|
|||||||
| Register | Blogs | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| PvE Discussion Instances, Raids, and other PvE Discussion. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#16 (permalink) |
|
Star Officer
Join Date: Jun 2009
Thanks: 0
Thanked 2 Times in 2 Posts
Class: Ranger
Legion: Borked
Race: Elyos
Server: Votan
|
why ppl. (melee) whine about aion pve then?
good boss design requires movement - for all classes. the engineer isn't a good example, since the best way to kill it is to ignore the steam nozzles. I played wow btw. and downed everything but yogg+0 (stopped playing with the coloseum patch 3.2 or smthng) - the majority of wow pve isn't hard, only some encounters like mimiron - firefighter (i'm pretty sure its nerfed already now...). wasn't able to experience things like divine fortress, outdoor dreadgion or s-grade pyrelord - but afaik these things were killed only a very very few times in korea/china. __________________ nyerk nyerk |
|
|
|
|
|
#17 (permalink) |
|
Great General
Join Date: May 2009
Location: UK
Thanks: 1
Thanked 11 Times in 11 Posts
Class: Assassin
Legion: Cleric Templar
Race: Elyos
|
So you'd rather you just stood in one spot and button mashed for 10 minutes without having to move.
|
|
|
|
|
|
#18 (permalink) |
|
Star Officer
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Kaisinel
|
wow raiding is so much harder that it isnt even a contest. However im talking end-game stuff here and it remains to be seen how hard it will get in Aion.
And yeah wow stuff was reeeealy hard when new content was released. Im sure you and your scrub guild managed to kill Muru after the blanket -30% hp nerf etc and that you did Firefighter after 20 nerfs but beleive me, Prenerf Muru was HARD. Firefighter was a hard achivment, heck even Freya 3 keepers was a really challenging fight in both 10 and 25 man. Again im comparing end game stuff to aoin normal stuff so its not really a valid comparison. |
|
|
|
|
|
#19 (permalink) | |
|
Officer
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Cleric
Legion: World Domination Enterprises
Race: Elyos
Server: Spatalos
|
Quote:
|
|
|
|
|
|
|
#20 (permalink) | |
|
Officer
Join Date: Sep 2009
Location: UK
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Shantotto
Class: Ranger
Race: Elyos
Server: Telemachus
|
Quote:
lols ( also lol @ wow pve being anything other than utter cheese ). __________________ Aion - Shantotto - Telemachus FFXI - Gryffes - Bismarck Warhammer - Urshanabi - Karak Hirn WoW - Tarusmash - Emeriss EU |
|
|
|
|
|
|
#21 (permalink) |
|
Daeva
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Undecided
|
Yes, the shear boredom and lack and any raid/party movement what so ever for 20 minutes is difficult to endure for most experienced WoW PvEers. Hardmode.
Sorry, but WoW sets the standard for PvE boss encounters - his comparision is fine. Last edited by Kojiro; 10-28-2009 at 10:15 AM.. |
|
|
|
|
|
#24 (permalink) |
|
Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Pinch
Class: Gladiator
Legion: Premonition
Race: Asmodians
Server: Kaisinel
|
People laughing at WoW PvE, post your armory so I can tear your dumb asses apart
I also love how you idiots jump on the LOL WOW ***S R CRYIN bandwagon as soon as your precious game gets critiqued in any way. Shut the nyerk up. I'm starting to think that this forum is full of a bunch of mouth-breathing neckbeards. Last edited by Pinch; 10-28-2009 at 03:20 PM.. |
|
|
|
|
|
#25 (permalink) |
|
Officer
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Lumiel
|
No but id prefer bosses to not spam AoE abilities. Also the whole animation during rez needs to go, as it takes longer then a cast time on an AoE, resulting in you just dying over again at times.
|
|
|
|
|
|
#26 (permalink) |
|
Officer
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Ranger
Race: Asmodians
Server: Nezekan
|
Nothing I've seen compares to a giant purple monkey that heals to full when you use a hex, enchantment or condition spawning continual adds while standing in a room where 50% of attacks miss, you loose mana whenever you swing a weapon, you take damage whenever you move. Oh and the game has no tank classes or taunt mechanic so the enemys go straight for the squishiest targets and wang on them until they die.
To my knowledge noone has ever actually completed a legitimate kill of Abbadon, instead having to rely on glitches, pve-only skills and consumables - and the task itself is nigh impossible since they turned many of the normal skills into pve-only skills. __________________ WAR - Cellar(AM)/Sweaty(IB) - Darklands GW - Donnie Wahlberg (PvP) Aion - Manhands - Nezekel |
|
|
|
|
|
#27 (permalink) |
|
Daeva
Join Date: Oct 2009
Location: North Carolina
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Prothescar
Class: Templar
Race: Elyos
Server: Vaizel
|
I hope you aren't talking about the Abbadon in Guild Wars, unless they've added some kind of new boss that I don't know about or jacked up his strength since the last time I cleared Nightfall.
|
|
|
|
|
|
#28 (permalink) | |
|
Officer
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Ranger
Race: Asmodians
Server: Nezekan
|
Quote:
Edit: Mallyx __________________ WAR - Cellar(AM)/Sweaty(IB) - Darklands GW - Donnie Wahlberg (PvP) Aion - Manhands - Nezekel Last edited by johnny manhands; 10-29-2009 at 03:46 AM.. |
|
|
|
|
|
|
#29 (permalink) |
|
General
Join Date: Aug 2009
Location: United Kingdom
Blog Entries: 23
Thanks: 11
Thanked 44 Times in 41 Posts
Character: Kyuubi
Class: Ranger
Legion: Atra Astrum
Race: Asmodians
Server: Perento
|
I think the Engineer is kind of fun.
__________________ ![]() Blood for Blood.. |
|
|
|
|
|
#30 (permalink) | |
|
Soldier
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Racthoh
Race: Elyos
Server: Siel
|
Quote:
Anyway... I agree with the OP. Yes anyone with half a brain can get out of the way of an AoE, it wasn't difficult in WoW and it isn't difficult here. It's more that once again Aion proves to be another game where in a PuG situation melee are unfavored because you know some people won't know what to do and just stand there taking the hits. Dead DPS do zero damage, sure the melee should do more damage but if they're idiots I'd rather have a bunch of ranged in my group so they don't die. At least WoW had Deadly Boss Mods so the bright blue text and audio warnings would scream at them to get away but odds are here you'll have those melee watching their skill bars waiting for skills to recharge instead of paying attention to what the enemy is doing. In an organized situation with your Legion, okay, no big deal, but it's a PuG nightmare. Randoms will favor the ranged classes for the sake of safety over speed any day and I can't blame them. __________________ 399 Weaponsmith/Alchemist, Siel. IGN: Racthoh |
|
|
|
|







I'd actually prefer them to not require a set group and dps burn. Good PvE to me is challenging and good when based more on near flawless execution




Linear Mode
