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Old 07-08-2009, 11:41 AM   #46 (permalink)
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My bad, missread that thinking you were talking about speed stat on weapons like 1.4 attack speed etc.

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Old 07-08-2009, 02:10 PM   #47 (permalink)
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Quote:
Originally Posted by Hanso View Post
when i equip +attspd% wep/gloves or use +attspd% scroll the stat "attack speed" goes down, i guess we mean the same thing?
Yea, I think we were talking in circles. I have not been able to determine a difference between animation times between daggers, swords, or maces for one handers or greatswords and polearms for two handers.

I wasn't refering to +attack speed % as a stat, just base weapon speed.
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Old 07-08-2009, 06:55 PM   #48 (permalink)
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I am under these impressions:

Skills are not based off of weapon damage.

Speed of the weapon and the attack speed stat both affect the animation time.

Extra strikes from weapons dont do much damage and dont affect skill damage.

Stats other than attack speed and crit stack when dual wielding one handers.

The crit modifier for 2h is 1.5 while the modifier for 1h is 3.

Please correct me if these are wrong, id like for them to be.
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Old 07-08-2009, 07:11 PM   #49 (permalink)
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no each wepon is seen as its own. each has its own stats and everything... plane and simple no 2+2=4

Quote:
Originally Posted by Cr4zy3y3s View Post
Actually, I don't think that's the case, either.
A dagger has 1.2 att. speed, and a mace has 1.5, right?
Well, somhow my total att. speed is 1.6. O_o
i ment to quote this
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Old 07-08-2009, 10:23 PM   #50 (permalink)
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Quote:
Originally Posted by yoritomo View Post
Your skills do the same damage whether you use a 1 hander or a 2 hander, so yes, this is a valid comparison.
No it isn't valid because weapon speed affects auto attack, not skills.

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I dont want to dual wield either, but i will if its the best thing to do. No offense but pvp in an mmo is about min maxing. i dont play to get killed because i got the shinier weapon.
Go right ahead and PvP with DW. No one is stopping you except your own death.

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Quote:
Originally Posted by yoritomo View Post
No apparently you dont understand, there are more stats than the ones theyve said will only be taken from the main hand, and 5 extra slots per weapon. If you only draw crit rating and attack speed from the main hand youd get double the accuracy, magic resist, hp, whatever is on the item, and those 1.5 heroics have like 8 stats plus 5 gem slots. The one handers have the same stats as the 2 handers so you could massively increase your stats and apparently your damage. You get a much higher crit modifier on those 1 handers meaning that your skills will do way more damage when they crit and you get almost double the dps from your auto attacks.
only stats that stack with DW are bonus stats. Base stats do not stack.

Crit range for 1h is being nerfed and buffed for 2H.

-------------------------

Quote:
Originally Posted by Hanso View Post
when i equip +attspd% wep/gloves or use +attspd% scroll the stat "attack speed" goes down, i guess we mean the same thing?
No, there is AUTOATTACK SPEED which is what is shown, and then their is ATTACK SPD. AUTOATTACK speed has no effect on attack spd, attack spd does have an effect on autoattack speed.

Weapon auto-attack speed has NO, none, zip, effect on skill speed and skill CD.

-------------------------

Quote:
Originally Posted by yoritomo View Post
I am under these impressions:

Skills are not based off of weapon damage.
Incorrect

Quote:
Speed of the weapon and the attack speed stat both affect the animation time.
Incorrect

Quote:
Extra strikes from weapons dont do much damage and dont affect skill damage.
Incorrect

Quote:
Stats other than attack speed and crit stack when dual wielding one handers.
Only bonus stats, not base stats.

Quote:
The crit modifier for 2h is 1.5 while the modifier for 1h is 3.
We don't know what it will be, we do know 1h is getting nerfed and 2h is getting buffed.

Last edited by durango; 07-09-2009 at 01:09 AM.. Reason: Automerged Double-Post.
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Old 07-08-2009, 11:10 PM   #51 (permalink)
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Thanks for managing to not clear anything up with explanations and being really condescending. Appreciated.
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Old 07-08-2009, 11:31 PM   #52 (permalink)
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Quote:
Originally Posted by durango View Post
No it isn't valid because weapon speed affects auto attack, not skills.

Crit range for 1h is being nerfed and buffed for DW.




We don't know what it will be, we do know 1h is getting nerfed and 2h is getting buffed.


What do you mean by 1h? Like using 1 weapon without anything in the offhand or do you mean the main hand for DW?
And what do you mean by DW is getting buffed? I thought DW crit was getting nerfed....
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Old 07-09-2009, 12:19 AM   #53 (permalink)
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Quote:
Originally Posted by yoritomo View Post
I am under these impressions:
Quote:
Skills are not based off of weapon damage.
This isn't the case. Skills actually get a very large boost from weapon damage (maybe +attack, I never really checked the damage carefully enough). It's somewhere in the vicinity of 90% of the weapon damage.

