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| General Discussion Is it about Aion? It probably goes in here. |
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#32 (permalink) | |
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Daeva
Join Date: Mar 2008
![]() Character: Xan
Class: Gladiator
Race: Asmodians
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Quote:
So hopefully a system will be tested to merge low pop servers, possibly releasing the empty server as another new server, or such. Im sure name changes and guild renaming wont be as much of an issue as having a horrible game experience where you cant find a group for anything. |
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#34 (permalink) | |
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Daeva
Join Date: Dec 2007
![]() Race: Elyos
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The absolute start of the server where everyone are competing in the same small area is the most fun. Granted, it might not be as fun in a faction game... |
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#35 (permalink) | |
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Daeva
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Quote:
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#36 (permalink) |
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Wiki Team
Join Date: Jan 2008
Location: Greece
![]() Character: Some ancient greek name
Class: Gladiator
Legion: Creating a Greek Legion
Race: Elyos
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i think the best solution to low population servers in general is to make a fusion of two or three of them...can't think of anything else
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looking for greek players in order to create a greek legion.Άν είσαι έλληνας και ενδιαφέρεσαι για το Aion στείλε μύνημα. |
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#37 (permalink) |
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Daeva
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The only problem with that is the heroes and castle situation...but the GM's could come up with a system for example by putting the clans on both servers that have a certain castle in a siege against each other that is a little longer, and maybe a brief tournament for all of the heroes on both severs, and the best of the 2 from each class will win.
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#39 (permalink) |
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Daeva
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All depends of NCSOFT marketing.Atm the game is very amazing and interesting but not very famous.Perhaps we will see more than 5 servers but don't think too in 5k ppl per server.They will think if should be an epic failure in the first 3 or 4 months.It begins with around 2k or 3k and later,later with more money ,more capacity and more ppl,better maintenances,etc,as all knows.
I hope that it should be a "boom" game for the MMORPG competency |
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#40 (permalink) |
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Wiki Team
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I hope NCsoft won't underestimate the initial amount of players. I don't want to have
- laggy servers - too many players so the server get f**ked up...
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If you like/dislike my posting, feel free to use the reputation system (the white scales to the left). Official participant of the Exclusive Preview Event! ![]() ▲ This is a Snuffler |
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#43 (permalink) |
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Daeva
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I doubt there will be lag in the server, Nc learned a lot with their mistakes on Lineage 2 start and we haven't saw the same when they launched Guild Wars, anyways even on L2 the problem wasn't the server but the login server tht got hammered till goes down by thousands of players.
About the ks thing i would like to see something like what happens in wow, the guy that do the first hit is the owner of the xp and the loot of the mob, this mean the xp won't be shared even if a ks'er come's in and hit yur mob, actually he will be helping you insteed ![]() About server management.. well.. NC haven't showed pretty active on L2 about this, i can only hope it won't be like that on Aion.
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>>clan: fictionfreaks<< |
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#44 (permalink) |
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Daeva
Join Date: May 2008
![]() Class: Cleric
Race: Elyos
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the channel thing for launch noob zones sounds like a great idea. Does anyone remember WoW BC launch? It was difficult not only because a ton of people where in the same place, but all the mobs for quests were killed.
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#45 (permalink) |
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Daeva
Join Date: May 2008
Location: France
![]() Race: Undecided
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I hope there will be a very limited amount of servers, at least a lot less than there are in L2. Not that i like laggy servers but i believe it's possible to have a massive amount of players online without having consequent problems. A few l2 servers back in the days sucked because there was not enough people on them. Even now, everyone moved to bartz, a lot of servers suck nowadays. Less means more action yay.
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AMD Opteron 180, 2.4GHz 4 x Corsair CMX512-3200XLPRO 2 x Geforce 7900 GTO SLI Samsung Syncmaster 2322BW |
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but aion servers are shooting for 5000 peeps cap so this should not be a problem.








