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#1 (permalink) |
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Administrator
Join Date: Feb 2007
Location: Minnesota
Thanks: 1
Thanked 173 Times in 81 Posts
Character: Knite
Class: Templar
Legion: Knights of the Divine Order
Race: Elyos
Server: Triniel
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AionSource interviews Lani "Liv" Blazier about the upcoming 1.5.1 patch!
Hey everyone-
AionSource was recently given the opportunity to send in questions related to the announced 1.5.1 patch for Aion and our good friend Lani Blazier (aka Liv) was kind enough to answer them for us. Be aware that this interview only covered questions about the first part of the 1.5.1 patch notes (thus a relatively short interview). We are expecting NCsoft to reveal details about the rest of the patch notes very soon and if more questions arise, we will see if we are able to shed some light on those as well. For now, take a look at our exclusive interview and post your thoughts or questions below. And remember to check back for the anticipated second part of the 1.5.1 patch notes! ![]() 1) We've been told that 24/7 customer support is on the way and the new filter has really cut down spam in chat channels, but we are still seeing goldsellers sitting for days and days in personal shops in major cities (where they cannot be autoreported) with nothing being done to them. Can you elaborate if/when we will see in-game GMs on all servers taking care of these advertisements and, hopefully, bots as well?
2) The community has been working to help NCsoft find a fix for the memory leaks and crashing during fortress raids. Have there been any advancements with this issue? Is there a fix on the way in the near future?
3) The most recent patch notes for 1.5.1 show that defending legions can now gain medals for successfully holding a fortress but many people feel this will not be enough incentive for fortress defense. Can you clarify if only the controlling legion gains medals for defense, or is it the entire race? How can one legion be expected to defend against an entire race?
4) When the experience and rewards for some quests are increased, as stated in the patch notes for version 1.5.1, what retroactive compensation will be available to players who have already completed the quests that undergo this change? Will players receive "back-dated" experience and rewards?
5) The patch notes say, "Slightly reduced the EXP penalty due to the difference in the levels of group members when in a Group or Force." There are a lot of concerns that leveling solo is better than leveling in a group. Is this going to make a significant difference or are more changes planned?
6) "Characters under Level 5 can no longer use the Search function on the Find Buddy window." With the latest patches, this means that beginning characters can no longer whisper, mail, or search. Several current players are concerned that this will make the game unfriendly for new players. What are the recommended ways for new players to communicate with each other in order to make friends before level 10?
7) When can we expect to see patch 1.5.1 live on Western servers?
8) We've heard that there will be more patch notes next week for us- will these also be for the 1.5.1 patch?
__________________ ![]() KDO Website We're recruiting on Triniel! Click here to apply. Knite - 42 Templar | Luthor - 31 Chanter | Athos - 30 Ranger | Bison - 30 Gladiator | ??? - 23 Sorcerer |
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#2 (permalink) |
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Moderator
Join Date: Jun 2009
Location: Atreia
Blog Entries: 1
Thanks: 5
Thanked 30 Times in 26 Posts
Character: Gwawr
Class: Templar
Legion: Ouchbringers
Race: Asmodians
Server: Zikel
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Thanks for the news!
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#3 (permalink) | |
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Sherlock Holmes
Join Date: Jul 2009
Location: Portland OR
Blog Entries: 3
Thanks: 108
Thanked 321 Times in 301 Posts
Character: Sardoni
Class: Spiritmaster
Legion: Black Serpent
Race: Asmodians
Server: Siel
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Clearer definition on how ownership is determined would be an important caveat to this new defense system.
Does the quantity remain the same as an offense? i.e. for defending Eastern Siel you now have: http://powerwiki.na.aiononline.com/a...resses#hd54634 2 Gold Medals (Top 10 Players) 3 Silver Medals (20 Players) 2 Silver Medals (30 Players) 20 gold medals, 120 silver medals in your mail? __________________ ![]() Quote:
Last edited by Sardoni; 11-06-2009 at 06:51 PM.. Reason: fixed links |
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#4 (permalink) |
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Star Officer
Join Date: Oct 2009
Thanks: 5
Thanked 12 Times in 10 Posts
Race: Undecided
Server: Azphel
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Actually, I'd like to see an in-depth guide explaining how everything in the raid works.
