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#47 (permalink) |
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Supreme Commander
Join Date: Feb 2008
Location: Vancouver! - Canada
Blog Entries: 2
Thanks: 12
Thanked 10 Times in 10 Posts
Character: Kaldur
Class: Assassin
Legion: Aetherian Syndicate
Race: Asmodians
Server: Lumiel
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I wouldn't expect less of a macro system. Very cool.
![]() __________________ Destiny is implacable ---/---/---@
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#48 (permalink) |
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Star Officer
Join Date: Nov 2008
Location: Oregon, USA
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Spiritmaster
Legion: Kindred of the Damned
Race: Asmodians
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FFXI had a very verbose macro system similar to that and the goldfarmers were just as dependent on external botting programs in that game as they were in WoW.
Some things I feel will probably work out better when timed by hand though. The only time I think you can really do an automated mob kill is if you're a ranged character fighting melee mobs, start at max distance, use a snare and chain some nukes, stun the mob when it reaches you and finish it, or something similar. Either way there has to be checks and balances written into the game to prevent abuse. |
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#49 (permalink) |
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Officer
Join Date: Jul 2007
Location: Somewhere near a Spanish beach :)
Thanks: 0
Thanked 1 Time in 1 Post
Race: Elyos
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Macro tutorial in korean.
No idea what the article says (although you can use an online translator a get a grasp of it ). It seems an extended version of the macro system in Lineage, though.__________________ Sorry for my bad English.
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#50 (permalink) |
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Officer
Join Date: Sep 2007
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
Server: Ariel
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L2 has a poor macro system, it's very limited (nowhere near 255 charters), Aion looks much better. I like WoW macros mainly because I can write them outside of a game and then copy/paste in game to make macro. This way it's very easy to share macros by posting them on forums.
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). It seems an extended version of the macro system in Lineage, though.




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