Quote:
Speed of the weapon and the attack speed stat both affect the animation time.
Weapon speed doesn't affect the animation time of skills. Attack Speed does.

Quote:
Extra strikes from weapons dont do much damage and dont affect skill damage.
I think that there is some confusion about this due to the combat display. It shows a total number and all the extra hits. Each hit can add ~10% damage or so at least.

Quote:
Stats other than attack speed and crit stack when dual wielding one handers.
I think that it is just the attack speed.

Quote:
The crit modifier for 2h is 1.5 while the modifier for 1h is 3.
I'm pretty sure that 1H is 2.5.
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Old 07-09-2009, 12:26 AM   #54 (permalink)
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Quote:
Originally Posted by Xenogrant View Post
Stigmas are being reworked at 1.5patch. There will be 8 total, 5 usual and 3 advanced, which can work like skill chains. You can also put the usual stigmas into advanced slots etc. Should add quite a bit of diversity to end game tempaltes.
8 stigmas! oh hell yes!

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Old 07-09-2009, 01:06 AM   #55 (permalink)
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Quote:
Originally Posted by ahlad012 View Post
What do you mean by 1h? Like using 1 weapon without anything in the offhand or do you mean the main hand for DW?
And what do you mean by DW is getting buffed? I thought DW crit was getting nerfed....
1h = 1 hander = any 1 hand weapon aka sword, dagger, etc. 2h = 2 hander aka pole, 2 hand sword, staff.

basically they are nerfing the 3x multiplier on swords and daggers and buffing the 1.5x multiplier on poles/staff/2h sword.

-------------------------

Quote:
Originally Posted by yoritomo View Post
Thanks for managing to not clear anything up with explanations and being really condescending. Appreciated.
A) you didn't ask for explanations just if your assumptions were correct.
B) if you actually want me to be condescending in the future I can do that, I was merely being concise.

Last edited by durango; 07-09-2009 at 01:08 AM.. Reason: Automerged Double-Post.
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Old 07-09-2009, 01:33 PM   #56 (permalink)
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Greetings everyone! I have started AION beta recently, and I was curious on its combat mechanics on special skill attack. After reading this thread, I have noticed some mentioning the animation speed length time. I’m not quite sure if I’ve mistaken, but are you implying even though there are no cast time on most special skill attack for gladiator there is still duration on the animation before the actual damage occurs on my target? This means it’s not an instant attack because the animation speed length time exists. Thanks.
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Old 07-09-2009, 02:27 PM   #57 (permalink)
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Quote:
Originally Posted by durango View Post
1h = 1 hander = any 1 hand weapon aka sword, dagger, etc. 2h = 2 hander aka pole, 2 hand sword, staff.

basically they are nerfing the 3x multiplier on swords and daggers and buffing the 1.5x multiplier on poles/staff/2h sword.

-------------------------



A) you didn't ask for explanations just if your assumptions were correct.
B) if you actually want me to be condescending in the future I can do that, I was merely being concise.
Again, I'm almost positive that 1handers do not crit at 3x but 2.5x. It is a huge difference.
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Old 07-09-2009, 06:18 PM   #58 (permalink)
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Quote:
Originally Posted by durango View Post
No, there is AUTOATTACK SPEED which is what is shown, and then their is ATTACK SPD. AUTOATTACK speed has no effect on attack spd, attack spd does have an effect on autoattack speed.

Weapon auto-attack speed has NO, none, zip, effect on skill speed and skill CD.
why does it say "attack speed" then, both the modifier and the base stat, they also share the same symbols in korean and chinese? are they all wrong?
sorry, don't get what you are saying. +attspd%(stat) effects both auto attack and skill animation (making them faster or shorter ).

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Old 07-09-2009, 09:34 PM   #59 (permalink)
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Quote:
Originally Posted by durango View Post
1h = 1 hander = any 1 hand weapon aka sword, dagger, etc. 2h = 2 hander aka pole, 2 hand sword, staff.

basically they are nerfing the 3x multiplier on swords and daggers and buffing the 1.5x multiplier on poles/staff/2h sword.

-------------------------



A) you didn't ask for explanations just if your assumptions were correct.
B) if you actually want me to be condescending in the future I can do that, I was merely being concise.
I asked you to please correct me if i was wrong, i think that means give the right information where i have the wrong, but whatever. If you dont consider that to be asking for the right information, im asking for it because nobody seems to have done good testing on this board and theres a lot of **** being thrown about.
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Old 07-10-2009, 04:08 AM   #60 (permalink)
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Quote:
Originally Posted by Hanso View Post
why does it say "attack speed" then, both the modifier and the base stat, they also share the same symbols in korean and chinese? are they all wrong?
sorry, don't get what you are saying. +attspd%(stat) effects both auto attack and skill animation (making them faster or shorter ).
Cause one applies to the weapon, and one is global. The global one is the only one that affects skills/animations.
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