The other night we interrupted and wiped an asmo raid on a Balaur controlled fortress when the boss was at <25%. The Elyos were in disarray at that point: half said we needed to clear out and let the boss "reset" or the Asmos would get the kill even if we finished it. The other half said bosses don't reset, and we need to kill the boss now. After some back and forthing and no boss reset, the Asmos regrouped and finished the job. How does this work? -SirNiko |
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#5 (permalink) |
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Officer
Join Date: Jul 2009
Thanks: 1
Thanked 2 Times in 2 Posts
Character: Deezlar
Class: Assassin
Legion: The Blackhand
Race: Elyos
Server: Perento
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he must be an Assassin... his evasion is awesome.
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#6 (permalink) |
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Soldier
Join Date: Oct 2009
Thanks: 1
Thanked 0 Times in 0 Posts
Character: Keari
Class: Gladiator
Legion: Path of Dawn
Race: Asmodians
Server: Marchutan
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1. Grouping is not a faster way to level...not at all, even with all same level toons, its still not faster than flat solo grinding. There needs to be a group xp bonus, intead of it cutting down on xp per member...IE it currently divides xx amount of xp by x number of groupmates...this is a crap design.
2. Your GM's epicfail if they cant clear out the same gold sellers in the same place for 3+ days now...not saying their not doing anything, what I am saying is...it APPEARS that your not doing anything when this blatent gold seller spam is in every single city hub in the game, the same char for day after day. Pretty much everything else looks good to me. |
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#7 (permalink) |
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Sherlock Holmes
Join Date: Jul 2009
Location: Portland OR
Blog Entries: 3
Thanks: 108
Thanked 321 Times in 301 Posts
Character: Sardoni
Class: Spiritmaster
Legion: Black Serpent
Race: Asmodians
Server: Siel
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Well a method to the madness would be apropos.
Example: If a legion doesn't know how they got ownership of the fort in the first place; it's kinda moot to defend something you don't know how you got. It really deludes the "accomplishment" if you have nothing tangible to point to or to "brag" about. |
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#8 (permalink) |
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General
Join Date: Jun 2008
Location: Asmodae.
Thanks: 5
Thanked 9 Times in 8 Posts
Character: Ephrum
Class: Gladiator
Legion: DeathIsEternal
Race: Asmodians
Server: Zikel
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Defending. Giving all defense medals to the owning legion's leader, then counting on him not to nyerk them all and give them out?
Lulz. Good plan bro. __________________ ![]() Si vis pacem, para bellum. ~ "If you want peace, prepare for war." |
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#9 (permalink) | |
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Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Fregion
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Quote:
The rest of the article was a good read, but this one statement is bull. I think it is safe to say if this happened, the players in the legion would mass quit and the legion would soon fail. Nobody is getting away with hogging medals. Well they will get away with it once, but thats it lol. Last edited by Razmus; 11-06-2009 at 07:07 PM.. |
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#11 (permalink) | |
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Daeva
Join Date: Nov 2009
Location: Ohio
Thanks: 1
Thanked 1 Time in 1 Post
Character: Shadowstryke
Class: Assassin
Legion: Attrim
Race: Elyos
Server: Israphel
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Quote:
Legion A owns the fortress, time comes to defend Legions B, C, and D come to aid legion A in defending They succeed in defending and the leader of Legion A recieves the medals in the mail Now from the way it was put it is now up to the leader of Legion A to go and pass out the medals to not only his legion but to the members of Legions B, C, and D But the leader of Legion A is a nyerk and therefore only passes out medals to the members of his legion and screws the other legions that helped in defending If this is how the system is being set up where you have to trust another legion's leader to pass out the medals to people outside of his own legion then forget anyone coming to help and thereby still not having a properly functioning castle defense system that will encourage people to actually try and defend the castle they own or help another legion defend theirs, not to mention that I'm sure alot of random pugs also attend and help so they would also lose out. I mean do they expect the leader of the legion controling the castle to sit and watch and take down the names of all those who participate and grade each person themself and determine who deserves what and who does'nt, cause that just screams of people screwing others over intentionally. |
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#12 (permalink) | |
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General
Join Date: Jun 2008
Location: Asmodae.
Thanks: 5
Thanked 9 Times in 8 Posts
Character: Ephrum
Class: Gladiator
Legion: DeathIsEternal
Race: Asmodians
Server: Zikel
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Quote:
__________________ ![]() Si vis pacem, para bellum. ~ "If you want peace, prepare for war." |
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#13 (permalink) | |
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Officer
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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Quote:
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#15 (permalink) | |
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Officer
Join Date: May 2009
Thanks: 3
Thanked 4 Times in 4 Posts
Character: Nakorox
Class: Templar
Legion: Primal Instinct
Race: Asmodians
Server: Azphel
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