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Old 11-02-2009, 11:29 AM   #16 (permalink)
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But couldn't anyone in Eve mount a Warp Scrambler? so everyone couldn't run away?

Although, I suppose everyone could also mount a Warp Stabilizer...

There needs to be something to fight over besides forts, so people go there to fight, instead of running whenever they see someone in the abyss.

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Old 11-02-2009, 11:37 AM   #17 (permalink)
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I've seen some similarities also (but also quite a few differences).

One similarity is how even in "safe" areas (Morheim, etc), the enemy can show up and gank you, just like in Eve, you can be suicide-ganked in high-sec.

After you've done PvP in Eve, no other game's PvP will be as "hardcore", so all the ganking and lack of "fair" fights doesn't bother me. All the people whining about this amuse me. Fights aren't supposed to be fair in war--you want every advantage possible. If you want fair, balanced, arena-style PvP, try Guild Wars. I mean that seriously, not sarcastically, BTW--that game does it better than any other.
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Old 11-02-2009, 11:39 AM   #18 (permalink)
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Originally Posted by faction View Post
Yeah, other than the arena system which you can win $75,000 in if you're good enough, which forces you to fight with even numbers and equal consumables.

Those stupid WoW kids and their winning money, and their even fights, and their fairness... back in my day, the amount of "fun" you had was decided by how many more people you had over your enemy. Those kids have no idea. Stupid kids.

God I hate WoW kids.
Yeah those clear majority of 99.9% of the Wow players really play and win those 75.000s, and don't get ganked in STV or zerged to nyerk in a 20v40 AV. Balance is the ****!

Or in the arena, where you're not at all forced into certain class specs and comps to stand a decent chance, on top of having to farm gear beforehand and whathaveyou. It's clearly a skillful game!

Also, Wow mechanics are the things that allow you to have competitions for $75.000, it's not like you can make an event where you give out cash to the winners of a 6v6 pvp in Aion or somesuch, possibly in an instance like a dredgion, that'd be absolutely bizarre! I hear the koreans attempted it but failed at life!... DOT DOT DOT

I just had a sargasm

Last edited by dalavita; 11-02-2009 at 11:46 AM..
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Old 11-02-2009, 11:41 AM   #19 (permalink)
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I love how some people actually like the idea of playing an unbalanced game.

AAA Fanboys ITT.

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Old 11-02-2009, 11:43 AM   #20 (permalink)
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heh i was hoping this game would have better pvp, now ive left WAR I miss the scens :/

surely by now everyone knows that the abyss is filled with higher levels? if not be prepared to be baptised in fire!

To the person that said they will not play pvp until levels dont matter.... huh? and to quote:

Quote:
Nah, the only problem with this games pvp system is how higher levels can kill lower levels too easily. If all the level bonuses were gone then I can see more people actually doing it right now instead of waiting till 50 to do pvp. Personally I wont be doing any of the pvp in this game until that gets addressed. I just consider attacking someone thats handicapped in that way as being unsportsman like for doing so.
Would it make a difference unless a class was so OP? I wouldnt expect to hit 50 and be killed by a lvl 40 or lower regardless.
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Old 11-02-2009, 11:49 AM   #21 (permalink)
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Originally Posted by dalavita View Post
Yeah those clear majority of 99.9% of the Wow players really play and win those 75.000s, and don't get ganked in STV or zerged to nyerk in a 20v40 AV. Balance is the ****!

Or in the arena, where you're not at all forced into certain class specs and comps to stand a decent chance, on top of having to farm gear beforehand and whathaveyou. It's clearly a skillful game!

Also, Wow mechanics are the things that allow you to have competitions for $75.000, it's not like you can make an event where you give out cash to the winners of a 6v6 pvp in Aion or somesuch, possibly in an instance like a dredgion, that'd be absolutely bizarre! I hear the koreans attempted it but failed at life!... DOT DOT DOT

I just had a sargasm
You have to be terrible to even mention anything outside of Arena when talking about WoW pvp. Your gripes with it are the same gripes any zerg player would have - "waaah, why do I have to fight even numbers? why can't I be 20 levels higher than my enemies, or outnumber them 20:1? This sucks. I quit."

And no, you completely made up the last line of your post. NT though

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Old 11-02-2009, 11:49 AM   #22 (permalink)
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I love how some people actually like the idea of playing an unbalanced game.

AAA Fanboys ITT.
I like a game that's about a war actually being a war, yup, or a MMO that's about freedom that doesn't limit you for the sake of whiners.

-------------------------

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You have to be terrible to even mention anything outside of Arena when talking about WoW pvp. Your gripes with it are the same gripes any zerg player would have - "waaah, why do I have to fight even numbers? why can't I be 20 levels higher than my enemies, or outnumber them 20:1? This sucks. I quit."

And no, you completely made up the last line of your post. NT though
Let me get this straight. You nyerk about the pre-50 Abyss and ganks but anything before level 80 endgame competitive Wow arena is nonfactor?

