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Old 04-13-2008, 02:53 AM   #61 (permalink)
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Originally Posted by Irisviel View Post
there are many robes from vendors, mobs and tailoring. but weapons... i am not even sure if sorc can use other weapons such as sword or dagger or staff... sorc's default weapon is a spell book. my sorc is level 15 now and i am still using the book and have no idea if it's possible for me to learn new weapon skills. people said it might be possible with stigma system but no one knows since no one found stigma yet. there are level requirements for items.
I read somewhere that mages will be able to use orbs also but orb is probably spiritmasters default weapon... Anyway does books differ in looks or all of them look exactly the same. What bonuses they give? ty for your replies btw
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Old 04-13-2008, 03:03 AM   #62 (permalink)
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some are simliar in looks, but mostly different. well, books usually have mana bonus, magic defence, auto attack damage etc. rare ones got better stats of course as in could have some life bonus along with mana etc. and yes orb is spiritmaster's default weapon.
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Old 04-13-2008, 03:28 AM   #63 (permalink)
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w00t good stuff! Thanks!
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Old 04-13-2008, 04:41 AM   #64 (permalink)
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wow this is great! (my first post on the new curse site ). To be honest me and a friend of mine decided to go back to WoW till Aion comes out and in the process I almost forgot about Aion, but this has re-kindled my intrest. Obviously coming straight from WoW I have some comparison questions.

As I have seen on many screenshots there only seems to be one skillbar. Are you constrained to a finite amount of skills on your bar like Guild Wars? Or can the UI enable you to create more slots to almost litteraly fill your screen with skills, like on WoW? or are there too few skills to tell atm because of the level?

Also how do you learn new skills? Do they just pop up on your skillbar like on EQII or do you have to go learn them?

Finnaly, the quests. How open ended are they? Do they litteraly tell you the exact spot to go, like on Guild Wars? Or do they give a useless description like on Runescape? Or do they give you the general area, like on WoW?

That's all, thanks
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Old 04-13-2008, 04:44 AM   #65 (permalink)
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Originally Posted by phoenix360 View Post
As I have seen on many screenshots there only seems to be one skillbar. Are you constrained to a finite amount of skills on your bar like Guild Wars? Or can the UI enable you to create more slots to almost litteraly fill your screen with skills, like on WoW?

Also how do you learn new skills?


You obviously need to see more, lots of them have 2 or 3 slots on it

There will be 80+ skills / class, so.....

Skills can be obtained by quests and from NPCs (cost money).
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Old 04-13-2008, 05:00 AM   #66 (permalink)
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Originally Posted by lyankyj View Post
You obviously need to see more, lots of them have 2 or 3 slots on it

There will be 80+ skills / class, so.....

Skills can be obtained by quests and from NPCs (cost money).
Perfect, thanks I'm officially back on the Aion side! Once this game comes out I'm going to desert WoW without a second thought
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Old 04-13-2008, 05:04 AM   #67 (permalink)
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There is only one thing I wonder about Aion, and I doubt either of these lucky testers can answer it since everyone seems to be pretty low level.

I love PvP, but I am pretty obsessive when it comes to PvE (I am the person that HAS to have THE best gear, even if it's ugly, if it gives me a stat boost, I'm all for it lol). I noticed that Aion has Instances/Raids like WoW, and they put in the Bind on Pickup system to prevent farming/overpricing of the end-game gear, great so far.

But honestly, how vast do you see end-game PvE Aion being? I hear a LOT about the Abyss and that's fine and all, but I wonder how much PvE end-game content Aion is going to have.

I suppose we'll find out someday, closer to retail Aion when more people are testing the upper levels, unless we already have some info I dunno about?

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Old 04-13-2008, 05:49 AM   #68 (permalink)
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Do not hold me to this, but I've had Iris ask that question on the korean official forums. Some of the answers he received from the other players (that are higher ranked or chosen for previous beta) are that there will be a lot of end game content, and they'll be lore relative (draconic raid bosses? outdoor ones and indoor ones?) The Abyss is the high level zone where all this PVP PVE end game will happen at. As of current though t hey did not release specific details on the end game content, just that there will be that aspect in the game and they're working on it currently

Quote:
Originally Posted by phoenix360 View Post
wow this is great! (my first post on the new curse site ).
As I have seen on many screenshots there only seems to be one skillbar. Are you constrained to a finite amount of skills on your bar like Guild Wars? Or can the UI enable you to create more slots to almost litteraly fill your screen with skills, like on WoW? or are there too few skills to tell atm because of the level?

