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#16 (permalink) |
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Human
Join Date: Jul 2008
Location: South Georgia
![]() Character: Pharina
Class: Ranger
Legion: The Angelic Guard
Race: Elyos
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i think the devs will have it balanced out fairly, but whose to say that mage classes cant do 2-3k crits?
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We will wage our wars and settle our scores, then wear our scars like medals to honor the victory. |
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#18 (permalink) |
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Daeva
Join Date: Feb 2008
Location: Sweden
![]() Class: Ranger
Legion: will find one once beta is out
Race: Asmodians
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i wouldnt be suprised if they did hit for 3k+ since they have a cast time, im sure sustained dps from melee make up for that spikey dmg of theirs.
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#24 (permalink) |
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Daeva
Join Date: Jun 2008
![]() Class: Assassin
Race: Undecided
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Thats because its balanced if they do it that way...
and as I said and as the other guy said, along with the potential to kill any class some classes will have a distinct advantage over some and have distinct disadvantages towards others, though they can still kill any class and die by any class... |
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#25 (permalink) |
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Daeva
Join Date: Jul 2008
Location: Norwich, UK
![]() Character: Decipher
Class: Gladiator
Race: Asmodians
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Well all close range characters will have a dis advantage over long range ones.
Long range Flag melee characters, so its hard to get up to one and hit it. =x
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#26 (permalink) |
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Daeva
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Stealth baby, stealth.
__________________
People live their lives bound by what they accept as correct and true. That's how they define Reality. But what does it mean to be "correct" or "true"?. Merely vague concepts. Their "reality" may all be a mirage. - Itachi |
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People live their lives bound by what they accept as correct and true. That's how they define Reality. But what does it mean to be "correct" or "true"?. Merely vague concepts. Their "reality" may all be a mirage. 



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