Hypocrisy much?

I don't have any gripes with Wow persay, my gripes are with the morons who even try to claim that it's balanced, which is lolworthy.

And the last lines wasn't made up. I watched some Korean dredgion competition on youtube with live commentators, ty tho! Farming Mist mane now, I'll see if I can find it later.

Last edited by dalavita; 11-02-2009 at 11:53 AM.. Reason: Automerged Double-Post.
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Old 11-02-2009, 12:17 PM   #23 (permalink)
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i think Aion is structured fairly well. rifting & Spy Quests gives a soft intro to PvP for those not ready for a more savage experience & can still progress in level smoothly through mostly PvE. the Abyss gives the risk vs reward structure, which can be punishing on lower levels, but with proper preparation a player can progress much more quickly there than through the rift zones.

i think the risk vs reward structure of the Abyss goes over the heads of most casual players, who think that once you reach 25, the Abyss is where a player is meant to be. not all players are ready for the Abyss, especially if they are not accustomed to dealing with higher level characters / the need for consumables & are looking for an isolated / safe levelling experience.

all these levelling complaints are ridiculous. Aion is far from the first MMO to have high level ganking as a part of the levelling experience. i think a lot of players have spent 3+ years at max level in another MMO so that they don't remember what it's like to reach max level again.

use Region chat. honestly, being able to link Locations in this game puts it ahead of nearly every other in terms of actually receiving assistance to deal with higher level ganking / being outnumbered / etc. for every high level ganker on the opposing side, there is a high level ganker on your own faction that is more than willing to come fight on your behalf.
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Old 11-02-2009, 12:18 PM   #24 (permalink)
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I like a game that's about a war actually being a war, yup, or a MMO that's about freedom that doesn't limit you for the sake of whiners.

-------------------------



Let me get this straight. You nyerk about the pre-50 Abyss and ganks but anything before level 80 endgame competitive Wow arena is nonfactor?

Hypocrisy much?

I don't have any gripes with Wow persay, my gripes are with the morons who even try to claim that it's balanced, which is lolworthy.

And the last lines wasn't made up. I watched some Korean dredgion competition on youtube with live commentators, ty tho! Farming Mist mane now, I'll see if I can find it later.

I'm level 50. The game is horrible at level 50.

You cannot win any money playing Aion because Aion is a non-competitive game with a ridiculously low skillcap. Hope this helps.

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Old 11-02-2009, 12:19 PM   #25 (permalink)
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I'm level 50. The game is horrible at level 50.

You cannot win any money playing Aion because Aion is a non-competitive game with a ridiculously low skillcap. Hope this helps.
Which is irrelevant to the point about nyerking about pre-level 50 content while saying anything before 80 is nonfactor hurr durr.

Also, Koreans seem to be doing it.

And you saying level 50 is horrible means very little, as many people say wows 80 is horrible, but just as many like it.

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Old 11-02-2009, 12:30 PM   #26 (permalink)
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i think Aion is structured fairly well. rifting & Spy Quests gives a soft intro to PvP for those not ready for a more savage experience & can still progress in level smoothly through mostly PvE. the Abyss gives the risk vs reward structure, which can be punishing on lower levels, but with proper preparation a player can progress much more quickly there than through the rift zones.

i think the risk vs reward structure of the Abyss goes over the heads of most casual players, who think that once you reach 25, the Abyss is where a player is meant to be. not all players are ready for the Abyss, especially if they are not accustomed to dealing with higher level characters / the need for consumables & are looking for an isolated / safe levelling experience.

all these levelling complaints are ridiculous. Aion is far from the first MMO to have high level ganking as a part of the levelling experience. i think a lot of players have spent 3+ years at max level in another MMO so that they don't remember what it's like to reach max level again.

use Region chat. honestly, being able to link Locations in this game puts it ahead of nearly every other in terms of actually receiving assistance to deal with higher level ganking / being outnumbered / etc. for every high level ganker on the opposing side, there is a high level ganker on your own faction that is more than willing to come fight on your behalf.
i don't understand what points you're trying to make here? did you even read any of the posts? Risk vs Reward? What risk is there when i can farm guards for my abyss points and just run away with ease whenever someone tries to gank me? I played lineage 2 to level 68, the best part of that game was their castle sieges. You had to be very organized, you had to sign up and schedule sieges, and there wasn't the ridiculous component of pveing a mob to gain control of the castle. I liked wow bg's until people started exploiting them by afking/botting to gain honor. Lineage 2 also had great pvp incentives because they made farming zones that were above par for both xp and drops. People fought for these zones constantly, it was great because it was FFA legion vs legion forcing people to form alliances etc.

Unless something is drastically different at end game i don't see any pvp problems in aion being resolved. Honestly its my fault for thinking this game would be a lot like lineage 2.

PS rifting is fun i guess, its more of getting an alliance steam rolling people soloing, and or killing bots much like most of the games pvp.

