Go Back   AionSource.com > Aion Gameplay > PvP Discussion
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

PvP Discussion RvR and PvP discussion.

Reply
 
LinkBack Thread Tools Display Modes
Old 11-04-2009, 03:05 PM   #1 (permalink)
Soldier
 
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel

The Rock Paper Scissors Formula

Is the below how its intended?


Healers: Beat tanks, lose to mages, even fight with scouts

Mages: Beat healers, lose to scouts, even fight with tanks

Tanks: Beat scouts, lose to healers, even fight with mages

Scouts: Beat casters, lose to tanks, even fight with healers.


Lots of talk of rock paper scissors, but never seen anyone actually put it down on paper.

- Vol

__________________
Volacious is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 04:26 PM   #2 (permalink)
Daeva
 
Join Date: Sep 2009
Thanks: 1
Thanked 0 Times in 0 Posts

Character: Psi
Class: Cleric
Race: Asmodians
Server: Triniel

Prettimuch, yeah, though no one claims Aion is balanced for 1v1.

There is the widely held belief that ranged>melee at lower levels, and most of the QQ about certain classes being OP are really about the range v melee aspect being unbalanced, rather than the rock v paper v scissors aspect being unbalanced. We'll have to see if it evens out in end game.
PsiCleric is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 04:40 PM   #3 (permalink)
Soldier
 
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel

Yeah, I didn't mean it as an absolute outcome, more of who has an innate advantage over who. Of course, levels, gear & skill can overcome the innate advantage. (although levels seems like the trump card until 50)

__________________

Last edited by Volacious; 11-04-2009 at 04:42 PM..
Volacious is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 05:42 PM   #4 (permalink)
Great General
 
Wisemage's Avatar
 
Join Date: Jul 2009
Thanks: 3
Thanked 7 Times in 6 Posts

Character: Wisemage
Class: Sorcerer
Race: Asmodians

Quote:
Originally Posted by Volacious View Post
Is the below how its intended?


Healers: Beat tanks, lose to mages, even fight with scouts

Mages: Beat healers, lose to scouts, even fight with tanks

Tanks: Beat scouts, lose to healers, even fight with mages

Scouts: Beat casters, lose to tanks, even fight with healers.


Lots of talk of rock paper scissors, but never seen anyone actually put it down on paper.

- Vol
FOr mages thats wrong but for everyone else looks OK.

(as a sorc) healers are a complete nyerk to kill, even if i get the jump with an inferno they still end up winning (i dont have elvel 40 silence yet though) And sins are really easy but Rangers are impossible. And glads and temps are just a cake walk, Kiting > melee.

__________________
Wisemage is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 06:00 PM   #5 (permalink)
Soldier
 
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel

Here's the thing - if only a single of that list doesn't reflect reality then one archetype is under/over powered.

Healers (clerics specifically) being a little OP is generally accepted as result of the pvp damage reduction w/o a change in healing. Hopefully a little balancing is in the works. (Basically clerics admit to being OP)

Some mages say healers are a cakewalk w/ the right counters/rotation - and I tend to believe them. So if at least some mages are beating clerics, chanters, temps, glads and sins with relative ease.... what gives?

This is not meant to be a QQ thread, but a discussion of what "balanced" should be in rock/paper/scissors setup w/ 4 archetypes. (ie "balanced" isn't every class is balanced vs. every class, but that they have an the intended advantage/disadvantage vs the other archetypes)

__________________

Last edited by Volacious; 11-04-2009 at 06:05 PM..
Volacious is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 07:31 PM   #6 (permalink)
Daeva
 
Alilei's Avatar
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Alilei
Class: Chanter
Race: Undecided
Server: Lumiel


Yea its WoW but it explains how paper rock scissors works in WoW.

Someone should make one for Aion lol.
Alilei is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 08:44 PM   #7 (permalink)
Soldier
 
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel

Quote:
Originally Posted by Wisemage View Post
FOr mages thats wrong but for everyone else looks OK.

(as a sorc) healers are a complete nyerk to kill, even if i get the jump with an inferno they still end up winning (i dont have elvel 40 silence yet though) And sins are really easy but Rangers are impossible. And glads and temps are just a cake walk, Kiting > melee.
In my experience sins are only easy if you get the drop on them - if they unstealth on me while fighting a mob its usually game over - but that's how sins are supposed to roll.

Vs sorcs, it's usually a very close fight if levels are even. SMs not so much.

How do mages do vs chanters? I'm assuming chanters are much easier for a mage compared than a cleric.

