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| General Discussion Is it about Aion? It probably goes in here. |
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#18 (permalink) | ||
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Daeva
Join Date: Feb 2008
Location: Sunshine coast, Queensland, Australia
![]() Character: Icarus, Silhouette, Vito
Class: Spiritmaster
Legion: Noble Fantasm
Race: Elyos
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Quote:
some obvious things just escape them i guess
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#19 (permalink) |
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I translate stuff.
Join Date: Apr 2008
Location: Canada
![]() Character: Irisviel
Class: Ranger
Race: Asmodians
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/rude I still don't like it. Look at Westfall, Defias traitor escort quest in WoW -.- whether it's crowded or not there are always some people who are on same par with you and try to do the quest. It wouldn't matter if everything can be done by grouping but atm it's not like that so yeah, I say FIX THE DAMN RESPAWN TIMER KTHX. Taking +1 hour just to finish some killing quest or escort quest is dumb. Not to mention it's CLOSED BETA, what's their plan for the open beta then, when it's going to be crowded as hell.
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Fly to the sky Last edited by Irisviel; 04-14-2008 at 03:03 AM.. |
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#20 (permalink) |
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Daeva
Join Date: Apr 2008
![]() Race: Asmodians
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/insult Or fix the grouping? Lol
For some reason I just think in order to incorporate the amount of people in the area with the mob respawn timer just seems like something hard to program. Iono, because when they're 2 complete separate subjects it's easier to tweak them? |
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#23 (permalink) |
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Daeva
Join Date: Oct 2007
Location: Santiago, Chile
![]() Character: N/A
Class: Spiritmaster
Legion: Chosen Existence
Race: Elyos
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No complains about not any flying summon? u.u
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#24 (permalink) |
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I translate stuff.
Join Date: Apr 2008
Location: Canada
![]() Character: Irisviel
Class: Ranger
Race: Asmodians
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Probably won't until players get to Abyss. Since nobody pvp on air atm due to short duration of flight time and... kind of pointless.
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Fly to the sky |
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#26 (permalink) |
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Daeva
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This list is too insane by today's standards to still be there by release. I'm not even worried.
2,8,9 are non-issues, 8 is NDA stuff, 9 is becuase it's a test server, 2 becuase it's not implemented yet. Flgith time is probably just becuase it's beta also. 10 is probably working as intended, guess you can't play this game like other mmos. 4 is definetly going to get fixed, even F2P mmo have group escorts. The rest, i dont even care if it's not "fixed", going back to a city for training, waiting 20 min for a respawn, not a problem for me. |
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#27 (permalink) | |
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Daeva
Join Date: Apr 2008
![]() Race: Undecided
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Ideally you want to have a system recognize the number of players in an area and have respawns faster. Anyway, sounds stuff the beta is meant to work out. There's no release date so there's plenty of time to balance everything out. |
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#28 (permalink) | |
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Daeva
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#29 (permalink) | ||
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Daeva
Join Date: Apr 2008
![]() Race: Asmodians
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Quote:
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Everyone has such nice sigs! I remember when I use to make sigs on photoshop >.< Too bad I can't find much picss nowdays lol T_T WTB a sig to match my signature/avatar >.>
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My love, will you not be the passing glimmer, leaving my anguished howls in the darkness? Last edited by Shilenne; 04-14-2008 at 04:16 AM.. Reason: Automerged Doublepost |
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#30 (permalink) |
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Daeva
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Doesn't seem too bad, most of those problems are minor/will be fixed.
Mob spawn time can't be as bad as they were in Lineage 2 for class transfers. And it's pretty much to be expected there's gonna be some waiting for spawns this early in the game. The first week to month of actual release will probably be like this. Welcome to the non-instance world. |
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