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Old 11-01-2009, 02:08 AM   #16 (permalink)
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Quote:
Originally Posted by Versal View Post
Too much Ganking or Zerging - mind set, why the nyerk would you think world pvp would be fair?
Botting - Bots are in every MMO
Queues - They fixed it
Spam - They significantly reduced it
The Grind - oh get the nyerk over it, you don't read the quest anyways
Lack of Zones - More areas tend to make main areas more popular then secondary, making the secondary useless, so what's the point if it's going to be a ghost town
PvE Content - READ THE nyerkING QUESTS
Lack of Instanced PvP - You quit for that? Do you suck so much as a pvper that you can't handle being world ganked in an unfair fight?

-------------------------



WAR had ghost town areas where NO ONE went. Horrible example.
You make me happy inside.

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Originally Posted by Versal View Post
There is no MMO that can survive on 100% PvP...as to what the nyerk is the point of the grind, what's the difference when you don't read the quests? Quests just promote grind, but are hidden behind a mind set that "as long as there's a story behind it, it's obviously not grinding!" The problem with that mind set? You manually skip through the content anyhow just to get the xp and loot...What does that sound like? Grinding.

and FT has a low drop rate...it's widely known, but to complain about knowing it has a low drop rate and yet still doing it? Seriously?
To double post;



In the next patch, apparently, FT's drop rate and exp gain is being boosted.

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Old 11-01-2009, 02:12 AM   #17 (permalink)
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people that quit cause of ganking = uber fail. i knew there was pvp in the game before u started. grow some. HOLLA!!
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Old 11-01-2009, 02:14 AM   #18 (permalink)
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Quote:
Originally Posted by Bratac View Post
says you, not to me it wasnt

I leveled up a few toons, in different starting areas giving me different quests to do and different areas to explore, while I was at it queued up for scens, this allowed a mixture of questing/pvp, not to mention the fantastic pvp tier system that meant I could participate in keeps and stuff with and against the same levels and it made a far better experience when it came to leveling
That has NOTHING to do with the amount of population and the fact that when there are TONS of zones that people will just flat out AVOID some of them. That is your personal experience of a game, not the amount of pop in the zones. Stay on topic. And don't tell me that some, if not most areas in WAR weren't devoid of people...


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Originally Posted by Jaixen View Post
You Tard.. quests are all about making short term goals... and working towards them... rather than having the mindset of a more longterm goal that is... Grind another 500 Lepharists and that should get my last 50% of this level..... that's a ****** goal that just tires your senses.
You know what's a good short term goal? Getting the next level. Getting new gear. Getting new stones. Getting new weapons. Getting higher crafting. Getting higher vitality and aether. Do you seriously need a quest to feel like you've accomplished something? When I finish a quest, it's nothing to me, it means nothing to me, I don't give a **** about it...same goes with grinding. Don't give me that bull...

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Old 11-01-2009, 02:14 AM   #19 (permalink)
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Quote:
Originally Posted by Versal View Post
...for reasons such as these:

Too much Ganking or Zerging
Botting
Queues
Spam
The Grind
Lack of Zones
PvE Content
Lack of Instanced PvP


You're all f_cking weak.
Lol.... so to you, what actually constitutes a real reason to quit a game, if excessive ganking, botting, queues, spam, grind, and lack of zones/content apparently don't count?

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Old 11-01-2009, 02:15 AM   #20 (permalink)
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Originally Posted by Matty View Post
Actually all of those are legitimate reasons to quit this game.
Legitimate? Yes. Minuscule in gravity? Yes.


In other words, weak.
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Old 11-01-2009, 02:19 AM   #21 (permalink)
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Quote:
Originally Posted by Abyssinian View Post
Lol.... so to you, what actually constitutes a real reason to quit a game, if excessive ganking, botting, queues, spam, grind, and lack of zones/content apparently don't count?
Completion, boredom, personal life, a change in interest involving the pace of the game you're playing, a new game you find to be more attractive.


The reasons listed herein are ones that people, I think, explode over simply because someone -else- in the community has.

I really can't count how many times it's been said that this is a Korean game; grind is expected.

I agree though, that there is little to any difference between grind and questing. They are the same; one simply has text and a promised reward at the end.

The other is continuel and with the -chance- of a reward, however the reward you may recieve far outweighs that of the promised reward of a quest.

Etc, etc, redundant.



Anyway, all I have to say is anyone who -quits- because they don't like to see bots on their screen (which is no different than grinding next to a manually played toon) or can't stand ganking (in a pvp game in this day and age there's still ganking!? - -) good ridance, I don't want to risk being grouped with these obviously poor spirited gamers.