__________________
Volacious is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 09:15 PM   #8 (permalink)
Soldier
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Thor

Quote:
Originally Posted by Alilei View Post
YouTube - Rock, Paper, Scissors (WoW)

Yea its WoW but it explains how paper rock scissors works in WoW.

Someone should make one for Aion lol.

Ahh great memories, World of Roguecraft probably still the best WoW video ever made. Played a warlock for 4 1/2 years (and a shaman during beta and at release...too balance it out heh)

I just hope clerics dont go down the same road rogues did because if they do I´d like to know in advance for proper rerolling options
Yael is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 09:34 PM   #9 (permalink)
Star Officer
 
Join Date: Aug 2009
Thanks: 4
Thanked 1 Time in 1 Post

Class: Spiritmaster
Legion: Solace
Race: Elyos
Server: Yustiel

Personally as a SM I find sins the easiest win in 1v1. They're melee, can't heal, and don't have the HP of a templar/glad.
Rangers can be trickier, as they're range and can silence. But once the fear gets off, they still can't heal and don't have a lot of HP.

Other than that, I'd more or less agree with the OP.

__________________
--Emprea
Author of
Emprea is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 09:59 PM   #10 (permalink)
Officer
 
Mezkh's Avatar
 
Join Date: Aug 2009
Location: Wellington NZ
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Mezkh
Class: Spiritmaster
Legion: AvA
Race: Asmodians
Server: Nezekan

Your problem here is that you're equating Mages, Warriors, Scouts, Healers.

But it's actually Templars, Gladiators, Assassins, Rangers, Sorcerors, Spiritmasters, Chanters and Clerics.

And yes, some of those classes have a natural edge in a 1v1 over a few, even vs some, and weak vs others.

That's the price you pay for having distinct class archetypes in an MMO.

What makes it fun is all the variables you get when you mix those classes together.

Also, when soloing, something I do a lot of, the enjoyment is there in the form a risk your counter is out there. And should you win against the odds, it's a satisfying feeling knowing you've truely outplayed someone to win the encounter. Same feeling as when you triumph over a higher leveled player
Mezkh is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 10:13 PM   #11 (permalink)
Soldier
 
Join Date: Oct 2009
Location: SoCal
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Volacious
Class: Templar
Race: Elyos
Server: Vaizel

Its not a "problem" just a conscious decision in the name of simplicity.

__________________
Volacious is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2009, 11:21 PM   #12 (permalink)
Officer
 
Mezkh's Avatar
 
Join Date: Aug 2009
Location: Wellington NZ
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Mezkh
Class: Spiritmaster
Legion: AvA
Race: Asmodians
Server: Nezekan

Too simple to get anything useful out of it IMO.

You're better off asking each class forums what they find easy, and what they find hard. (ignoring the obvious "everything is easy for me I rox all the sox" type responses). Some classes forums already have threads like these.
Mezkh is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-05-2009, 01:04 AM   #13 (permalink)
Daeva
 
Godmodian's Avatar
 
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Class: Templar
Race: Elyos
Server: Azphel

Glads & Temps are rock. Sorcs are paper. Sins & Rangers are scissors. Chanters are raid bosses. Clerics are chuck norris. SMs are mushrooms.
Godmodian is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-05-2009, 03:03 AM   #14 (permalink)
Soldier
 
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Undecided

Agree at level 50 SMs are Mushrooms because they offer nothing what so ever in group PvP. But why chanters where they are. Saying they are raid bosses would be saying chanters can rape face the same way Arms wariors did during TBC and also the same way Ret pallies raped face during WOtLK. Chanters just cant have the DPS that both of those classes put out while also haveing the self healing spells.

Last edited by Dabrixmgp; 11-05-2009 at 03:08 AM..
Dabrixmgp is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-05-2009, 03:34 AM   #15 (permalink)
Officer
 
Slaggathor's Avatar
 
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Slaggathor
Class: Cleric
Legion: Deo Vindice
Race: Asmodians
Server: Spatalos

Quote:
Originally Posted by Volacious View Post
Is the below how its intended?


Healers: Beat tanks, lose to mages, even fight with scouts

Mages: Beat healers, lose to scouts, even fight with tanks

Tanks: Beat scouts, lose to healers, even fight with mages

Scouts: Beat casters, lose to tanks, even fight with healers.


Lots of talk of rock paper scissors, but never seen anyone actually put it down on paper.

- Vol
Healer: Beat thanks, beat sorcerers, beat scouts, get feared by sm's

__________________
http://www.aionsigs.com/sigs/1419622227989.jpg
Slaggathor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump