Old 04-27-2008, 03:07 AM   #196 (permalink)
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Gameplay emersion is what makes the game so sweet. Perhaps we could go back to the 2D sprites and recognize why all these visual and operational enhancements are neccessary. People want to experience a fantasy, and a good fantasy is a completely functional world, with it's own reality, opportunities and limitations. Being able to swim, jump, attack and defend in lifelike manners, communicate, and anything else in a game whether it be pivotal or simply viceral is a means to enjoy a fantasy, and modern achievements in technology are expected to be available.

Albert Einstein once said that once a mind grows, it can never return to it's previous size. Likewise, once the player base unviels a new gameplay element, they never want to go without it, reguardless of how small or viceral it may seem. Just watch, in 3 years, no 2 years, nobody will want to play a new MMO which does not have advanced character creation. They will be like, "What!?!?, I can't give my dude a huge chest and a tiny waist like Popeye, this game blows!".
funny you say that, I've had friends say that about a couple of other MMORPGS/Console games before lol.
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Old 04-27-2008, 09:51 AM   #197 (permalink)
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Yeah sorry for that stereotype lol... I never played the game so I can't really say it. GW is probably different from WoW, because if you click on your skills in WoW you won't even be near good. At least not in PvP. In PvE it really doesn't matter. So that's why I came up with the GW easy thing, if you can be one of the best by clicking on your skills, it's probably because there just a few skills you can use or simply they auto-follow target or anything like that. That's how I saw it. Don't hate
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Old 04-27-2008, 10:04 AM   #198 (permalink)
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Yeah sorry for that stereotype lol... I never played the game so I can't really say it. GW is probably different from WoW, because if you click on your skills in WoW you won't even be near good. At least not in PvP. In PvE it really doesn't matter. So that's why I came up with the GW easy thing, if you can be one of the best by clicking on your skills, it's probably because there just a few skills you can use or simply they auto-follow target or anything like that. That's how I saw it. Don't hate
I don't hate- I'm too old to hate now ,lol

But I suggest anyone who wants to see extremely intense PvP to actually download a trial and watch guild vs. guild battles in observation mode . You can also have the camera fixate on one player so you can see how hectic it is for - example,but good one - a healer and see which skills they use and when .

If the Abyss comes close to that in terms of balance and focusing on skill ,rather than gear , that would be very intense and immersive PvP . I always hate PvP components in game where someone who just happens to have better gear is the "better player " .That's not PvP, battling eachother on equal terms is PvP in the true sense.
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Old 04-27-2008, 07:40 PM   #199 (permalink)
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Yeah sorry for that stereotype lol... I never played the game so I can't really say it. GW is probably different from WoW, because if you click on your skills in WoW you won't even be near good. At least not in PvP. In PvE it really doesn't matter. So that's why I came up with the GW easy thing, if you can be one of the best by clicking on your skills, it's probably because there just a few skills you can use or simply they auto-follow target or anything like that. That's how I saw it. Don't hate
I'm guessing you didn't read my 2 cents a couple pages back.
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