Old 05-26-2008, 03:21 AM   #61 (permalink)
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I also don't want this.. but u should name a class assassin if u r not able to assassinate

I mean I can live will hard lvling, I can live with expensive lvling cost, but as an assassin I want better PvP power, tricks and others.

but again assassin I think will have the power to own a gladiator.. but it will mostly depend on the person behind the screen.
well assasin assasinate on that level .... i dont figure how small daggers can touch plate armor :P
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Old 05-26-2008, 12:36 PM   #62 (permalink)
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well assasin assasinate on that level .... i dont figure how small daggers can touch plate armor :P
because is master of hitting vital points. ur armor doesnt cover all ur body .. u have some part not well protected because u need to move and an assassin is trained to hit that points in order do kill or make u bleed to dead . daggers r the best for this and also arrows :P
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Old 05-26-2008, 06:29 PM   #63 (permalink)
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well assassin have leather armor my polearm will slice the assa up in 2 with 1 hit while i will bleed to death after xD and they lived happily ever after
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Old 05-26-2008, 08:21 PM   #64 (permalink)
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ok flame about it as long as u wish.. we will see that in game
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Old 05-26-2008, 09:25 PM   #65 (permalink)
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Imagine if they gave Gladiator's a Mortal Strike, Overpower and Execute.

Assassins would complain.
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Old 05-27-2008, 10:29 AM   #66 (permalink)
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We will see, people always cry about warriors being overpowered, but when a caster can one-shot you or an assassin keep you stunned for 30 seconds while they rip you apart nobody seems to care.

A Gladiator should always have an advantage over an assassin class, imo, with their big damage and top-of-line armor class. An assassin should really have to use their finesse and time their skills just right to beat a warrior class.
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Old 05-27-2008, 04:36 PM   #67 (permalink)
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We will see, people always cry about warriors being overpowered, but when a caster can one-shot you or an assassin keep you stunned for 30 seconds while they rip you apart nobody seems to care.

A Gladiator should always have an advantage over an assassin class, imo, with their big damage and top-of-line armor class. An assassin should really have to use their finesse and time their skills just right to beat a warrior class.
I agree with this... but the fact that gladiator should have better dmg .. no.. cos he already have better HP and def

for me is like this:

warrior = big HP and def (heavy armor)
scout = nice dmg, but lot of crits , moderate HP and def (light armor)
mage = super dmg - nucker but really low HP, def
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Old 06-03-2008, 10:29 AM   #68 (permalink)
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Assassins will probably be one of the classes most picked, even though i'd find it funny that assassin type of play would require more skill then a melee class (thats whats everyone is thinking always) . While an assassin has alot more advantages in general. No, to explain to an average gamers Eq, WoW players. A skilled warrior would own any class. Survival beats skill.
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Old 06-03-2008, 10:35 AM   #69 (permalink)
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Assassins will probably be one of the classes most picked, even though i'd find it funny that assassin type of play would require more skill then a melee class (thats whats everyone is thinking always) . While an assassin has alot more advantages in general. No, to explain to an average gamers Eq, WoW players. A skilled warrior would own any class. Survival beats skill.
You seem to be one of the many people under the delusion that pvp in an mmorpg involves substantial skill. It doesn't.
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Old 06-03-2008, 10:42 AM   #70 (permalink)
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You seem to be one of the many people under the delusion that pvp in an mmorpg involves substantial skill. It doesn't.
Hehe true, Its all about picking your targets right and use commen sense beyond that is all luck.
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Old 06-03-2008, 10:44 AM   #71 (permalink)
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You seem to be one of the many people under the delusion that pvp in an mmorpg involves substantial skill. It doesn't.
It depends what your definition of skill is
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Old 06-03-2008, 11:48 AM   #72 (permalink)
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Lol no assassin/dagger class ever took braincells to pvp with.


They will win because gladiators are always underpowered and daggers are always overpowered.

NCsoft are major archer/dagger fanboys, they always make those 2 overpowered.


But if gladiators can finally stun without having to switch to some worthless trash weapon, and actually knock an opponent over on purpose, then sure we can win.
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Old 06-03-2008, 12:31 PM   #73 (permalink)
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I agree, That's what you see in l2.
Game Dev's think daggers/archers are so awesome wich results in those classes to be FOTM.

But doesn't mean that's gonna happen here though.
The biggest problem i see now is that, We gladiators seem to try and get close and then only press the 3 combo atk.
Besides that we got no other skills we can pull, This concerns me TBH.

If we can only get 1 combo we can do in pvp, Then that's gonna be really really boring.
Although i think i saw in an article that there gonna fix the distance gap.

So i hope we get

-Few more skills, So we can be more versatile in pvp.
-Something to fix the distance between melee and range (aka a dash or with an skill like intercept like charge from wow )
-Different modes we can switch to, To be more versatile in pt. ( maybe something like wow with a defenive stance that you can tank a lil ? something along those lines )

All in all i hope and think we get more skills for the gladiator, To prevent it from being a dumb hill billy class.
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Old 06-03-2008, 01:11 PM   #74 (permalink)
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I agree, That's what you see in l2.
Game Dev's think daggers/archers are so awesome wich results in those classes to be FOTM.

But doesn't mean that's gonna happen here though.
The biggest problem i see now is that, We gladiators seem to try and get close and then only press the 3 combo atk.
Besides that we got no other skills we can pull, This concerns me TBH.

If we can only get 1 combo we can do in pvp, Then that's gonna be really really boring.
Although i think i saw in an article that there gonna fix the distance gap.

So i hope we get

-Few more skills, So we can be more versatile in pvp.
-Something to fix the distance between melee and range (aka a dash or with an skill like intercept like charge from wow )
-Different modes we can switch to, To be more versatile in pt. ( maybe something like wow with a defenive stance that you can tank a lil ? something along those lines )

All in all i hope and think we get more skills for the gladiator, To prevent it from being a dumb hill billy class.
I couldn't be a character designer, because I would have ripped so much stuff from guild wars for the gladiator class...(cripple condition, enraging charge, rush, etc)
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Old 06-03-2008, 02:27 PM   #75 (permalink)
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You seem to be one of the many people under the delusion that pvp in an mmorpg involves substantial skill. It doesn't.
Let me step into detail more to give a better understanding of what skill actually is.

You're probably under the "delusion" that a skilled player is based on using the right skill for the right time. Well i'd say thats just a partial ability a skilled player possesses

Its also (in my opinion) knowledge of your opponents class skill abilitys as well as your own. And everything in between.
Things as gear, level, share the same knowledge then just knowing the skills.

In other words, these players will always have the odds with them. That doesn't make them unbeatable. Besides there are enough games that give you a advantage over one another.

Just like Warcraft III, where hero's are supposed to make a difference. Or the nice catchy line; Be the 12th. U can only make a difference if u know how.

An skilled player is more then you seem to think it is. And i take it as an insult that your speaking with a tone that u think u know what an actually skilled player is after your lack of knowledge in your sentences.

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