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#151 (permalink) |
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Daeva
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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Yeah, I just don't like what it could turn out to be. Either whoever has the biggest group wins, or whoever has the most healbots - and I don't want it to go to either one of these, but I do agree having to really pay attention to your surroundings and plan out moves to definatly add to the excitement, I don't want this to be a downfall though either.
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#153 (permalink) | |
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Lieutenant
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__________________ ![]() |
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#156 (permalink) | ||
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Commander
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Quote:
If folks get perma bans for liking WoW, I'd never want to play Aion. To even make such a suggestion is ludicrous . Quote:
__________________ twitter aion-team feeds http://www.aionsource.com/forum/ncsoft-team-feeds/ order/delivery problems ? http://www.aionsource.com/forum/gene...rder-list.html |
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#157 (permalink) | |
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Daeva
Join Date: Jun 2009
Location: Triniel
Thanks: 0
Thanked 0 Times in 0 Posts
Character: King
Class: Assassin
Race: Asmodians
Server: Triniel
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Quote:
For any about the OPs post on rogue fights, rogues are basically the same. They decide to pop their trinket at a time which they probably developed through the same thousand fights rogue vs rogue. In my opinion this isn't really skill as anybody could do it. This "twitch reaction time" ******** is more like addons lighting up telling you that you need to do this or that. Aion on the other hand with slight RNG to stuns a less predictable fight would ensue that actually requires "twitch reaction time" if one of your attacks miss, not just for rogues, but all classes. I didn't even bother to watch the WoW warlock and the mage ones, because I already have a full understanding of their PvP rotations. This makes it VERY stale for me and anybody else whos witnessed any of these classes battle even once. |
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#162 (permalink) |
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Soldier
Join Date: Jul 2009
Thanks: 0
Thanked 1 Time in 1 Post
Character: BawbMaggit
Class: Cleric
Legion: Desire
Race: Elyos
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In all honesty a RNG is a good thing it adds skill to the game for example it's not just set up a rotation and it works every single time it has a chance to miss than you are forced to adapt. even WoW has a RNG I've seen entire battles go downhill because a CC missed in arena a RNG brings chance into a battle's calculation.
If you complain about "ZOMG my rotation won't work every single time I do it because it only has a CHANCE to hit" you sir are the bad player learn to adapt. __________________ ![]() never google the word "google"..... YOU WILL BREAK THE INTERWEB!! Last edited by BawbMaggit; 07-10-2009 at 09:15 AM.. |
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#164 (permalink) | |
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Star Officer
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__________________ Detailed Programmatic Specificity - Top that.. o.O |
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#165 (permalink) | |
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Officer
Join Date: Jun 2009
Location: Portland, OR
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Siria
Class: Sorcerer
Race: Elyos
Server: Zikel
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