IMO the best resolution to aions pvp problems in my mind is to make zones that have higher drop rates/better xp/abyss points and making it available to farm on both sides. Really the only fun i've ever had pvping in this game was fighting over balaur guards and as time goes most forts will be player controlled so opposing factions won't be battling for mobs.

PPS the above statement the zones shouldn't be in the abyss as its just to easy to run away there.

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Old 11-02-2009, 12:35 PM   #27 (permalink)
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Which is irrelevant to the point about nyerking about pre-level 50 content while saying anything before 80 is nonfactor hurr durr.

Also, Koreans seem to be doing it.

And you saying level 50 is horrible means very little, as many people say wows 80 is horrible, but just as many like it.
I said nothing about pre-50, scrub. I said that players like yourself can't kill people unless they're 20 levels below you or you outnumber them 20 to 1, and you actually enjoy doing this.

It's true.


Noob scrub.

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Old 11-02-2009, 12:35 PM   #28 (permalink)
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I like a game that's about a war actually being a war, yup, or a MMO that's about freedom that doesn't limit you for the sake of whiners.
So what you're saying is...

You like playing unbalanced games?

lmfao

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Old 11-02-2009, 12:45 PM   #29 (permalink)
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I said nothing about pre-50, scrub. I said that players like yourself can't kill people unless they're 20 levels below you or you outnumber them 20 to 1, and you actually enjoy doing this.

It's true.


Noob scrub.
Pay attention moran, you're not the only one on these forums, and "I don't have any gripes with Wow persay, my gripes are with the morons who even try to claim that it's balanced, which is lolworthy." is to whoever says that Aion PVP is about ganking lowlevels, and whoever says that Wow isn't by the same merits.

Whether I like to kill lower levels or not aside, welcome to MMOs. Progression games. You get killed by people further along the progression, to bad, keep going, which leads me to the next point:

Quote:
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So what you're saying is...

You like playing unbalanced games?

lmfao
If I want a 5v5 competition, I'd play CS or Dota. I play MMOs for the consistent world and massive amount of players. Whoever is further ahead in the game than me kills me doesn't make it imbalanced. L2mmo. I pray every day they don't add arenas or battlegrounds to this game as it'll wreck the open-endedness of the game. I can deal with the dredgion because it fits the story of the game, and because the concept is cool enough.

Noob scrubs.
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Old 11-02-2009, 01:00 PM   #30 (permalink)
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The more I think about it, the more I realize this game's PvP is nothing like WOW, and so much like EVE.

Reasons:

There is a death penalty. Dying costs you something. In EVE when you die you lose your ship. In Aion, you lose AP or XP/Kinah, depending on whether it was PvP or PvE. The death penalty is one of the things EVE players LOVE. Being able to know you set your opponent back AND benefited is a great feeling.

Classes are not balanced 1v1. In WOW they have tried very hard (and failed) to balance to game around 1v1. In Aion, they balanced the game around group v group. EVE follows similar suit. In most 1v1 EVE fights, there is a guaranteed winner. Every class in this game, just like ships in EVE, have a role. Winning a fight is about playing your role correctly.

This game is NOT FAIR. This again, is something EVE players love. This is the main one the WOW kids complain about. If you only take one thing out of this post, let it be this:

If you find yourself in a fair fight, you did something wrong.

This game has tons of ways of making the game unfair. Consumables, extreme level advantages, no artificial limit on the amount of players one side can bring, not able to see opponent's level, attacking while engaged against NPCs, not balanced around 1v1, stealth, tons of CC, ect. ect.

You as the player have so many tools to gain the clear advantage against the other side that if you find yourself in a fair fight, you screwed up. There is nothing wrong with organizing balanced fights, hell they are already in the game, they're called duels. But if you honestly expect to have balanced fair fights in the Abyss without organizing them, you blatantly have failed at understanding human nature and Aion.

This game is not like WOW. It is like EVE. The more you play it, the more you realize it. It rewards the longer playing players. It is not fair. It can be harsh. It is team based. It is basically nothing like WOW, so if you want it to be WOW 2.0, either quit or continue to come to the abyss solo so we can farm you. (Or I guess you know, just don't come to the Abyss and play PvE since you can probably handle the small amount of times you'll actually be ganked rifting.)

Thanks!

WOW

The closest you ever came to EVE was obviously reading a review or watching a youtube clip.

There is almost ZERO consequence to dying in Aion, in PvP.
When you get ganked you have to ress and dont even have to recover your corpse, you can just pay 1 kinah and go on about your business, AP loss is minimal. When you get ganked in EVE you may just have lost 2 weeks pure ingame time of your life.


WoW--------Aion----------------------------------------------------------------------------------------------------Eve online

seriously, Aion is very close to WoW 2.0 with a few nice features but at its core it is just another Post-WoW-Mmo that will not live that long (I am saying that still being excited and still enjoying Aion a lot)
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