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Old 11-01-2009, 02:27 AM   #22 (permalink)
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Quote:
Originally Posted by Abyssinian View Post
Lol.... so to you, what actually constitutes a real reason to quit a game, if excessive ganking, botting, queues, spam, grind, and lack of zones/content apparently don't count?
When a game is severely broken (i.e. glitches, broken pathfinding in AI).
When there isn't enough end game to satisfy me.
When I actually reach end game to see if excessive ganking and zerging is a definite problem.
When it's not fun for me to see my character fight.
When my experience feels as if I shouldn't be paying 15 dollars a month for it, that is to say, when controls are shoddy, camera is crap, skill system is a joke, etc. etc.
When I find that I don't enjoy the game's lore enough to play it.
When a game's market has ultimately tanked beyond belief.
Edit: Also reasons that Hellkren posted


I think there are a perfect number of zones and the size of those zones work well with the game, besides I have possible expansions and/or patches that may add one or two in the future to look forward to.

Spamming and botting are things you just can't avoid in an MMO. People cheat, you can't stop them just because you're ethically correct.

In regards to lack of content, the people complaining about lack of content blow through the actual content to get to the reward of the quest. How do you know there's content if you skip it?

Most of the people, if not all, that quit for these reasons have characters that haven't even touched level 40.

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Last edited by Versal; 11-01-2009 at 02:40 AM..
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Old 11-01-2009, 02:32 AM   #23 (permalink)
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Quote:
Originally Posted by Versal View Post
When a game is severely broken (i.e. glitches, broken pathfinding in AI).
When there isn't enough end game to satisfy me.
When I actually reach end game to see if excessive ganking and zerging is a definite problem.
When it's not fun for me to see my character fight.
When my experience feels as if I shouldn't be paying 15 dollars a month for it, that is to say, when controls are shoddy, camera is crap, skill system is a joke, etc. etc.
When I find that I don't enjoy the game's lore enough to play it.
When a game's market has ultimately tanked beyond belief.
Edit: Also reasons that Hellkren posted


I think there are a perfect number of zones and the size of those zones work well with the game, besides I have possible expansions and/or patches that may add one or two int he future.

Spamming and botting are things you just can't avoid in an MMO. People cheat, you can't stop them just because you're ethically correct.

In regards to lack of content, the people complaining about lack of content blow through the actual content to get to the reward of the quest. How do you know there's content if you skip it?

Most of the people, if not all, that quit for these reasons have characters that haven't even touched level 40.


I hadn't even thought about people complaining about content. Anyone who's gotten to end game by now to nyerk about content obviously didn't take the time to appreciate what they were skipping through during the process of looking for what they skipped over... And.. other stuff that when read slowly makes sense.

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Old 11-01-2009, 02:32 AM   #24 (permalink)
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Some people don't like the abyss(PVP)? Hell even some people completely avoid it. Some people love it.
Some people love to kill the same monster a few thousand times. Good for you. Others fing hate it.

Lets say you like to grind cool. You hit 50. $hit I hate the abyss. End Subscription.
Hate the grind love the abyss? Do I spend countless hours and days playing a game that currently I can't stand. Can't speak for everyone but no thanks I can play other games that I actually enjoy.

People are going to leave. The botting/spamming isn't going to be the reason its just really annoying NCsoft wont fix it. 14 servers. Lets say a person is capable of monitoring 3 servers chat and banning accounts. 5 people for that and problem solved.

Another 7 people looking for bots. This isn't rocket science. Why the hell haven't they done this.


Levels 1-9 taught you how to play the game.
10-11 New area cool.
12-24 Grind.
25 Abyss! Cool!
26-30 Grind.
31 FireTemple and that sucked too
32-36 Grind
37 Speed Boots!
38-50 Grind


So all those levels of grinding for what? A upgrade/new skill? This game could be fun with 20 levels with PVP&Fort end game. The other 30 levels are not needed.

Last edited by Vatic; 11-01-2009 at 02:40 AM..
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Old 11-01-2009, 02:38 AM   #25 (permalink)
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Quote:
Originally Posted by Vatic View Post
Some people don't like the abyss(PVP)? Hell even some people completely avoid it. Some people love it.
Some people love to kill the same monster a few thousand times. Good for you. Others fing hate it.

Lets say you like to grind cool. You hit 50. nyerk I hate the abyss. End Subscription.
Hate the grind love the abyss? Do I spend countless hours and days playing a game that currently I can't stand. Can't speak for everyone but no thanks I can play other games that I actually enjoy.

People are going to leave. The botting/spamming can just push people to leave.


Levels 1-9 taught you how to play the game.
10-11 New area cool.
12-24 Grind.
25 Abyss! Cool!
26-30 Grind.
31 FireTemple and that sucked too
32-36 Grind
37 Speed Boots!
38-50 Grind


So all those levels of grinding for what? A upgrade/new skill? This game could be fun with 20 levels. The other 30 levels are not needed.
You've summarized every single MMO ever made. What's the point of killing X monsters for the sake of making a beef stew? Why can't I just have every single end game item and skill at level 1?

