Old 07-08-2008, 09:05 AM   #16 (permalink)
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i think the devs will have it balanced out fairly, but whose to say that mage classes cant do 2-3k crits?
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Old 07-08-2008, 10:01 PM   #17 (permalink)
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yea but their lower def+hp make up for that dmg gap, and I highly doubt that the will make mages hit for 3k dmg when other classes hit for 1~1.5k dmg...
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Old 07-09-2008, 02:46 AM   #18 (permalink)
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i wouldnt be suprised if they did hit for 3k+ since they have a cast time, im sure sustained dps from melee make up for that spikey dmg of theirs.
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Old 07-11-2008, 04:36 PM   #19 (permalink)
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meh idk.. I think that would be a bit unbalancing but I guess its always a possibility...
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Old 07-11-2008, 04:38 PM   #20 (permalink)
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Ranger > Melee > Mage > Ranger ?

That'd suck, I thought Aion wasn't going for a rock-papers-scissors system ._.
It isn't exactly, but the primary thing going on is: Scout> Mage> Warrior> Scout
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Old 07-11-2008, 04:39 PM   #21 (permalink)
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every class has the POTENTIAL to beat any class and be beaten by any class, thats the way I see it...its like Rohan...before it got ****ed up by the american company
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Old 07-11-2008, 04:44 PM   #22 (permalink)
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Originally Posted by pyrocrazy View Post
every class has the POTENTIAL to beat any class and be beaten by any class, thats the way I see it...its like Rohan...before it got ****ed up by the american company
100% right; if your good enough (or lucky enough) you can beat any class. But certain classes take advantage of other classes weaknesses, so they have a better chance head to head.
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Old 07-11-2008, 10:09 PM   #23 (permalink)
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Originally Posted by eVenom View Post
It isn't exactly, but the primary thing going on is: Scout> Mage> Warrior> Scout
Nothing new there, seems that's the way it usually goes.

Last edited by Dez; 07-12-2008 at 12:40 AM..
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Old 07-12-2008, 07:11 PM   #24 (permalink)
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Thats because its balanced if they do it that way...

and as I said
Quote:
Originally Posted by pyrocrazy View Post
every class has the POTENTIAL to beat any class and be beaten by any class, thats the way I see it...its like Rohan...before it got ****ed up by the american subdivision(changed in quote due to inaccuracy
and as the other guy said, along with the potential to kill any class some classes will have a distinct advantage over some and have distinct disadvantages towards others, though they can still kill any class and die by any class...
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Old 07-12-2008, 11:10 PM   #25 (permalink)
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Well all close range characters will have a dis advantage over long range ones.

Long range Flag melee characters, so its hard to get up to one and hit it. =x
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Old 07-13-2008, 05:18 PM   #26 (permalink)
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Well all close range characters will have a dis advantage over long range ones.

Long range Flag melee characters, so its hard to get up to one and hit it. =x
Stealth baby, stealth.
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