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#1 (permalink) |
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Daeva
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Another Scripted Game?
Hey this has probably come up, but I didn't find anything when I looked.
My question is: Are the bosses all scripted like they were in WoW or randomized like FFXI in the skills they used? Basically I wanna know if this game is going to be easy and ruined by a possible deadly boss mods or if will actually take some thought and/or skill. __________________
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#2 (permalink) |
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Lieutenant
Join Date: Jun 2009
Location: Canada, eh?
Thanks: 0
Thanked 0 Times in 0 Posts
Character: We'll see...
Class: Chanter
Legion: Highlander
Race: Undecided
Server: Azphel
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Typical EQ-vein encounters, I hear. But the beef of the game is in PvPvE, in conjunction with PvE.
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#4 (permalink) |
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Soldier
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there isn't much info, but every boss is scripted, even in FFXI.
But in ffxi mobs had a cooldown on their abilities, they just didnt use them right as the cooldown came up so it seemed random. Which is about the same as in EQ. But EQ fights were longer, bosses hit harder, you needed a lot of healers on the tank, and if one person messed up the raid went down. No game has ever been as hardcore raiding as EQ is/was. |
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#5 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: Seattle, WA
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Templar
Race: Elyos
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A lot of the early bosses are supposed to be fairly basic - typical of new release MMOS - but some of the content in the patches looks very innovative.
Mobs also have some kind of dynamic 'hate list' which is described like a system for making the monster change tactics to counter successful strategies against it. No word as to exactly how it works, or how well. __________________ ![]() When all else fails, send a Templar. |
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#6 (permalink) | |
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Soldier
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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Quote:
![]() Have played just about every game out there and nothing has held a light to EQ. |
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#7 (permalink) | |
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Soldier
Join Date: Nov 2007
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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Quote:
Aion doesn't allow add-ons like DBM. |
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#8 (permalink) |
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General
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I LOL'd when I read this. I'd so that the encounters in this game are more in line with L2, than with EQ.
__________________ ![]() ~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~ |
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#9 (permalink) |
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Daeva
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
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I think it is difficult to break the mold. All boss fights, no matter what the game, seem to be a new skin on the same mechanics. Aion promises something grander, and I am anxious to see it.
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#11 (permalink) | |
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Soldier
Join Date: Apr 2009
Location: NA - East Coast
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Elegy
Class: Chanter
Race: Elyos
Server: Triniel
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Quote:
__________________________________________________ ____________________________ So many raid night conversations in vent where just like this. ---> Remember the trains through Unrest??? OMG yeah!! Camps? Pshhh You don't know camps.... We camped blah blah mob in plain of who gives a crap for 5 real life days for my epic... that was a camp! Those were the good old days. I remember when bards were bards.... It took skill to play one! Weaving songs was skill. OMG remember Heal rotations!?? Portals and zoning? I remember when it took hours to get where you were going in game. Get on the boat. That was real. Quest trackers and turn in hints? Psshhh you guys have it so easy. Man my druid used to kite everything. That took skill, kitting did. *Response* So you basically ran in a circle recasting snares and dots? How did that take skill? I am sure thats not how the developers planned on you killing those mobs. The game system was so primitive and the time sinks so long you had to basically legal exploit to kill things in mass groups. Nah ah! Kitting was expert skill and not an exploit of any kind. It was hard. If you only knew of Fancy the bard. __________________________________________________ ____________________ This mental flashback of the same stories I heard in ventrilo for four years as been brought to you by nostalgia. Because developing ideas aren't quite efficient enough yet, so we make you believe that camping something for 5 days is actually hard and not a time sink of any kind. Time Sink = Difficulty Heal rotations + No Voice Communications Yet = Difficulty Blocky Graphics not being able to tell your character apart from an orc or a blog of dung = Difficulty Hour long travel time = Difficulty Wisdom ![]() BTW I respect EQ1 it brought a lot to the MMO world. I am just sick of hearing about the old. Its 2009 culture has changed. People have jobs / school and real lives... at least I like to think so. Back then when EQ came out people played unholy amount of hours. More than WoW I dare to say. Things have changed a little. Let things evolve. Last edited by Elegy; 07-01-2009 at 10:50 PM.. Reason: Because... |
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#12 (permalink) |
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Banned
Join Date: Jun 2009
Thanks: 0
Thanked 1 Time in 1 Post
Character: Vestri Calx Or Velcro... Or Bruno!
Class: Spiritmaster
Legion: Spectacular
Race: Asmodians
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Sed, you mean. No way... I can't believe... We'll need to... No... Not possible.
THINK!? |
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#13 (permalink) | |
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Daeva
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Quote:
-snip- So, from what I gather, L2 and EQ were balls to the wall difficult, where as WoW is easysauce in comparison? Is this a good interpretation? If that's the case, I hope Aion can strike a nice balance between the two extremes. |
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#14 (permalink) |
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Daeva
Join Date: Jul 2009
Location: Adelaide, Australia
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Ava (hopefully)
Class: Assassin
Legion: Hello Kitty! (JK)
Race: Undecided
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most of the bosses in L2 for the first few years were massive raid bosses needing multiple parties, it was only recently when they introduced single party do-able bosses
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#15 (permalink) |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 2
Thanked 3 Times in 3 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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It's boasting to be somewhere between EQ1/2 (Aion) WoW (Aion) WAR (Aion) Connan (Aion) LotRO (Aion) Final Fantasy (Aion) Sims3.
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