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Old 11-04-2009, 07:57 AM   #196 (permalink)
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I can't find any information if we are patching today. I guess it's just a normal maintenance.

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Old 11-04-2009, 08:35 AM   #197 (permalink)
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Quote:

[/FONT][/FONT][/FONT][/COLOR][/B]

[B][COLOR=#006bd4][FONT=Arial][FONT=Arial][FONT=Arial]
2. Changed the full set effect of some set items.




3. Changed the properties of some items.



Thats a Typo? Leather boots looses 17 Magic Resist?


Quote:
1. Increased the amount of enmity increased by Templar’s ‘Incite Rage’ skill.

2. Changed the cool time of Assassin’s ‘Contract of Evasion’ skill from 30 seconds to 1 minute.
You mean "Aethertwisting" or "Focused Evasion"?

Quote:
3. Increased the damage inflicted by Assassin’s ‘Counterattack’ skill.
You mean Counterattack? Since Counterattack is a Rogueskill. That´s why change #2 is unclear to me.

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Old 11-04-2009, 11:24 AM   #198 (permalink)
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Put it live already!
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Old 11-04-2009, 12:22 PM   #199 (permalink)
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why is sin getting a nerf already why not the casters that are insanely OP at the moment
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Old 11-04-2009, 12:24 PM   #200 (permalink)
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Thats all fine and dandy, but I'm more concerned with what they are going to do about the bots, and this mentions nothing about that.

Agreed I lose 100+ mobs a day to them. So far this patch is a BIG w/e
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Old 11-04-2009, 02:14 PM   #201 (permalink)
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Originally Posted by Marijuana View Post
Thats a Typo? Leather boots looses 17 Magic Resist?




You mean "Aethertwisting" or "Focused Evasion"?



You mean Counterattack? Since Counterattack is a Rogueskill. That´s why change #2 is unclear to me.
Pretty sure that would be Focused evasion. Aethertwisting is for spells isn't it? Evasion has nothing to do with spells.
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Old 11-04-2009, 09:58 PM   #202 (permalink)
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2. Changed the drop rate of class Skill Books in the Aetherogenetics Lab and Alquimia Research Center.
- Slightly increased the drop rate from monsters in the Instanced Dungeons.
- Greatly increased the drop rate from the final bosses in the Instanced Dungeons.

3. Changed the movement speed of certain bosses in Dark Poeta.
- Increased movement speed of Vengeful Spirit of Forest Protector Noah
-Increased movement speed of Vengeful Spirit of Elim Elder.
- Increased movement speed of Spaller Insect Echtra.

Am I the only one which read part 2. sup points as only encompassing changes for Aetherogenetics Lab and Alquimia Research Center, and not a global change?

Point 3 specifically lists changes in movement speed for bosses in DP, and then goes on to list which mobs are changed.

While it would be nice that the changes listed under point 2. would encompass all instances, I very much doubt it is so and unless it's been confirmed (didn't bother reading through six pages) then I very much doubt there's any forthcoming changes for all isntances.

:study:
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Old 11-05-2009, 10:45 AM   #203 (permalink)
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WHEN PATCH

WANT NAO

pleeeeeeeease

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Old 11-05-2009, 05:21 PM   #204 (permalink)
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would have been nice to see the adition of opacity for chat window...
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Old 11-06-2009, 03:45 AM   #205 (permalink)
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So they're increasing the quest xp for 1-30 quests? I think most people will agree thats not the level range we've had the most grinding problems.

I don't really see anything in here about increasing drop rates for bosses, or fort siege crashes, or bot removal. Sorry, but not impressed.
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Old 11-06-2009, 06:37 AM   #206 (permalink)
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So they're increasing the quest xp for 1-30 quests? I think most people will agree thats not the level range we've had the most grinding problems.

I don't really see anything in here about increasing drop rates for bosses, or fort siege crashes, or bot removal. Sorry, but not impressed.
It is only half the patch notes.
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Old 11-06-2009, 07:50 AM   #207 (permalink)
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1-30 can be done in 3-4 days. Besides they mean quests with requirements of 20+. and they korean chart has the adjusted figures for 34 onward to 40+.
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Old 11-06-2009, 03:31 PM   #208 (permalink)
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Quote:
Originally Posted by Swayoz View Post
So they're increasing the quest xp for 1-30 quests? I think most people will agree thats not the level range we've had the most grinding problems.

I don't really see anything in here about increasing drop rates for bosses, or fort siege crashes, or bot removal. Sorry, but not impressed.
I started an asmo ranger and practically ran out of quests at 12, as if being a rangers below 19 wasn't bad enough already. I think they need to work on the exp quests give for all levels, especially the repeatable ones.

Last edited by Red X; 11-06-2009 at 03:33 PM..
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Old 11-06-2009, 03:36 PM   #209 (permalink)
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I started an asmo ranger and practically ran out of quests at 12, as if being a rangers below 19 wasn't bad enough already. I think they need to work on the exp quests give for all levels, especially the repeatable ones.
i started a elyos glad and i did 1 -> 20 in 5 hours and i still have i dunno 20 quests left, when i started my asmo ranger i ran out of quests at 17 and had to grind my *** up great design -.-

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Old 11-06-2009, 03:48 PM   #210 (permalink)
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Originally Posted by Zoj View Post
i started a elyos glad and i did 1 -> 20 in 5 hours and i still have i dunno 20 quests left, when i started my asmo ranger i ran out of quests at 17 and had to grind my *** up great design -.-
Quote:
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i did 1 -> 20 in 5 hours


No....






/No
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