slow though, I think its OK).

__________________
Quote:
Originally Posted by Misfyre View Post
You know a game will fail when there are hundreds of threads asking if it will fail. I witnessed non of this in AOC or WAR releases.
Toddski is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 07:51 PM   #45 (permalink)
Great General
 
Vabjekf's Avatar
 
Join Date: May 2009
Location: internet
Thanks: 0
Thanked 1 Time in 1 Post

Class: Cleric
Race: Asmodians
Server: Nezekan

Quote:
Originally Posted by distaste View Post

AION at endgame you have what? 3 real endgame instances and they are already being cleared except maybe dregion. Sure you have forts but given the choice of doing AION forts or Old school 24hr+ Korak, riders, landmines, etc AV, I'd pick AV every time, it felt far more epic.
aion is not a pve game

__________________
Vabjekf is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump