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#19 (permalink) | |
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Officer
Join Date: Sep 2009
Location: Chicago
Blog Entries: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Villainelle
Class: Assassin
Legion: PfB
Race: Asmodians
Server: Zikel
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Quote:
We've tried having the tank aggro the adds, but healers quickly pull aggro from having to heal him through the boss's AEs and adds' damage. We've also tried having a glad offtank and AOE them down, but again, healers pull aggro from spam healing him, on top of keeping the tank and his healer up... It feels like there's still some trick to this fight that we're missing. Offtank adds till they despawn? This fight reminds me a bit of Madame Bovariki on the Steel Rake...who spawns a level 50 hero add, while she herself is a 42 hero. If the content was truly designed to be level-appropriate, I don't think the 2nd wave is meant to be killed, but rather endured. __________________
Last edited by Villainelle; 11-06-2009 at 08:43 PM.. |
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#20 (permalink) |
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General
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Can the elites be CC'd? If so, it would tone down the difficulty of this fight considerably, as 2 targets can be perma-CC'd by a single Sorc. If not, then the fight really comes down to burst capabilities and coordination with root skills, and a capable offtank.
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#22 (permalink) |
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Officer
Join Date: Sep 2009
Location: Chicago
Blog Entries: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Villainelle
Class: Assassin
Legion: PfB
Race: Asmodians
Server: Zikel
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None of the adds can be CC'd.
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#23 (permalink) |
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General
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Well, even most "un-CCable" elites can still be rooted, or at least that's been my experience with trying out different forms of CC on stuff that can't be treed. You may want to give creative use of Winter Binding and Root a try next time and see if you can't buy yourself a bit of extra time - even being able to down a single one of the elite adds should make the rest of the fight manageable with judicious use of Word of Quickness (although that could very easily screw you over if he spawns another wave at 25%).
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#24 (permalink) |
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Star Officer
Join Date: Feb 2009
Thanks: 0
Thanked 1 Time in 1 Post
Class: Spiritmaster
Race: Asmodians
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He does spawn waves at every 25%. They go up one dot for every wave. It's not really the waves that's the true issue, it's the fact the AoE stuns everyone in a 30m radius and then follows up with a massive AoE slash. It's manageable on it's own without the adds, but once the adds come in, it's very problematic.
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#25 (permalink) |
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Daeva
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Sendaii
Class: Templar
Race: Elyos
Server: Azphel
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Its pretty easy. First adds arent bad at all for anyone I think. The 50% adds are a bit more rough. All we did was run the Templar(myself) off with the chanter. He just kept me alive on his own and we kept the boss AEs away from the adds/cleric. There are no adds at 25%, just extra AEs.
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#26 (permalink) | |
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General
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#27 (permalink) | |
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Daeva
Join Date: Aug 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Natsuki
Class: Ranger
Race: Asmodians
Server: Triniel
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Quote:
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#29 (permalink) | |
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Officer
Join Date: Jun 2009
Thanks: 0
Thanked 1 Time in 1 Post
Class: Assassin
Legion: Derp
Race: Asmodians
Server: Ariel
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#30 (permalink) |
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Soldier
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Xlost
Class: Ranger
Legion: Shadow Consortium
Race: Asmodians
Server: Azphel
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