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Last edited by Versal; 11-01-2009 at 02:42 AM..
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Old 11-01-2009, 02:44 AM   #26 (permalink)
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Quote:
Originally Posted by Versal View Post
When a game is severely broken (i.e. glitches, broken pathfinding in AI).
When there isn't enough end game to satisfy me.
When I actually reach end game to see if excessive ganking and zerging is a definite problem.
When it's not fun for me to see my character fight.
When my experience feels as if I shouldn't be paying 15 dollars a month for it, that is to say, when controls are shoddy, camera is crap, skill system is a joke, etc. etc.
When I find that I don't enjoy the game's lore enough to play it.
When a game's market has ultimately tanked beyond belief.
Edit: Also reasons that Hellkren posted


I think there are a perfect number of zones and the size of those zones work well with the game, besides I have possible expansions and/or patches that may add one or two int he future.

Spamming and botting are things you just can't avoid in an MMO. People cheat, you can't stop them just because you're ethically correct.

In regards to lack of content, the people complaining about lack of content blow through the actual content to get to the reward of the quest. How do you know there's content if you skip it?

Most of the people, if not all, that quit for these reasons have characters that haven't even touched level 40.
Your argument is seriously, gigantically, in such a large way that I can't even begin to describe way, flawed.

"When it's not fun to see my character fight." = grind.

"When my experience feels as if I shouldn't be paying 15dollars a month for it = grind.

"When I find that I don't enjoy the game's lore enough to play it = who gives a **** about the story line/lore?

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and there its come another player and start kill my mobs....
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Old 11-01-2009, 02:46 AM   #27 (permalink)
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Actually all of those are legitimate reasons to quit this game.
this
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Old 11-01-2009, 02:48 AM   #28 (permalink)
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Quote:
Originally Posted by Matty View Post
Your argument is seriously, gigantically, in such a large way that I can't even begin to describe way, flawed.

"When it's not fun to see my character fight." = grind.

"When my experience feels as if I shouldn't be paying 15dollars a month for it = grind.

"When I find that I don't enjoy the game's lore enough to play it = who gives a **** about the story line/lore?
I mean when the animations aren't at all adequate to my expectations. Every MMO has grind. I repeat: ever MMO has grind. And I care about the story line/lore...it keeps me interested in the game. How is me not enjoying the storyline an example of a serious gigantic flaw in my argument? And by the way...IF YOU DONT CARE ABOUT THE STORY THEN YOU'RE GRINDING DUMBASS.

Edit:

Maybe I should dive into "when it's not fun to see my character fight" to allow you to understand why I would want to quit over that reason. The overall look of my character is quite important to me, as well as how he looks when fighting...if I pay 15 dollars a month and see my character with attack animations like that of Runescape, I would generally not pay for it, as I can just play Runescape instead (lol). In light of that point, I would like to tie that to "When my experience feels as if I shouldn't be paying 15 dollars a month for it." Sorry for the confusion :]

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Last edited by Versal; 11-01-2009 at 02:57 AM..
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Old 11-01-2009, 02:56 AM   #29 (permalink)
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Quote:
Originally Posted by Versal View Post
I mean when the animations aren't at all adequate to my expectations. Every MMO has grind. I repeat: ever MMO has grind. And I care about the story line/lore...it keeps me interested in the game. How is me not enjoying the storyline an example of a serious gigantic flaw in my argument? And btw...IF YOU DONT CARE ABOUT THE STORY THEN YOU'RE GRINDING DUMBASS.
The storyline in every single MMO in the history of MMO's has been ****. If you want storyline go play a real RPG. I agree that every MMO has grind, but not every MMO has 5 straight levels of grind (Kaiden HQ/LC). Oh and then after those 5 levels are over....guess what? You get to grind out a couple more levels in instances for skill books and stigmas!

Then after that!? Guess what!?

You get to grind out 45-50 cause this game has absolutely no content post level 36!

I can't wait!

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and there its come another player and start kill my mobs....
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Old 11-01-2009, 02:57 AM   #30 (permalink)
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Do you grind when you figure new things out? No. Just starting the game is no grind (ex lv1-9). Going to a new map for a lvl isnt. Going to the abyss wasn't(PVP). Going to a fort raid wasnt. Going to an dungeon wasn't either. Doing these things for the first time was fun. PVP & Forts are fun because it changes, fights with people are never the same. You don't need an elaborate storyline just good vs evil.

Edit:
Your character fight, depends on the game engine. Besides the memory crashes and the .dll error that they still haven't fixed. The game does look nice. No argument there.

Last edited by Vatic; 11-01-2009 at 02:59 AM..
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