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Old 05-14-2008, 09:31 AM   54 links from elsewhere to this Post. Click to view. #1 (permalink)
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CBT 3 Information & Community Watch #2

The following translation was done by AionSource.com member tylendel. It contains information about Closed Beta 3 and much more. Answers are given by the Aion Development/NCsoft Studio 5 team and originally posted on Korean sites.

As always, click "Show" to see the content.

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Q: What is the focus of CBT3? Will characters and other information from CBT2 be deleted?
A: The focus will be on the Abyss, thus CBT2 data will not be deleted.

Q: Is the Abyss completed?
A: It is completed and will be revealed during CBT3. There will be testing of the details of the timed portals (rifts) also.

Q: Will new areas be unveiled?
A: Yes, several, including previously seen areas that were revealed in 2006. However these areas have been heavily altered and look vastly different from their original looks then.

Q: Many players are concerned that there is lack of content in the game. How will this be addressed?
A: The information released thus far is not the full content of the game. The areas released are only those requiring testing. There will be more content for players to experience when the game is officially released.
Also, the two new areas and the single Abyss area to be released in CBT3 contain a large number of quests and content, allowing players level 34 or more to be challenged, hence this should not be a problem.

Q: What is the reason why Asmodeans level faster than Elyos?
A: As stated in a previous interview, Asmodeans level fast in early game but after mid-game will face harder leveling. There will be penalties when attacking mobs with a significant level difference and lastly, the time required for both races to reach level 50 will be the same.
However, due to players' interests, the Elyos population is almost sure to be larger. Fewer leveling grounds and other reasons will cause players to feel that they are leveling more slowly.
Some people will think 'Since Asmodeans level faster, they will possess better skills more quickly and be able to complete higher level quests with better rewards. Wouldn't that mean they will reach the level cap faster than the Elyos?' However, Aion is not a game with quests at its core (the Abyss is core). The Asmodean population will be relatively smaller, with the same amount of experience required to gain levels, the time both races will take to reach the level cap will be the same.

Q: What is the lowest hardware specification for the best effects?
A: We hope that a GeForce 5700 series card or equivalent will be sufficient to play.

Q: What is the significance of the main quest?
A: The main quest serves to allow players to fully experience the world of Aion and its storyline via quests, as well as the special background stories and history of each locale.

Q: Regarding the time limit on aerial combat, how are you considering it?
A: We consider aerial combat as a type of battle skill used to aid in normal battle, hence there is a time limit to it. There will not be unlimited aerial battles, and there are no plans to have an arena for unlimited aerial battles.

Q: How are you handling the differences between the Elyos and Asmodeans?
A: As character levels increase, they will learn race specific skills. Thus, despite being the same class, depending on the difference in skills, players will get a different experience in combat.

Q: What is the usefulness of Abyss points?
A: They will be able to be used to purchase items in the future and when players gain higher levels, they can use these points to purchase special skills.

Q: Why is the one revealed Abyss zone divided into three areas? What is the difference between these areas?
A: The difficulty level in these areas is not significant, the main difference lies in their content, with some with more PvE content and others with more Fortress content.
Currently, characters of level 25 or more may enter the Abyss. The area is a large mixed PvP and PvE hunting ground. As players need to handle threats from all angles, the difficulty level is expected to be harder than one imagines but the rewards for hunting here are higher as well.

Q: How does one enter the Abyss?
A: There are teleport points for every Fortress in the Abyss as planned. Once the Fortress is conquered, there can be new teleport points opened from normal areas into the Abyss.

Q: Where does the crafting system stand now?
A: The crafting system will unveil its abilities as character levels increase, like all the other systems. There are areas where players will excel in at each level.
For example, the basic food from the cooking system may not help with leveling at lower levels but as levels increase, the complicated food will help characters significantly with increasing their abilities.

Q: How is the planned balancing being carried out?
A: Few games are able to fully balance all their classes, WoW is no exception. The main focus now is to ensure that all classes will be able to play smoothly throughout the game. Corrections will continuously be carried out and complete balancing is only expected during the official open beta.
The DP system is not meant for a one-hit kill during PvP but is to allow stronger and cooler attacks when dealing with mobs.

