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#61 (permalink) | |||
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Soldier
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Quote:
Quote:
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In other news: short toons. crazy huh? __________________
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#62 (permalink) |
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Soldier
Join Date: Sep 2009
Location: Wonderland
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Siel
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Think the word he's looking for is stereotyping. Since most haters are generalizing anyone playing a small characters are 'LULZ S/HE MADE A MIDGET CUZ THEY SUCK BALLS AT PVP.' Yeah, because there's no such thing as preference.
Last edited by vidoll; 11-03-2009 at 06:24 PM.. |
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#63 (permalink) |
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Officer
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post
Character: Mockingbird
Class: Assassin
Race: Elyos
Server: Lumiel
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well, i just imagine a HUGE GIANT assassin vs tiny assassin ganking a person. right when the huge giant assassin come out of hide, you're gonna definitely notice the guy and make a run for it. tiny assassin, you'll probably be hit 2, 3 times before you realize you're being hit.
__________________
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#65 (permalink) | |
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Lieutenant
Join Date: Jul 2009
Location: Australia - Brisbane
Thanks: 14
Thanked 21 Times in 14 Posts
Character: Sunde
Class: Sorcerer
Race: Elyos
Server: Nezekan
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Quote:
some people are clueless ![]() It's not hard to understand that when implying the advantages of a smaller toon, it is assumed said toon is out of tab range and/or not clustered within 20 players. |
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#66 (permalink) | |
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Officer
Join Date: Nov 2008
Location: the Sooner Nation
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Krucius
Class: Gladiator
Race: Asmodians
Server: Undecided
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Quote:
the hairstyle of the coolest cats yo __________________ Kruciel <Daeva of Pole Dancing>
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#67 (permalink) |
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Star Officer
Join Date: Aug 2009
Thanks: 1
Thanked 6 Times in 6 Posts
Race: Elyos
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Nope, doesn't make a damn bit of difference. I actually tend to notice them more easily since they're so annoying. And also, they aren't any harder to click on. I can click target and tab target them just fine, but click targeting might be a little faster.
If you chose it for a PvP advantage, well, you ain't getting one. If you chose it because you like it... you're strange, but more power to you. I do like some of the short characters that are correctly proportioned, though that's rare. __________________ It is impossible to defeat an ignorant man in argument. - William G. McAdoo Last edited by Kaedan94; 11-04-2009 at 02:20 AM.. |
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#68 (permalink) | |
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Officer
Join Date: Aug 2009
Thanks: 0
Thanked 7 Times in 7 Posts
Class: Ranger
Race: Asmodians
Server: Zikel
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Quote:
ohwait Seriously, if you are in a 'closest tab get's zerged' situation it's not going to help you. If you are in a 'priority target gets zerged' situation, it's not going to help you. 1V1, a slight hit box difference might help you slightly if things are otherwise equal, but things are honestly very very rarely 1V1 (not to mention otherwise equal). If they are better than you, or equal in skill but far outgear (or outlevel) you, looking like a farmbot isn't going to help you. |
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#69 (permalink) | |
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Officer
Join Date: Mar 2009
Location: United States
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Assassin
Legion: <Seven Seals>
Race: Elyos
Server: Zikel
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Quote:
/10 __________________ ![]() |
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#70 (permalink) |
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Human
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Undecided
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I was the sole survivor of a rift group last night because i was short enough to hide behind a mushroom.
Sure you might have a big red name but still a smaller char. is less to see and if you know how to use the terrain to your advantage you are much more stealthy either for ganking or running *** away. As for targeting, tab target has a bad habit of going to mobs or other PCs. So if I can force someone into using it and give myself the first shot it could be the difference between life and death. Which in a game with death penalties any advantage at all will be taken by people who play to win. |
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#71 (permalink) |
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Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Ironguard
Class: Templar
Legion: Eldritch Flame
Race: Asmodians
Server: Gorgos
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I'm sure your rift mates thought of you as a real hero, and respect you for it. So whilst they all rez at a kisk, you are left alone in the middle of enemy territory either waiting for the enemy to clear off or wait for your group members to rescue your tiny ***. Dapper tactics, mate.
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#73 (permalink) |
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Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Ironguard
Class: Templar
Legion: Eldritch Flame
Race: Asmodians
Server: Gorgos
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Not to meantion a big-*** red diamond on the minimap.
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#74 (permalink) |
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Human
Join Date: Oct 2009
Thanks: 0
Thanked 1 Time in 1 Post
Race: Undecided
Server: Undecided
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I'm a little bit shorter than standard 'petite' in char creation, compared to max-size characters I look silly, compared to normal-size characters I look short, compared to the real midgets I look huge.
I guess I could have a theoretical pvp advantage against those who don't like killing young teenage girls. Full chain armor and a mean looking mace should nullify that advantage though. ![]() I'm small enough to have fast paced legs, it makes me feel like I'm running faster and thus makes traveling less unbearable. I'm afraid what'll happen with Celerity Mantra + Speed boots - I didn't think about them when I decided to be short. |
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#75 (permalink) |
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Daeva
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Azphel
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Going back to my EQ1 days I always like playing my character shrank down. I played a barb rogue and had a mask of tinkering that would you turn you into a gnome. Besides about 8 mask I used to carry around to change me into other races. But the gnome mask and the shrinking wand that was rare drop was high sought after items. Everyone loved them, later on they made it possible to make shrink potions through alchemy. Wow had the world enlarger and other pots that can shrink you. All that said my characters in aion aren’t the super tiny size but are on the short end. I just think it can be a tad harder to see around your area when you make your character super small.
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