Also how do you learn new skills? Do they just pop up on your skillbar like on EQII or do you have to go learn them?

Finnaly, the quests. How open ended are they? Do they litteraly tell you the exact spot to go, like on Guild Wars? Or do they give a useless description like on Runescape? Or do they give you the general area, like on WoW?

That's all, thanks
Skillbar, from what I've seen there are 4, and yes, you can bind them to whatever you want, there's an options in interface to change bindings for everything. Iris didn't bind as much as I did on assasin so you might be able to see from that better.

Skills are purchased as books (or sometimes drops off mobs) then you pretty much right click to use it and it's learned. Most low level skills will be purchased though. It's kind of similar with the system in L2? From what I remember at least.

Quests. If it's a delivery quest to a certain NPC, you CAN click on tooltip which sometimes will have a map and a red dot on the map of where he's at. If it's a hunting quest, it'll put a dot at the general area of where you can find the mobs. Sometimes, if it's something that you have to find, it won't show you anything on the map. But from the quest log it'll give a rough idea of where you should be heading and what you should be looking for. I have to admit the maps help, since I have to guess all the korean words there are =p.

Last edited by Shilenne; 04-13-2008 at 05:54 AM.. Reason: Automerged Doublepost
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Old 04-13-2008, 06:18 AM   #69 (permalink)
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Great info and pictures. Keep them up.
I have a question too or it is rather a question a friend asked.
How does flying with spiritmaster work? I mean, can the elementals fly too or do they stay on the floor and unable to attack airborn PC's. Or do they stay on the floor but still are able to attack the person in the sky?
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Old 04-13-2008, 08:08 AM   #70 (permalink)
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Would be awsome if youre spirit morphs into an air form or something like that. I have a question 2 is vendor gear any good? Or do you usually use the gear from q and drops from mobs? thanks for a replies
btw the game look rather good whit not a that endgame pc :P

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Old 04-13-2008, 08:30 AM   #71 (permalink)
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Taking ages to download, still 20 hours away. Iris maybe you can give me some translating help when its done to get me going.
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Old 04-13-2008, 09:17 AM   #72 (permalink)
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Quote:
Originally Posted by Vydos View Post
Great info and pictures. Keep them up.
I have a question too or it is rather a question a friend asked.
How does flying with spiritmaster work? I mean, can the elementals fly too or do they stay on the floor and unable to attack airborn PC's. Or do they stay on the floor but still are able to attack the person in the sky?
hmm.. i actually have no idea about this one. i will ask some spiritmaster later.

Quote:
Originally Posted by Lifaen View Post
Would be awsome if youre spirit morphs into an air form or something like that. I have a question 2 is vendor gear any good? Or do you usually use the gear from q and drops from mobs? thanks for a replies
btw the game look rather good whit not a that endgame pc :P

Lifaen
vendor gears are pretty decent and useable unlike WoW. i do buy vendor gears sometimes, though i usually look for green gears from auction house instead. quest rewards are pretty decent too.
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Last edited by Irisviel; 04-13-2008 at 09:21 AM.. Reason: Automerged Doublepost
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Old 04-13-2008, 11:01 AM   #73 (permalink)
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Quote:
Originally Posted by Irisviel View Post
vendor gears are pretty decent and useable unlike WoW. i do buy vendor gears sometimes, though i usually look for green gears from auction house instead. quest rewards are pretty decent too.
It's good to hear that vendor gear/quest rewards are actually usable to some extent (Yall don't have any idea on how good "high end" vendor is). You mention the auction house and it made me wonder, how is the money situation? Do you find yourself easily able to buy whatever you need whenever, or do you still need to save up a little bit for your shiny new weapons and armor?
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Old 04-13-2008, 11:36 AM   #74 (permalink)
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What is this? Is it just a mode of transportation, or is it a wing upgrade? Sorry if this question has been asked/answered.
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Old 04-13-2008, 11:39 AM   #75 (permalink)
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It's some sort of phoenix thing you get to use for short distance set path air travel™ before you get your wings.
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