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Old 07-04-2009, 04:37 PM   #16 (permalink)
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Originally Posted by DrJackal View Post
I add to this that glads are the only melee AoE in the game, which can be highly effective especially when the tank pulls a bunch and you have a couple of glads chaining melee AoE.
you really don't want to pull a "bunch" of instance mobs, unless it's accidental in which case your sorc has to go really agressive with cc, the worst thing happening then is a bunch of glads doing their aoe thing.

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Old 07-04-2009, 04:44 PM   #17 (permalink)
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Oh, come on :/ Everyone suspects having retard glads in their group while sins/sorc are perfect gods.

They :
A/ can't off tank
B/ don't know a **it about using their AoE skills efficiently
C/ don't dps
D/ waste group slot
E/ need one ?
Then make it easier for everyone, just ask for perfectly handled chars only ...

To me this is another "endgame gladiator no point" thread .
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Old 07-04-2009, 04:58 PM   #18 (permalink)
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Originally Posted by Inambour View Post
Why to you specify "DPS" gladiator ?
Do we say dps sin or dps sorc ? I mean even the tittle bothers me.

Versatile class the gladi can fit two roles.
The first dps, easy one since he was made for this purpose especially for AoE like a few people mentioned it here.
The second as an off tank for badly handled pulls/adds/help ...

In resume, you (of course) don't "NEED" one absolutely, it is a great help and you shouldn't base your group selection on a precise pattern. That's ridiculous.
gladiators are tank/DPS to some
I just wanted to make it clear I don't want to be lower DPS with extra survivability. I the chance to top the dmg charts or bring crowd control to the group.

if we truly have the unrivalled AoE as Freiya said, I'm glad
but let's see if it's enough to not make the gladiator your last choice for DPS.

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Old 07-04-2009, 05:40 PM   #19 (permalink)
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Originally Posted by Inambour View Post
Oh, come on :/ Everyone suspects having retard glads in their group while sins/sorc are perfect gods.

They :
A/ can't off tank
B/ don't know a **it about using their AoE skills efficiently
C/ don't dps
D/ waste group slot
E/ need one ?
Then make it easier for everyone, just ask for perfectly handled chars only ...

To me this is another "endgame gladiator no point" thread .
ppl ask for usefullness of glad in group pve and then answer is "best aoe dmg", cmon aoe and aion dont go well together in group pve, that's all i ever say.

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Old 07-04-2009, 05:58 PM   #20 (permalink)
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It makes me lol seeing everyone referring to Glads as off tanks. Seeing as this role was essentially created in WoW. I've played C-Aion and 70% of my groups We had Gladiator main tanks. They held aggro increadibly well between there aoe's, Single target DD, Taunts, and extra parry from dual weilding or using a 2 hander.

People need to get it out of there heads right now that Gladiators cannot Tank. Yes, they may not take hits as well as a templar, But they can hold aggro and take hits. In fact, I'm willing to say my gladiator tanks have held aggro superior to that of the templar.

The WoW mindset that just because your not the "Absolute Best" at taking hits, and the absolute requirment of said tank to actually fill that roll, needs to be thrown out the window. That was WoW This is Aion. There are tons of other games that also have other tanking classes that you would be a moron for ever classifying as an off tank. Simply because they have a different style doesn't make them worse off.

Templar's take hits better, Gladiators hold aggro better especially in AoE situations. BOTH can Main tank and Secondary Tank. There are even situations where you may wish to switch a gladiator tank with a Templar one, and have the templar do the "off tank" Role.

Say you have a boss, That spawns arms off its body, obviously it stays next to the mob and the aggro must be held on it as well as its arms. Meanwhile you have other mobs coming in that need to be tanked and killed. Its quite obvious that the Templar would have a much harder time handling the boss with 3 targets vs the other mobs that are single target. Its all about scenario.

But to contribute to the thread. You can both DPS, AND Tank, you fill 2 rolls; on top of that if your tank drops. Guess who's next in line? Ya, you might be gemmed and geared for DPS, But your still a tank at heart, and can easily tank bosses.

Last edited by Steb Starwin; 07-04-2009 at 06:03 PM..
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Old 07-04-2009, 06:02 PM   #21 (permalink)
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Quote:
Originally Posted by Stebthefirst View Post
It makes me lol seeing everyone referring to Glads as off tanks. Seeing as this role was essentially created in WoW. I've played C-Aion and 70% of my groups We had Gladiator main tanks. They held aggro increadibly well between there aoe's, Single target DD, Taunts, and extra parry from dual weilding or using a 2 hander.

People need to get it out of there heads right now that Gladiators cannot Tank. Yes, they may not take hits as well as a templar, But they can hold aggro and take hits. In fact, I'm willing to say my gladiator tanks have held aggro superior to that of the templar.

The WoW mindset that just because your not the "Absolute Best" at taking hits, and the absolute requirment of said tank to actually fill that roll, needs to be thrown out the window. That was WoW This is Aion. There are tons of other games that also have other tanking classes that you would be a moron for ever classifying as an off tank. Simply because they have a different style doesn't make them worse off.

Templar's take hits better, Gladiators hold aggro better especially in AoE situations. BOTH can Main tank and Secondary Tank. There are even situations where you may wish to switch a gladiator tank with a Templar one, and have the templar do the "off tank" Role.