Q: The planned changes for each class are?
A: - Ranger: Will not be weakened. Skills to be maintained but changes will be done in terms of damage and negative effects able to be done on other classes.
- Assassin: Improvement to be done on PvP as there is little performance of the class during PvP
- Cleric/Chanter: Improved attack abilities, allowing for soloing. Attack damage and skills are to be added.
- Spiritmaster: Compared to increasing their nuking ability, we will be increasing their reliance on their summons.
- Templar/Gladiator: As previously stated, a skill to allow for instantenously increasing speed will be added, for increased battle ability in PvP and PvE.

All classes will be adjusted on as appropriate and will not be weakened as much as possible. Plans are to increase the number of skills to reach a balance rather than removing current skills.

Q: When is the next CBT trial?
A: It is estimated that CBT3 will start in late June/early July. We are still in the midst of preparing various game features.

Sources:
¾ÆÀÌ¿ÂÁ¶¼±


Community Watch #2

Seven days have passed since the first AionSource.com Community Watch. We now present you with the second edition! Do not forget to spread the word of Aion and AionSource.com to all your MMO-interested friends and family. We strive to be the best Aion (fan)site there is and it's only because of you, the users, that we continue to grow and prosper. If you have anything to rant or rave about, not to mention suggestions and/or questions, please head over to the Site Feedback section of our forum and post away. We appreciate to hear from everyone, don't be afraid. Criticism is what helps. Nothing and no one is perfect.

If you have any topics you'd like to see showcased in the Community Watch, please send me a PM and we can take it from there. Since this is a new project, be gentle with me please. Any feedback is greatly appreciated and I encourage everyone to tell us what you think of our Community Watch.

Again, click "Show" to see the content.

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Suggestion Cycle #5 Nominations is the fifth thread listing nominations for the best suggestions made to Aion.

Some day in the future, when Aion has been out for a year or two discuss what will happen to Aion awhile after it's been out and what you'd like to see happen.

How important is roleplaying to you? is self-explaining.

If I ruled the world
is an interesting thread, share your wildest MMO fantasies, mainly for Aion though.

NCSOFT & Server Population Management is a hot topic. We all see MMO's grow with patches and expansions and some servers turn into ghost towns, how will this be dealt with?

"Ventrilo" for Aion? NCSoft and Vivox Partner For High-Quality Voice

What's the Bot control plan?

While waiting for Aion you might want to check out the enormous amount of Free to Play MMO's out there. This thread should help: Best Free to Play MMO?

Aliens real? What's going on? Is actually a very insightful thread. You be the judge.


The AionSource.com Wiki needs your love

We need all help you can offer to further enhance the wiki here at AionSource.com. Contact Mark via PM if you have any wicked ideas on your mind. Also, check out the previous news by Mark for more information. Main Page Suggestion Thread is another topic that is worth checking out. A big thank you to those of you that are contributing or have. Also, thanks in advance to everyone that planning on lending a helping hand. Together we can build the most comprehensive Aion wiki there is!

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Old 05-14-2008, 12:16 PM   #2 (permalink)
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If you are interested in submitting suggestions for the Wiki, click on the first link in my signature.
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Old 05-14-2008, 01:42 PM   #3 (permalink)
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grr, where is the grind part? guess it was just a miss interpretation from the other translation
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Old 05-14-2008, 02:00 PM   #4 (permalink)
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Good job tylendel!

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Old 05-14-2008, 02:13 PM   #5 (permalink)
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hehehe, I just love the smell of new information about Aion!

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Old 05-14-2008, 03:33 PM   #6 (permalink)
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I'm making a guess that its for korealand..... QQ

random concept that I just thought of while thinking of the abyss.

There should be like fields of rune magic near castles in which if you gather a bunch of the same class, you can do something crazy. (descriptive aint it?)


ex: you get 10 spiritmasters lined up around the circle to channel a spell that summons a colossal version of an elemental. that is controlled based on a random pick of the channelers. it runs around and presents a huge threat to the castle for castle wars while, the defenses scramble to try and disrupt their casting.

