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#1 (permalink) |
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Curse.com
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Letter to Ncsoft Korea
I've been following Aion for nearly 2 years and I am now about to reach level 41 as a Cleric. I've been playing MMOs for nearly 9 years now.
Needless to say, I'm also the founder of Curse. Regardless of that, there are three issues I want to bring to the front page today that need to be addressed or this game will end up being a 300k subscriber game within 6 months, not the one-million+ subscriber game it should be. Facts:
Problems and Solutions Leveling Curve:
Solutions:
Fortress Crashes: Where is the communication NCsoft? This is probably the top priority for the Korean engineering team. Why not talk about it? At this point it's useless to go to sieges if you have a high end pc, as you'll just chain crash. Funnily enough, low-end machines seem to be exempt from this most of the time. Solution: All the engineering staff should be working on this along with NCWest providing far more communication regarding progress/changes/fixes. This is a game breaking bug. Spammers and bots The latest patch reduced the amount of spam for sure. Good job guys, but we are still getting a few an hour. There is a decent amount of bots on all servers. It's really upsetting to see them, but yet fun to kill them. Solution: 24/7 GM support. A spammer should be banned within 1 hour. Require level 20 for /1 and /3 chats. Develop an in house anti-cheat program, this will benefit all your games. Itemization of NTC, Fire Temple, Alchamia and Steel Rake: When it takes 5-15 hours to level up, getting a nice blue drop is like getting your mother to buy you candy when you are a kid. It motivates you a lot. Long character progression in leveling should also translate to progression in itemization . There are no excuses that you can't get decent gear from these instances(at least 1-2 blues a run for the group and a gold 20% of the time.) Solution: Revisit the itemization of all instances pre-50. Addons: No offense, but the UI is poor. The chat is very not user friendly. Targeting sucks and is buggy, especially as a healer it will drive you nuts. Solution: Please bring UI addons faster and let thousands of volunteer developers fix it for you. Make sure the API is limited, so addons don't play for you like vanilla WoW. In conclusion, the level curve needs to be tweaked and the grind needs to be reduced. Group play needs to be encouraged and players need to have the ability to make choices. Greater communication with the community needs to be established and maintained. UI addons need to be pushed along with itemization improvement throughout 20-45. One sticking point for western players is certainly spammers and bots, NCWest's stance on this needs to be far stronger. Ncsoft Korea, you have not won in the west yet. Please look at these issues that are not considered end game for you in Korea if you want to win here. |
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#2 (permalink) |
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Lieutenant
Join Date: May 2009
Location: Iraq
Thanks: 1
Thanked 24 Times in 8 Posts
Character: Aleste
Class: Ranger
Race: Asmodians
Server: Spatalos
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Nice to see the staff (or in this case: Management) actually participate in forwarding feedback. Hopefully, there are some Korean Devs lurking in here and taking the time to read this. Although i agree with the general analysis, i disagree with some of the suggested solutions.
Here are some game aspects of Aion that i believe require some adjustments or further development* In the Short-term ( 30 to 45 days ) Issue 1: Smooth the leveling curve Solutions suggested: -XP gained from normal mobs remains unchanged -Total XP gained from Elite mobs remains Unchanged -XP gained while in a Group is adjusted to 40% for Elite mobs and 25% for Normal mobs -Exp gained from completing Mission quests needs to increase by 100% for LVL 11 - 19 regions Rational: There is a steep increase in leveling difficulty at the 18 - 20 level range. An increase in Exp from Mission quests, combined with better Group EXP distribution will normalize the leveling curve and encourage Grouping. Better Group EXP will also alleviate many of the Grind complaints at later levels. Group grinding is a social experience, Solo grinding is not. Issue 2: Better handling of Bot reports and in-game spam Issue 3: Fix crashes that some people are suffering Points 2 and 3 are already well explained by the OP. In the Mid-term ( 75 to 90 days ) Issue 1: Lack of instances at the low to low-mid level range Solutions suggested: -"Barring the Gate" Mission quest for lvl10 Elyos and its Asmodian equivilant should be re-worked into a PvE instance. With mild difficulty, 2 or 3 Fun-bosses, and improved Loot. -The final Mission Quests in Altgard and Verteron should be reworked into a PvE instance. With medium difficulty, 3 to 4 Bosses, improved loot. And introduction of the Balaur in a more challenging way than how it is currently. namely: Elyos: Sealing the Abyss gate Asmodians: Crushing the Conspiracy Some of the lvl19 pre-final Missions may be adjusted to be finished in the reworked instances. -Introduce a New instance for level range 22 - 24, with medium difficulty, 2 to 3 smartly scripted bosses, improved loot, and introduce some story elements. Players of the opposite faction may have quests that can be finished by entering the other factions instance. Rational: Reworking current quests requires less development time and costs less than introducing new instances. This will increase the number of PvE instances from the current 'None' to 3 at the low to low-mid level range Issue 2: General interface improvements -Find solutions to healer complaints. -Smarter 'Select nearest enemy' function -All of the UI components should be individually customizable -An option to allow Full-detail player models in in the UI tab should be introduced as opposed to current low-quality ones. -More options to control and Pan the camera during different actions (Flying... etc) -Better Hotkey/Keybind system, Space should function as default for Jumping, and Vertical flying while in flight mode. Issue 3: Introduce some new end-game content *Will fill when i have some practical ideas* Last edited by Aleste; 10-21-2009 at 09:18 AM.. |
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#3 (permalink) | |
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General
Join Date: Jul 2009
Location: Adelaide, South Australia
Thanks: 0
Thanked 15 Times in 11 Posts
Class: Templar
Race: Undecided
Server: Undecided
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Quote:
When the spammers realise they can't use global chat till lvl20, they'll start setting up bots to lvl up to the threshold.. and since they'll realise those bots will be deleted fairly quickly, they'll organise trains and trains of bots to step up to fill the gap left by the fallen comrade. So the end result is a starting zone of bots killstealing everything in site just so they can constantly advertise their cretenious services. Last edited by airtonix; 10-20-2009 at 04:21 AM.. |
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#4 (permalink) |
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Soldier
Join Date: May 2009
Location: UK
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Skyelight
Class: Assassin
Race: Elyos
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while i do agree you have to comend the effort thus far, they ARE upping exp in some quests next mini patch and the West team are trying their best with the chat. Sure Aion right now is a massive time sink but i recon with a few patchs we will see change for the better... maybe then you wont have to spend days and days mastering your professions, or lose brain cells over grinding the same mob for hours on end.
