Old 12-09-2007, 07:37 PM   #1 (permalink)
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Wizards Skills.

Hey guys, i been reading the wizard skills in wiki sections.
And noticed that most spells have long recast timer. Im just wondering if this info is official? Because i can't imagine a wizard sitting around 15 to 40 seconds to cast its higher level spells.
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Old 12-09-2007, 08:33 PM   #2 (permalink)
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"AION: The Tower of Eternity is still under development by NCsoft, and any information related to the game is subject to change with the release of more information"

Got that quote right from the Wiki page. Ya gotta look carefully.
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Old 12-09-2007, 08:33 PM   #3 (permalink)
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i think that info is old, i don't think skill have been updated
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Old 12-10-2007, 12:40 AM   #4 (permalink)
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Even so, they might make cooldown high so you don't use the same skill over and over in a row.
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Old 12-10-2007, 01:29 AM   #5 (permalink)
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Cooldowns are necessary to keep people like me from spamming my OP superlettninjamuffin skill.
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Old 12-10-2007, 01:32 AM   #6 (permalink)
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muffin skill?
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Old 12-10-2007, 01:38 AM   #7 (permalink)
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Old 12-10-2007, 03:21 AM   #8 (permalink)
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As a general rule in MMOs, spells with higher cooldowns usually have much more potent effects for incredibly low/no cost(s) (1 hour cooldown class-based from Final Fantasy XI, for example). The spell cooldown is subject to change at this point -- it could change post-release for that matter -- and may be indicative of the relative power level of the ability.

Also bear in mind that Aion utilizes the Skill Chain system where activating an ability will grant access/bonuses to abilities further along the corresponding Skill Chain. This system could potentially apply to spells as well, which would dictate the cooldown timer for a given spell based on it's utilization in different sets of Skill Chains. There's little reason for alarm at this venue, rather, follow information as it comes out, and formulate a solid opinion at a later date.

Last edited by Kyne; 12-10-2007 at 03:49 AM..
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Old 12-10-2007, 03:46 AM   #9 (permalink)
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Quote:
Originally Posted by Kyne View Post
As a general rule in MMOs, spells with higher cooldowns usually have much more potent effects for incredibly low/no cost(s) (1 hour cooldown class-based from Final Fantasy XI, for example). The spell cooldown is subject to change at this point -- it could change post-release for that matter -- and may be indicative of the relative power level of the ability.

Also bear in mind that Aion utilizes the Skill Chain system where activating an ability will grant access/bonuses to abilities further along the corresponding Skill Chain. This system could potentially apply to spells as well, which would dictate the cooldown timer for a given spells based on it's utilization in different sets of Skill Chains. There's little reason for alarm at this venue, rather, follow information as it comes out, and formulate a solid opinion at a later date.
Stop saying smart stuff, *stabs head with fork*
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Old 12-10-2007, 02:29 PM   #10 (permalink)
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Quote:
Originally Posted by plasma06 View Post
i think that info is old, i don't think skill have been updated
Yeah, it is pretty old. I don't know how close those are to the current skills =\.
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Old 12-10-2007, 02:49 PM   #11 (permalink)
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*nods in agreement to Kyne's words.*
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Old 12-10-2007, 03:16 PM   #12 (permalink)
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I'm sure they will be changed kind of like how people thought it was overpowered for rangers to have the movement impairing skill on a 2 second re-use timer, but in a vid i just watched the cooldown was obviously longer than that.
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Old 12-10-2007, 06:10 PM   #13 (permalink)
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They just recently updated and did a balance of characters. I'm going to be compiling information all this week and updating the Wiki.

I'll post here if I find anything
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Old 12-11-2007, 12:57 PM   #14 (permalink)
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Thankz guys, makes more sense now. 40 seconds to recast upper level spells sounds rather long. I also noticed, rangers have more 2hand weapon skills than bow skills lol.
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Old 12-11-2007, 01:08 PM   #15 (permalink)
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I'm still waiting for the official and finnal set of skill (ok, i know it's never final).
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