Old 12-06-2007, 10:58 PM   #31 (permalink)
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SM=wizard -damage +minion

SM will be more party based (Obviously) but I also hope that Ill be able to PvP with it...If not, Ill just roll a wizard...
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Old 12-06-2007, 11:39 PM   #32 (permalink)
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I'm most looking forward to making an asmodian assassin, i gaurantee it will be way overpopulated by noobs and naruto fans.
Ive already reserved the name Kakashi with white spiky hair lololololol
Oh.. and i'll need a Zaraki for warrior...
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Old 12-07-2007, 06:14 AM   #33 (permalink)
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The Aion summoner definitely has to be the coolest summoning class I've seen in any MMO. He actually looks quite bad *** while he's casting his summons. =) Which is saying something cause I usually hate playing "tough as paper" classes, I like being able to take a hit. But Summoner does look quite appetizing... I just may lean that way... but before I make my decision I must see what the Asmodian classes are gonna wind up being ^_^
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Old 12-07-2007, 09:01 AM   #34 (permalink)
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Was actually one of the classes i was looking for specially, becouse it would not be the first time i play a summoner on a nc game. I do like it, but it kinnda depend of another stuffs, like if there will be a transfer pain skill, becouse usually summoners use somekind of light armor (to get both defence and a decent cast speed), or even robes (what meas a lot of cast speed to heal your summon but no defense). Kill the summoner and summon become useless.

But i liked one thing on this summoner, it's pretty nice to see it will be able to summon different types of monster with unique skill and for different purposes. Buti still need to know how will be the skill system and what are the restrictions to summon anything. I.e.: do i need to have water somwhere close to me to summon a whater summon (looks pretty much like it's supposed to be).
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Old 12-07-2007, 11:46 AM   #35 (permalink)
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Priest all the way. O:
No SM for me. ):
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Old 12-07-2007, 12:11 PM   #36 (permalink)
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Same Here =}

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You....LIKE BOYS! lol...

I played a priest in WoW and I guess I was pretty good and I played an emp def in CoH...I might play a priest but Im positive Imma have fun with SM lol
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Old 12-07-2007, 12:31 PM   #37 (permalink)
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I.e.: do i need to have water somwhere close to me to summon a whater summon (looks pretty much like it's supposed to be).
That would be an awesome concept of summoning... Taking elements around you and forming your elemental... However I think its part of the class to Master these elements and bring them out on command... So the answer is no not really..

But I'm gonna take a guess there will be some cool quest lines for summoners to complete at different levels to get their elements... and to tier them up.
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Old 12-07-2007, 02:35 PM   #38 (permalink)
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SM=wizard -damage +minion

SM will be more party based (Obviously) but I also hope that Ill be able to PvP with it...If not, Ill just roll a wizard...
Actuallythey said SMs would be better in pvp back in the family beta only 3 out of 100 were SMs and cause of the lack of info on spells they were not able to effectivly use them. Most of the SMs spells unless they have changed them did dot which made it appear they were not doing alot of dammage when in fact they were excuse the wow example now but most popular mmo now the warlock is similar to how the SM would go dots pets and some direct damage spells. Ofcourse all this could change in the future but so far thats what you get from the info.
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Old 12-07-2007, 03:57 PM   #39 (permalink)
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Shinsei, I'm pretty sure I remember them saying the DOTSs were doing too much damage and that the SM has been reworked a bit since the friends and family test. I could be mistaken, though.
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Old 12-07-2007, 04:17 PM   #40 (permalink)
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Well im about to head to work so i dont have time to find it but later if no one else posts it i'll find it for you they did not do alot of damage and i havnt heard of them being reworked just the info has been put over their abilities so you know how they work.
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Old 12-07-2007, 04:19 PM   #41 (permalink)
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Well im about to head to work so i dont have time to find it but later if no one else posts it i'll find it for you they did not do alot of damage and i havnt heard of them being reworked just the info has been put over their abilities so you know how they work.
From what I remember though the lack of damage stemmed from people not knowing how to play the class, rather than from some flaw in how the class was designed. Once people started playing them correctly I pretty sure they found that they were doing too much damage. Again, I might be remembering incorrectly, but I'm pretty sure this was the case.
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Old 12-07-2007, 04:48 PM   #42 (permalink)
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Actuallythey said SMs would be better in pvp back in the family beta only 3 out of 100 were SMs and cause of the lack of info on spells they were not able to effectivly use them. Most of the SMs spells unless they have changed them did dot which made it appear they were not doing alot of dammage when in fact they were excuse the wow example now but most popular mmo now the warlock is similar to how the SM would go dots pets and some direct damage spells. Ofcourse all this could change in the future but so far thats what you get from the info.
Punctuation dude......lol

I think I get what youre saying though...

I just hope its more like a wizard with direct damage spells...........But thats just me :P
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Old 12-07-2007, 04:57 PM   #43 (permalink)
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Actuallythey said SMs would be better in pvp back in the family beta only 3 out of 100 were SMs and cause of the lack of info on spells they were not able to effectivly use them. Most of the SMs spells unless they have changed them did dot which made it appear they were not doing alot of dammage when in fact they were excuse the wow example now but most popular mmo now the warlock is similar to how the SM would go dots pets and some direct damage spells. Ofcourse all this could change in the future but so far thats what you get from the info.
The warlock in WoW has been dubbed OP because it can solo instense bosses and its DoTs lasted after death. Not to mention 1 shotting ppl with a shadow bolt crit

On Topic:
I don't really like the SM because it will just end up like other summoning classes in other games which is either overpowerered, main healer with, or exclusive to taking down bosses. In CoH the summoning class(controller) either fire or illusion are both overpowered. A lvl 38+ illusion/radiation or fire/kinetics could solo most missions on "hard mode" with ease while other classes would get owned. A fire/kinetics is even used to PL people to max in a couple of days. A Illusions/radiation emissions could solo nearly any Archvillain with hardly any trouble. In FFXI all I did was main heal when a whm wasn't available or used fenrir for his buffs then called him back when he wasn't needed.

I hope that in Aion all of the summons will be used but I think it will be unlikley since you will only need the water and earth summons for pve lvling and you will most likley be using your DoTs in organized pvp unless the fire and wind summon's dps is high.

I guess it doesn't matter what I think since I will be rolling a priest on asmodian and elyos side.
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Old 12-08-2007, 12:22 AM   #44 (permalink)
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From what I remember though the lack of damage stemmed from people not knowing how to play the class, rather than from some flaw in how the class was designed. Once people started playing them correctly I pretty sure they found that they were doing too much damage. Again, I might be remembering incorrectly, but I'm pretty sure this was the case.
Yes your right after people figured it out they did alot of damage. I don't know if they've corrected this or not myself.I'm still deciding if i want to be a knight or SM still.

Also sorry for my bad typing not really use to typing much and was in hurry.
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Old 12-08-2007, 12:27 AM   #45 (permalink)
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Same Here =}

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Woooo, priest ftw!

All priests should make a Priest only guild and refuse to heal anyone else.
It'd be funny.
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It'd be so cute. ;D

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