Say you have a boss, That spawns arms off its body, obviously it stays next to the mob and the aggro must be held on it as well as its arms. Meanwhile you have other mobs coming in that need to be tanked and killed. Its quite obvious that the Templar would have a much harder time handling the boss with 3 targets vs the other mobs that are single target. Its all about scenario.

Holy sh*t I actually agree with you.

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Old 07-04-2009, 06:06 PM   #22 (permalink)
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From a clerics PoV I dont mind supplementing a Gladiator over an Assassin due to ease of healing.

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Old 07-04-2009, 06:08 PM   #23 (permalink)
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Holy sh*t I actually agree with you.
Frightening. I think its best we both forget about this day.
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Old 07-04-2009, 06:26 PM   #24 (permalink)
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I've always stated glads were ok tanks, awesome off tanks and a superior dps.
Playing a templar i know what they are capable off since we have the same "basic" tanking tools/shield bash etc.

I've no issue with what has been said in this post, I'm just very careful about not writing false informations for people that actually need advices, that is all

Anyway, Stebthefirst beat me to it, using the words i wanted to pull out of my mouth.

Peace.
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Old 07-05-2009, 01:43 AM   #25 (permalink)
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Originally Posted by Azurian View Post
Sorry to break it to you, but my experience on CN Aion tells me that a Chanter can't even touch a Cleric in terms of healing. Bringing a Chanter as main-healer will kill your speed of completion by A LOT. Of course you do have the buffs but it doesn't help if you die too fast.

Honestly speaking though, 3 Gladiators, Cleric + Cleric/Chanter is a great party, considering that the Chanter rarely does any damage and that you need to figure out who the Master-DD is so the Cleric knows who to heal during boss fights.

Also to add to the discussion of why to bring a Gladiator.
High DD output on single target when Dual-Wielding, AoE damage in hard/dangerous situations that will otherwise wipe you out, Decent/Good Off-tank.
I never said chanters can touch a cleric in terms of healing, I just said at end game when people start to get really good gear, the cleric isn't needed as badly anymore. Thus why I think having two of them in a group would be kinda silly!

And yeah the cleric might not contribute much direct damage personally, but a chanter adds much speed to the group through use of chants and wishes.

I still stick with the idea of 3 glad 1 cleric 1 chanter Seems like it'd be a really good group.

Edit: And...seems I've gone completely off-topic now, boo on me! D: Bring a glad over a sin/sorc because they're shiny, they do good dps, and they can tank. /thread
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Old 07-05-2009, 02:14 AM   #26 (permalink)
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I realize this is still a beta. But I haven't yet met a templar that could tank content any better than I can.

PvE content is very easy in this game. Really the only ways you can wipe are 1. Adds popping on the healer 2. Your CC failing to lock down said adds. At least at this point of the game, the templar doesn't have any tools that make them better at handling either of those scenarios. If spike damage was more important in this game I could foresee shield/templar dominance, but the truth is spike damage is not a big a problem in Aion as it is in other MMOs.

I don't intend to rain on Templar parades though. Its not like glads tank any better than them, just that they are equal. Glads have a little more dps, temps have a little more survivability that lets the healer dps some...it evens out.

Comparing gladiators to assassin/sorc is a different story though. You cant beat a sorc for PvE content because of all the CC they bring to the table on top of their dps, which already surpasses ours. If you are not tanking, you are definitely better off with a sorc than a glad if you have no other CC.

As for the assassins...well glad dps is no slouch, but we can't outdps them. You might be slightly better off with an ***, but its not that big of a deal. If I advertised "LF DPS" I would pick up either the glad or the ***, whichever responded first. This is more than I can say for most other MMOs, where hybrid tanks are often shunned from filling DPS roles.

Again, this is all from beta impressions. Perhaps all this changes later.
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Old 07-05-2009, 10:21 AM   #27 (permalink)
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I had a group this beta do elites and we did fine with me and another glad 2hand tanking. We were taking 2-3 elites np and i'd actually tell the sorc to stop sleeping so i could back my mob up to the other glad and aoe.

The tank was horrible and couldnt los pull, constantly pulling on accident. Sorc cc'd right in the middle of the otehr mobs...it was bad, so fck it....i just spammed all my attacks as well as my aoe. Good thing we had great healers.
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Old 07-05-2009, 11:07 AM   #28 (permalink)
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Quote:
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I had a group this beta do elites and we did fine with me and another glad 2hand tanking. We were taking 2-3 elites np and i'd actually tell the sorc to stop sleeping so i could back my mob up to the other glad and aoe.

The tank was horrible and couldnt los pull, constantly pulling on accident. Sorc cc'd right in the middle of the otehr mobs...it was bad, so fck it....i just spammed all my attacks as well as my aoe. Good thing we had great healers.
Sorc's have more than one cc. Learn how to raid with an AoE class.

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Old 07-05-2009, 11:31 AM   #29 (permalink)
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sin have no aoe
sorc out of power after 2 mobs
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Old 07-05-2009, 11:39 AM   #30 (permalink)
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sorc out of power after 2 mobs
No they don't, they get a 1min CD skill to get mana back, associated with Odella powder you are able to nearly non stop grind/cast.
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