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Old 05-14-2008, 06:55 PM   #7 (permalink)
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Thank you Tylendel.
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Old 05-14-2008, 07:17 PM   #8 (permalink)
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Pure awsomeness ^_^, Thanks Zyuu ^_^.

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Old 05-14-2008, 07:26 PM   #9 (permalink)
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Updated news with AznKenshin's thread.

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Old 05-14-2008, 09:54 PM   #10 (permalink)
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Quote:
Originally Posted by Zyuu View Post
Updated news with AznKenshin's thread.
Hooah. Time to read some suggestions!
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Old 05-14-2008, 11:37 PM   #11 (permalink)
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thanks for the translation, tylendel!
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Old 05-19-2008, 04:34 PM   #12 (permalink)
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At this time, I am accepting all suggestions for the Wiki Main Page, including design and content!

You may do so here: http://www.aionsource.com/forum/wiki...on-thread.html
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Old 06-16-2008, 10:21 PM   #13 (permalink)
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plaync - AION :: 공지사í•*
CBT#3 is already announced, I don't know where to post, sorry, your board get many rules for me -.-.
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Old 06-16-2008, 10:25 PM   #14 (permalink)
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plaync - AION :: 공지사í•*
CBT#3 is already announced, I don't know where to post, sorry, your board get many rules for me -.-.
We want a translation!

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Old 06-16-2008, 10:37 PM   #15 (permalink)
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It's actually quite self explanatory, I could understand the whole thing through Google Translator (At least, I think so)
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Hello. Aion your family.



The third season schedule and Aion close beta testing and feedback on how we will notify you about the system.





1. Progress schedule


Season 3 is Tuesday, July 1 through Sunday, July 20 will carry up to three weeks.

Detailed test schedule is as follows.



-- Tues-Fri: 16:00 to 23:00 until
-- Saturday to 23:00 Sunday to 11:00
-- March: The server checks for stabilization



For more information, juchabyeol each test is updated every Monday, Assistant chamjohaeju test, please.





Two. Test target


Existing power tester detailed procedures without the participation of the season, you can even separate, new testers will have the right to recommend one.


Friends referral is Wednesday, June 18 through Monday, June 23 is scheduled to proceed.
* For more information, a friend suggested related notifies future plans.



In addition to further draw over 3000 testers seonbalhae Wednesday, June 25 will be announced at 2:00 pm.



After account creation website Aion PlayNC integrated in a simple questionnaire and agree to participate in the proceedings can apply for Aion testers. Only one completed application for testers testers simply to draw additional Shimada.

Creating <PlayNC tonghapgyejeong barogagi>




Three. Test content


Through three seasons Aion is centered on the core keontencheuin eobiseu RvR and one character's growth through the second half level, and the server load will be determined.



Key changes


(1) Cloth / maui gyeokjeonji eobiseu is added will be fierce.
When the level is 25 eobiseu Quest through the entrance. Flying in from all areas eobiseu and nurturing character and the former fort, including both RvR.


(2) level has been changed to limit this to 40, will be added to related content.


(3) initialization information skills
Vocational skills and abilities of each skill tree has changed. The existing character of the play is normal, but as it was difficult to judge, inevitably decided to initialize a skill information. Only the appropriate skill level they have already achieved so that we can easily achieve. For more information, please visit the update bulletin.


(4) production, Quest, items, UI modification of the content, including games that are scheduled to be applied.



The third season * For more information about the major update is planned for later notifies.





Four. Feedback System


As with your existing game tester and a Web poll surveys, discussion boards, including passage through the various opinions can be passed. In addition, third season at FGI (Focus Group Interview / jwadamhoe) through online stories can be divided motdahan planned to spare.


* For more information, related jwadamhoe notify future plans.


Are your comments and questions about an improvement in the internal notes through gaebalsil After serious discussions we'll answer.



I always do my best team is Aion need be.



Thank you.

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