|
|||||||
| Register | Blogs | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| PvP Discussion RvR and PvP discussion. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#16 (permalink) | |
|
Star Officer
Join Date: Oct 2009
Thanks: 0
Thanked 1 Time in 1 Post
Race: Undecided
Server: Lumiel
|
Quote:
Healer: Beat tanks, beat sorcerers, beat scouts, get feared by sm's Sorc: Beat healers, lose to scouts, even fight with tanks Tanks: Beat scouts, lose to healers, even fight with mages Scouts: Beat casters, lose to tanks, even fight with healers. SM:beat tanks, beat sorcerers, beat scouts, beat healers, beat entire groups, have perfectly 3 perfectly ballanced fear skills+shitloads of CC and other disables+high DPS and DoTs+a pet |
|
|
|
|
|
|
#17 (permalink) |
|
Star Officer
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Undecided
|
lol at telling that sorcs are paper, top k-aion sorcs have 10K+ hp and 1K absorb on top
compare this to scout classes, top rangers have 6K hp. and lol at all those insta-casts ncsoft gave to sorcs, sorcs in melee ranger do more damage with freezing wind and faster then assassins. makes sence to give rdps class more burst at melee range then pure mdps |
|
|
|
|
|
#19 (permalink) |
|
General
|
Fear > Rock > Paper > Scissors < Fear
__________________ Disclaimer: Please note the above post is not promoting gold farming or botting or any other against-the-terms-of-service activity. It is simply someone playing the devil's advocate for the sake of discussion. Also, |
|
|
|
|
|
#20 (permalink) |
|
Officer
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Fade
Class: Sorcerer
Legion: The Empyreans
Race: Elyos
Server: Triniel
|
Was going to say this as well. Aoe Fear = Dredgion win.
|
|
|
|
|
|
#21 (permalink) | |
|
Soldier
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel
|
Quote:
|
|
|
|
|
|
|
#22 (permalink) | |
|
Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Alilei
Class: Chanter
Race: Undecided
Server: Lumiel
|
Quote:
Then why are SMs the least played class both here and Korea? DoTs dont stack and get pushed off debuff list very fast and pets dont scale either. SMs are basically 3rd rate wanna be sorcerers. |
|
|
|
|
|
|
#23 (permalink) | |
|
Star Officer
Join Date: Oct 2009
Thanks: 0
Thanked 1 Time in 1 Post
Race: Undecided
Server: Lumiel
|
Quote:
number of users/players dont mean anything |
|
|
|
|
|
|
#24 (permalink) | |
|
Daeva
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Undecided
|
Quote:
Actually class numbers usually mean something no matter what game Just look at the numbers in WoW of Ret Pallies and DKs. They are so high cause they are easy faceroll classes that take no skill. The extremely low numbers of SMs either means 1) They totally suck at 50 which is why the Koreans dont play them 2) They ARE NOT a faceroll class and take skill which is why people dont play them cause they want easy class 3) They are broke: non stacking DoTs, non scaling pets drive people away from them |
|
|
|
|
|
|
#25 (permalink) | |
|
Officer
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post
Character: Eldratch
Class: Cleric
Legion: Nex Imperium
Race: Elyos
Server: Zikel
|
Quote:
|
|
|
|
|
|
|
#27 (permalink) | |
|
Lieutenant
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 2 Times in 2 Posts
Class: Cleric
Legion: The Crimson Guard
Race: Elyos
Server: Kaisinel
|
Quote:
No, no, nevermind that a lot of good clerics lose to good Sorcs and other classes, no. You just fail because you are so OP that you should be able to faceroll everything. Period. Because you can chain unbreakable roots and spam massive heals and throw constant nukes. At the same time. Uh huh. __________________ ![]() Mortrialus: I want to say, congratulations on the most androgynous looking character I have ever seen. |
|
|
|
|
|
|
#28 (permalink) | |
|
Soldier
|
Quote:
As a level 50 Cleric, I can beat every other lvl 50 class EXCEPT sorcerer with minimal effort and NO pots used. Geared sorcs are only beatable with pots, but they're definitely no paper to my rock. I can't kill chanter or opposing clerics, but they can't kill you either. Spiritmaster is really easy for Clerics, I don't know what 99% of you are smoking. Cleric is OP 1v1, as it should be. |
|
|
|
|
|
|
#29 (permalink) | |
|
Lieutenant
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 2 Times in 2 Posts
Class: Cleric
Legion: The Crimson Guard
Race: Elyos
Server: Kaisinel
|
Quote:
On the other hand, Chanters should feel better about endgame. XD If we're OP and we can't beat them, I think that means they're OP too. __________________ ![]() Mortrialus: I want to say, congratulations on the most androgynous looking character I have ever seen. |
|
|
|
|
|
|
#30 (permalink) | |
|
Officer
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Votan
|
Quote:
Caster/Range DD > Tank > Melee DD > Healer/Supporter > Caster... hence and repeat. Why and how to accomplish? 1. Give Tanks high PDef, but very low to no MDef. This way, Tanks get very low damage from melee DDs, while leaving them very vulnerable to magical/ranged attacks. Give them slow and after dodge/block skills. After dodge should work if your target dodges, allowing him to do big damage on melee DDs (because they dodge often, but casters and healers rarely if ever dodge). After block skills should help them do damage, when they got attacked by melee DDs 2. Give Melees high PAtk, but low MDef and Low PDef, so they can do good to high damage on healer/casters, but puny damage on tanks. Give them some interrupts which are only trigger-able to heals. So they can stun/interrupt healers, but not casters. 3. Give Healers high MDef to protect against casters, and low to moderate melee dmg, so they can kill casters but not melees. Also give healers the ability to dispell themselves, so they can remove the CCs from casters and kill casters this way. This way caster/ranged DDs can't keep the healer CC'd, but melees can. 4. Give Casters high Matk to nuke down tanks, but give them low PDef so they are vulnerable to healers and other melees. To balance this a bit more, melee DDs should be vulnerable to ranged classes CC. To compensate for all that weaknesses you need at least each archetype in a group. If you lack in one of those classes, your group would (and should) be at major disadvantage against a group who has each of this classes. ![]() That's called Balance. |
|
|
|
|
















Linear Mode
