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| General Discussion Is it about Aion? It probably goes in here. |
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#61 (permalink) |
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Daeva
Join Date: Apr 2008
Location: In Your Mind
![]() Character: Ethrael
Class: Sorcerer
Legion: Aletheia
Race: Elyos
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That actually was something that I experienced when I played City of Heroes. I got a character up to level 25/50 or so then wondered whether it would be more fun or faster with another archetype. So I ended up with about 7 characters all below level 15 and one still at 25 because I never played them. It was only when I told myself to play with the higher level one no matter how boring it may be that I got them to about 35. That was the only way that I realised how much fun the higher levels are.
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#62 (permalink) | ||
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Daeva
Join Date: Mar 2008
![]() Race: Undecided
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Quote:
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As for crafting, that's where a clan/guild comes into play! Every member deposits mats they picked up from pve into the clan bank, have a char sell off useless crap to the vendor and other players, play the market, etc. With a clan it wasn't too difficult to get things crafted. If your clan happened to be ahead of the game at the time you could craft those "rare" items (when the majority of the server was reaching a new grade tier) and sell them for a high price. Playing the market was fun! Then again the entire time I played the game (NA CB to C5) I never failed a craft - I know I was very lucky, too.
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rrr! |
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#63 (permalink) |
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Daeva
Join Date: Nov 2007
Location: Europe
![]() Character: Logan
Class: Gladiator
Legion: Chosen Existence
Race: Elyos
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Not all people have those extra 5h to grind just for one lvl... take that in consideration too.
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Who knows... but soon it shall be on my desk. |
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#64 (permalink) |
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Daeva
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Its not about playtime its about efficiency. And 'I dont have as much time to play as xxx and yyy' is never a valid argument for why it should be easy to level. Saying the game should cater to you because you have limited playtime is the same as people with more time saying the lvling should take longer. Why are people with less time automatically more important?
Last edited by Nzo; 07-17-2008 at 09:06 PM.. |
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#65 (permalink) | |
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Daeva
Join Date: Nov 2007
Location: Europe
![]() Character: Logan
Class: Gladiator
Legion: Chosen Existence
Race: Elyos
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But thankfully deciding from what I have seen in videos with Ken Choi this game will appeal both groups of gamers.
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Who knows... but soon it shall be on my desk. Last edited by loganz35; 07-18-2008 at 11:01 AM.. |
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#66 (permalink) |
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Daeva
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Yeah I have to agree with Loganz, one of the reasons why Blizzard is so successful with World of Warcraft is because they've opened it up to a wider range of people by making it easy for the common non-gamer to pick up and get into. I'm not saying that I want Aion to be another World of Warcraft, but we have to keep in mind that they're a business just like Blizzard. If they want to optimize their profits from Aion (and thereby increase their company's interest in taking even better care of our beloved game) then they'll want to open their game up to all kinds of gamers and not keep it limited to a small set.
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#67 (permalink) |
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Daeva
Join Date: May 2007
Location: South Eastern United States
![]() Character: Aelo
Class: Cleric
Legion: Unknown
Race: Asmodians
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2 months to get toward end game is kind of disheartening to us hard core players. If i can get full raid gear the best stigma and skills and max level in 3 months the game is waaaaaaaaaaaay to easy. I distinctly remember when EQ1 came out and no one had any idea what was going on and it took almost 7 months for the first person to hit 50.
I will be slightly disappointed if i reach max level in 3 months - what will i have to do after that? Farm raid mobs with my guidies? i mean it sounds fun and all but id rather have something more to do. |
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#68 (permalink) | |
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Daeva
Join Date: Jun 2008
Location: Hialeah Gardens, Florida
Blog Entries: 2
![]() Character: Gabe Saporta!
Class: Cleric
Legion: Order of the Umbral Sanctum
Race: Asmodians
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( not rly i love aion to much ) u get idea =\
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![]() 23:40 Ariel : Mark why r you buying Pr0nz in AH? 23:40 Shuu : Mark, Mark 23:40 Mark : D: |
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#69 (permalink) |
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Human
Join Date: Jul 2008
![]() Race: Elyos
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Two months is fine with me. Back in FFXI if you had bad luck it could take you 3mo+ to level up, depending on job and what kind of gear you needed/had. Though honestly, I recall having a static party and recently in ffxi and we went from 1-75 in under 13 days without spending every single day leveling and every waking hour (or it would of been less). With the cap at 50, I *hardly* see an issue with 2 months. If anybody recalls FFXI also started at 50, and from mid 60s (been a while so I forget) to 75 is the same exp as it takes from 1-mid60s. So for those hardcore gamers that burn through you kind of need to remember most people don't do that, so when you burn to the end there may not be that much waiting for you. After all it is a brand new game. Think back to all the other MMOs that started but didn't really cater heavily to end-game until the next expansion or so.
Getting 50 in FFXI would take about a week if you had a good setup, hardly difficult by the standards that FFXI has now. Though at the time nobody knew of the best leveling practices, how useful bard was, etc etc so leveling was slow. I know the 'grind' in FFXI (team play rarely feels grindy to me, go figure) turned a lot of people off because it was so hard for them and they quit. Personally I like having capped level mean something, but personally I like knowing how to play your job well mean more. |
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#70 (permalink) |
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Daeva
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I think balance will be important. Leveling doesn't have to be the focus if there's plenty of other things for hardcore players to do. With the amount of Abyss content and dungeon content they add, I'm hoping that leveling will be something we can just "get by" and quickly move on to the wonderful end content.
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#72 (permalink) |
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Daeva
Join Date: Apr 2008
![]() Character: Arvalo
Class: Gladiator
Race: Elyos
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Lol if one more person complains about how Aion isnt gonna be a hardcore grind im gonna explode XD
After playing Lineage 2 for 4 years i can honestly say that i will never play a hardcore grind game again. I had to bust my *** to get 78 with only a mid 60's subclass. Hard grind is what leads to bot power leveling services. NOT TO MENTION the fact that you will not be able to grind in Aion anyways as the mobs will adjust their difficulty based on how much your farming on them. If you "Hardcore" gamers want a grind go play something else. NC is preparing Aion in such as way as it might actually thrive in the US unlike Lineage 2 which had a steady drop off through its entire life span. I think Aion built as it is might push WoW off its cartoonesqe craptacular dorkfest popularity pedestal And it cant happen soon enough IMO.
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#73 (permalink) | |
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Daeva
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#74 (permalink) |
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Daeva
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It makes no difference how much time it takes to level. Leveling is always something people will point to because is quantitative progress, but EVERY MMO IS BASED AROUND TIME COMMITMENT. The people who play the most will always have the greater achievement. This is the very reason they are popular. Are people just deluding themselves about this, resulting in the, "I don't want to have to spend my life playing," comments? I just don't understand.
You cannot change the game, you can only change how you approach it. You have to be committed to get the end rewards, and for the end rewards to be valuable, they have to be hard to get. In order to make them hard to get, they have to take a long time to achieve. If you cannot commit the time, then you cannot realistically set your sights on those end-game goals. Skill plays a hopelessly small factor. If it actually did come into play, even less people would have access to the end game content, and the game would be outright impossible for a portion of the audience of MMOs. So tell me again how the devs are "taloring games for people with no lives"? Players set goals for themselves. Please tell me how NC has taken away your free will. You cannot have the best of both worlds. Last edited by Shmak; 07-19-2008 at 03:36 PM.. |
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Then again the entire time I played the game (NA CB to C5) I never failed a craft - I know I was very lucky, too.



( not rly i love aion to much ) u get idea =\