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Old 04-14-2008, 01:20 PM   #136 (permalink)
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Question

How do you feel about the music changing whenever you step into a building and then when you step out, the previous one restarts? Isn't it tedious and irritating?

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Old 04-14-2008, 01:33 PM   #137 (permalink)
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Originally Posted by Vydos View Post
Did you find out about spiritmaster fly thing? I know it's hard to keep track with all these questions
Check out spiritmasters forum. I've posted there about questions regarding spiritmaster. Under "My concerns" By Aggero.

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Originally Posted by Bretta View Post
hey i was just wondering, but how exactly are the chanters in the game so far? are they more like the prophet of L2 or more along the lines of a paladin in WoW? basically are they just a buffbot class or does it seem as though they have an actual use in pvp/pve?
Check out chanters forum.

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Originally Posted by Sovrath View Post
Hey, thanks to you both for answering these questions. I'm surprised no one has asked this as of yet (Or I haven't seen it) but can you elaborate more on the pvp system? Both in the Abyss and when one is not in the abyss?

Things like "how often do the portals between both sides open? How long? Are they always in the same place? Anything about the sieges in the abyss?

Again, thanks for your answers!
No one knows anything about the Abyss zone atm. I tried to fly to the abyss entrance on top of Berteron fortress but doesn't do anything for me so I am assuming at certain level I will have to do some quest to be attuned to enter abyss. I think killing between factions outside of abyss is just.. plain ganking with out any rewards I believe. If you pvp in abyss you get rankings like pre-bc WoW.

About the siege.. there are castles and fortresses in abyss that guilds can take over, unlike Lineage 2 though there won't be a "scheduled siege time every 2 weeks" or whatever. They said something about it's shedule is 24 hours but I am not sure if they were saying castles/fortresses in abyss can be attacked 24/7, or 24 hours after new guild took over the fortress, or there is a scheduled reset timer everyday like how WoW's level 70 heroic instances gets reset everyday at scheduled time.

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Originally Posted by Zinrae View Post
Well maybe once you accept it, it gets taken down from the bulletin, so no one else will take it as a quest. Then it would have to expire after a fairly short period of time though, so if someone didn't do it quickly, it would be open for someone else to do.

Sounds pretty much like a system to commision crafters to make stuff for you, which I think is pretty neat .
1 thing that we don't know EXACTLY at this time is if it's actually from players or not, the request type of quests. These types of quests can be obtained, only (maybe not, since I haven't been to every towns and places in this game yet) from profession masters in Elysium and Pandemonium, I was unable to check if these quests were indeed from players or just random crap given from the profession masters to give players some works to do for exp. Also..... sorry but I can't remember whether the profession master also had this option to add the request for crafted items or not. :\ I will check it out tonight once server is up.

Last edited by Irisviel; 04-14-2008 at 04:05 PM.. Reason: Automerged Doublepost
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Old 04-14-2008, 03:57 PM   #138 (permalink)
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Originally Posted by Zinrae View Post
No, because he said it's a quest given by a player, who probably won't want to buy 50 of the thing he's asking for.
whoops, i completely missed the player reference...

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Originally Posted by Irisviel View Post
1 thing that we don't know EXACTLY at this time is if it's actually from players or not, the request type of quests. These types of quests can be obtained, only from profession masters in Elysium and Pandemonium, I was unable to check if these quests were indeed from players or just random crap given from the profession masters to give players some works to do for exp. Also..... sorry but I can't remember whether the profession master also had this option to add the request for crafted items or not. : I will check it out tonight once server is up.
thanks! it seems odd (and kind of impractical) to have a quest initiated by another player... i would wager this is an NPC related quest (from the profession masters)... if thats the case, then my original response stands...

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Old 04-14-2008, 04:10 PM   #139 (permalink)
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I have an other question:

Are mobs moving around their spot, or just standing in one place, waitin for an attack?

Do they have aggro-circles?

In a chinese article theyve mentioned Self-revival stones. How common drop they are? (hope its really-really-really rare), coz it could ruin Cleric and other classes with rez skills.

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Old 04-14-2008, 05:00 PM   #140 (permalink)
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Last edited by Shilenne; 04-15-2008 at 01:49 AM..
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Old 04-14-2008, 05:07 PM   #141 (permalink)
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Thank you!

Also, id like to ask about Death Penaulty.

How long does it last and what stats does it modify/decrease?

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Old 04-14-2008, 05:26 PM   #142 (permalink)
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Character: Monkey D. Luffy
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My questions seem to get heavily ignored -.-,

Question

How do you feel about the music changing whenever you step into a building and then when you step out, the previous one restarts? Isn't it tedious and irritating?

Edit: Oh... lol, never mind.

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Last edited by Midgarsormr; 04-14-2008 at 05:31 PM..
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Old 04-14-2008, 05:55 PM   #143 (permalink)
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Quote:
Originally Posted by Midgarsormr View Post
My questions seem to get heavily ignored -.-,

Question

How do you feel about the music changing whenever you step into a building and then when you step out, the previous one restarts? Isn't it tedious and irritating?

Edit: Oh... lol, never mind.
You asked same question on general forum, so I replied there instead.
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Old 04-14-2008, 07:02 PM   #144 (permalink)
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Question for your Irisviel or any other that is in the korean beta test.

I have seen alot of people complaining about poor server stability, can you comment on how the servers performed between CBT1 and CBT2?

Also, do you have any idea of how many concurrent users there are?
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Old 04-14-2008, 07:41 PM   #145 (permalink)
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I wasn't in closed beta 1 so I have no idea. I am not sure how many they picked for closed beta 1 but closed beta 2 is filled with 7k randomly chosen(i am in this group), closed beta 1 testers + their friends. I'd say around 12k-15k roughly? If they had 4k people for closed beta 1 then 4k people had invitation to bring in their friends.
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Old 04-14-2008, 09:45 PM   #146 (permalink)
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Thanks Irisviel, is there just one server up at the moment or is there several to choose from?
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Old 04-14-2008, 10:24 PM   #147 (permalink)
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Many thanks for sharing all the info!

I'd be curious to know how Clerics are doing in CB2, if you find out more about them
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Old 04-15-2008, 12:07 AM   #148 (permalink)
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Old 04-15-2008, 02:22 AM   #149 (permalink)
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Quote:
Originally Posted by Zinrae View Post
Well maybe once you accept it, it gets taken down from the bulletin, so no one else will take it as a quest. Then it would have to expire after a fairly short period of time though, so if someone didn't do it quickly, it would be open for someone else to do.

Sounds pretty much like a system to commision crafters to make stuff for you, which I think is pretty neat .
Hey guys, sorry to say this but apparently that info wasn't true. According to closed beta test 1 players, those quests are given by Profession Masters just to increase your profession skill and earn some money, not sure about EXP though. Shilenne and I heard the wrong info(god damn jerks for telling us false info!!), we should've confirm before posting anything here once again sorry!

Well I could've test it on my own tbh but... whenever I visit Elysium, I can't seem to remember what I should do before leaving other then to learn new spells.

Last edited by Irisviel; 04-15-2008 at 08:15 AM.. Reason: Automerged Doublepost
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Old 04-15-2008, 08:13 AM   #150 (permalink)
 
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No problem. It's not the big of a deal, the idea is still a good one even if it's just random stuff done by an NPC.
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