__________________ ![]() "Mike if you want to be successful in life, dont bother, because your a retard".
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#5 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: Toronto, ON
Thanks: 4
Thanked 7 Times in 7 Posts
Character: risk
Class: Assassin
Legion: Knights of Shadow
Race: Asmodians
Server: Zikel
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/agree
go go ncsoft! |
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#6 (permalink) |
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Officer
Join Date: Jun 2009
Location: Martinsburg, WV
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Tinytankette
Class: Templar
Legion: Utopian Knights
Race: Asmodians
Server: Triniel
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Read it some valid points some not so valid points.
You contradict yourself, you say it takes 15-20 days to go from 1-50 then you say that the grind is to bad and want them to raise the XP to make it even faster no thanks. Level caps should take time and effort to achieve and the grind isn't bad to me almost no exsistant in the lower levels I've done 1-35 on a Spiritmaster, and 1-30 on a Templar never once have I ran out of quest or things that I can do for experience. I played the Chinese Aion on Version 1.0 and did 1-37 on a Cleric and I can assure you that it was MUCH worse then what they have given us at launch for NA/EU. __________________ ![]() "The truth is the truth. All you can do is live with it." -Drummer/Philosopher Mike Portnoy |
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#7 (permalink) | |
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Curse.com
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Quote:
I said that 1 to 25 was quicker in 1.0 because of the elite xp. |
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#8 (permalink) |
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Soldier
Join Date: Aug 2009
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Efekkt
Class: Gladiator
Race: Elyos
Server: Azphel
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/agree
Hope someone takes notice of this, I really want to see this game be successful. Though I think the leveling shouldn't speed up too much, just reanalyzed because like you said 22-25 is a pain and there's no reason for it to be. |
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#10 (permalink) |
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Sherlock Holmes
Join Date: Jul 2009
Location: Portland OR
Blog Entries: 3
Thanks: 108
Thanked 321 Times in 301 Posts
Character: Sardoni
Class: Spiritmaster
Legion: Black Serpent
Race: Asmodians
Server: Siel
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/agree
For me the wheels almost halted 35-ish. That's from an SM perspective. I do enjoy that it takes time to level, but at the same time when I get a quest that's new to me at 38 and it's worth 200K exp, I'd rather go solo kite an elite and get 250K exp. Another disappointing find was at level 38; soloing a normal level 38 2 dot gave me about 22K exp. Soloing a normal level 41 2 dot gave me 26K exp. o.O I agree, for the most part, with everything said here. It is constructive. The large scale battles I concur on as well ![]() |
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#11 (permalink) | |
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Daeva
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Cleric
Race: Asmodians
Server: Israphel
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Quote:
/agreed As a healer, it does drive me nuts. I personally don't care if addons fix the issues or if NCSoft fixes them, but I would be SO HAPPY if these things were rectified. It is very frustrating when the game feels unresponsive, doesn't register what I do, and/or doesn't target properly. The game would be so much more fun to me if this was addressed. It drives me crazy that such a new, beautiful game sometimes acts like it can't keep up with me. |
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#13 (permalink) |
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Officer
Join Date: Sep 2009
Location: Earth
Thanks: 0
Thanked 1 Time in 1 Post
Character: Saywhat?
Class: Assassin
Legion: something emo
Race: Asmodians
Server: Telemachus
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loads of good points just hope they have a look at it.
__________________
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#14 (permalink) |
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Daeva
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Undecided
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/AGREE
I play limited amounts nights and weekends. I must say being 3X forever sux, plus I'm broke, plus I have a list of chores (i.e. quest log). The game is not fun, its a job. Group by far sux, in other great MMO (i.e. EQ 1) I was grouping at lvl 4 -> forever). I think the damage has been done. Been playing Demon's Souls on PS3 and waiting for the next great MMO. NCSoft did not learn from Lineage 2 that high grind does not cut it in the US. |
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