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Old 05-24-2007, 01:30 AM   #1 (permalink)
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Has there been any word on racial traits?

I don't frequent the forums much, but suddenly, I thought of a question and I was wondering if I could get an answer.

Has there been any word on abilities or characteristics tied to / attainable only through a certain race / class combination?

For example, in WoW, playing a human gives you additional racial traits that you cannot get when playing a different race, regardless of class ( humans get diplomacy which grants +10% to reputation gains, taurens gain war stomp which is a free 2 second area of effect stun that takes 0.5 seconds to cast ). Additionally, playing a certain class in combination with a certain race also grants additional exclusive abilities.

If there is, I would like to give a few quick words of advice:
1. If you implement racial traits, give them to everybody. One of the stupidest things about WoW ( and Blizzard promised to fix this like 2 years ago ) is only priests have racial class specific traits. No other class has special traits obtained through race / class combinations.
2. Please make them balanced regardless of class / race. Another stupid decision on Blizzard's part was to give less popular races better racial traits ( e.g. humans get sucky diplomacy while taurens get a general purpose extremely powerful free stun ), especially racial traits that can easily determine the outcome of combat. This is a game, I don't see why seeing "racial" diversity in a game is as important as good equal game mechanics. Racial traits should be equally or near equal in power, not so disparate as to be game deciding and especially not for the sake of making more people play a less popular race / class combination.
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Old 05-24-2007, 11:26 AM   #2 (permalink)
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I havent heard anything about it ,but i dont see why they even need Racial traits.
Its Cool but not exactly nessesary.
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Old 05-24-2007, 04:29 PM   #3 (permalink)
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Yeah, it's a cool idea, but it would probably feel "tacked-on." Studio 5's choice.
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Old 05-24-2007, 04:39 PM   #4 (permalink)
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I liked the WoW way, nothing was over-powered some cooler than others but no one ever complained about it being unbalanced(Well as I know).
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Old 05-24-2007, 04:55 PM   #5 (permalink)
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Anyhow, we don't know. Mind if I close this? Or should I leave it open for arguing?
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Old 05-24-2007, 06:00 PM   #6 (permalink)
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the better way of doing things would actually implement stats based on race. An example through FFXI a mithra would have good accuracy but pathetic strength where as an elvaan would have good strength but bad accuracy. Now you can balance your weaknesses through gear and also further increase your good stats.

just my 2 cents
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Old 05-24-2007, 07:03 PM   #7 (permalink)
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Quote:
Originally Posted by seika View Post
the better way of doing things would actually implement stats based on race. An example through FFXI a mithra would have good accuracy but pathetic strength where as an elvaan would have good strength but bad accuracy. Now you can balance your weaknesses through gear and also further increase your good stats.

just my 2 cents
I personally never liked it that way, because then you basically are forced into picking the race with the "best" stats for your class.

I really don't think this will be an issue in Aion though, as there are only two playable races (as far as I know), and on different sides.
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Old 05-24-2007, 09:21 PM   #8 (permalink)
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yeah maybe the fallen will have something like a shadow ball that does damage and chosen will have holy light that heals them... something along the lines of that
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Old 05-24-2007, 09:26 PM   #9 (permalink)
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Meh, I don't like stuff like this... It just promotes being forced into something, like you have to be a certain race and class, with a certain skill set to be any good to your party
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