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#106 (permalink) | |
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Officer
Join Date: Aug 2008
Location: Netherlands
Thanks: 1
Thanked 34 Times in 33 Posts
Character: Miazara
Class: Spiritmaster
Legion: EvilBunnyz
Race: Elyos
Server: Castor
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Ermm back to get on topic, how long did they spend killing that boss? after 2 min it switches where it had lost nealy all of his health... |
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#107 (permalink) | |
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Lieutenant
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However, that still doesn't change the fact that PvE encounters, after you've got them down, are no longer fun, or interesting at all, and making more is a annoyingly long process, which can hurt your game if you make the instances to easy. ( look at WotLK WoW. ) As for the evolving boss fights, Blizzard tried that with TBC in its beta phase, a few of the bosses would change their scripts depending on what the players were doing, and how much health they had, etc etc, and it made the encounters actually really interesting/challenging, however the vast majority of the PvE crowd whined that it wasn't fun, and so it got removed. |
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#108 (permalink) |
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Soldier
Join Date: Jun 2009
Location: Canada
Thanks: 1
Thanked 6 Times in 3 Posts
Character: Xansyn
Class: Gladiator
Legion: Arcanum (Brigade General)
Race: Asmodians
Server: Lumiel
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Wicked video. Is this a world boss in the abyss or in a dungeon instance? Just to clarify something I heard about endgame in Aion as well; are all raid bosses out in the open for both factions to grab at the same time? So if one side is fighting a boss, the other faction can come in and wipe the raid by engaging with other players?
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#109 (permalink) |
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Officer
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Yeah, Nihilum! Nihilum and Risen were the hardcore back in the day. Pretty sure they kept top 2 for all of BC until sunwell was released and Risen broke up...My buddy Speakeasy seems to have revived the guild
__________________ "Mr. Raindrop falling away from me now...Do you know how much you mean to me? Why must you leave?" - "Mr. Raindrop" by AMPLIFIED
Stimmt...Watashi wa Otaku desu...nyukka |
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#110 (permalink) | |
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Officer
Join Date: Aug 2008
Location: Netherlands
Thanks: 1
Thanked 34 Times in 33 Posts
Character: Miazara
Class: Spiritmaster
Legion: EvilBunnyz
Race: Elyos
Server: Castor
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#111 (permalink) | |
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Soldier
Join Date: Jun 2009
Location: Lurking in the Shadows
Thanks: 0
Thanked 1 Time in 1 Post
Class: Assassin
Race: Asmodians
Server: Azphel
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Such an Epic fight. I can't wait. ![]() |
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#112 (permalink) | |
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Officer
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the Kel'Thuzad kill looks like an accurate set of data, though __________________ "Mr. Raindrop falling away from me now...Do you know how much you mean to me? Why must you leave?" - "Mr. Raindrop" by AMPLIFIED
Stimmt...Watashi wa Otaku desu...nyukka |
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#113 (permalink) |
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Officer
Join Date: Jun 2009
Location: Detroit Suburbs
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
Server: Azphel
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God I've read 5 pages of QQing about "I hope all the bosses aren't tank and spank
" and i had to stop and comment. Jesus people the game is supposed to be a PvP game, not WoW clone 57 about retarded *** raiding on mobs that don't think and react to the situation.I'm all for no raiding. None. Let the QQers roll I wanna PvP damnit. /rant off |
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#114 (permalink) |
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Officer
Join Date: Aug 2008
Location: Netherlands
Thanks: 1
Thanked 34 Times in 33 Posts
Character: Miazara
Class: Spiritmaster
Legion: EvilBunnyz
Race: Elyos
Server: Castor
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Errmm.. What do you mean, it has the date of the Kel kills as well which guilds, those that are grey'ed out do no longer exist. that is from naxx40, which was the subject of this convo as well if I am not mistaken (ok we drifted off topic but still..) You can just click on the Guild for more info on the other instances..
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#116 (permalink) | |
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Human
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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#117 (permalink) | |
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Officer
Join Date: Jun 2009
Location: Kalamazoo, MI
Thanks: 31
Thanked 1 Time in 1 Post
Character: Actellim, Harakiem
Class: Assassin
Legion: Benny Lava
Race: Elyos
Server: Siel
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for a game to be successful, it needs players; and to keep players, it's going to need endgame content; pvp gets repetitive, and so do raids; however, plopping in a few raids is a good idea to keep people involved in the game. As you saw with WAR and AoC, just PvP endgame DOESN'T WORK. Both of those games are dead now, and lack of endgame is why.
As far as the PvP raid encounters go, that's a terrible idea, it would be exploited (I guarantee this) and extremely cheap, I'd rather not deal with other scrubs while I'm trying to down a boss, and have that boss be somewhat entertaining and challenging as opposed to "gank boss and hope other scrubs don't come in and wipe us" sort of thing. It's a terrible idea tbh, and while it does sound cool, I promise on your third wipe to PvP in a PvE raid, you'd be wanting to quit. ------------------------- Quote:
oh wait. it's dead. people like you are the minority. Last edited by actellim; 06-30-2009 at 06:13 PM.. Reason: Automerged Double-Post. |
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#119 (permalink) | ||
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Soldier
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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Quote:
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Really the whole comparing to wow is a joke, wow boss fights are a joke compared to EQ. Even today 10 years later EQ still knocks the socks off wow raid encounters. I think the fight was ok, i think they could have handled it abit diffrently. From the directional AE's (looked like anyway) and it seemed the boss had spawns running out. But all in all if that is what to expect from a 5 man boss iam impressed and looking forward to a full raid encounter. Who cares if its a tank and spank its the rush of getting past it ![]() Last edited by Smason; 06-30-2009 at 09:54 PM.. Reason: Automerged Double-Post. |
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" and i had to stop and comment. Jesus people the game is supposed to be a PvP game, not WoW clone 57 about retarded *** raiding on mobs that don't think and react to the situation.

Im a complete gfx tart so 10mins, 20mins, coupla weeks, its all good so long as I have something tasty to letch over 





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