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#106 (permalink) | |
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Great General
Join Date: Jun 2009
Location: Chicago
Thanks: 0
Thanked 10 Times in 9 Posts
Character: Neeeeeeeeeeeb
Class: Chanter
Legion: We Eat Chimzts
Race: Elyos
Server: Marchutan
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Quote:
Please. Find a quote. Show me someone who said "NCSoft shouldn't fix it." Let see these Fanboys. __________________
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#107 (permalink) | |
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Officer
Join Date: Aug 2009
Location: Australia
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Whatislove
Class: Chanter
Legion: ENTROPY
Race: Elyos
Server: Marchutan
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Quote:
They want this game to be visually stunning, the problem is, when 800 visually stunning characters all crowd into a single small room and spam visually stunning skills and aoe's the game tends to reach a point in which windows doesnt like it anymore. Actually, if i remember correctly, WoW had an extremely similiar crashing issue which happened when many characters aoe'd in a small space, it took quite awhile to fix. But ill say it again, this problem is not wide-spread AND there are already several work-arounds and fixes out there, do you just expect to one day log on without you doing a single thing and everything will be fixed? it is rarely ever like that in any mmo, including wow. When i had performance problems in wow, i spent 2 months talking back and fourth with a level 2 blizz tech, trying 50+ different solutions before we figured out what was wrong and how to fix it, and get this, I had to actually do something, not blizzard. Also, we have had a post in this thread that linked a ncsoft tech email stating they were working on the problem and a fix would be introduced next patch, what more do you want? Problems TAKE TIME to fix, like everything else in the world does. So you are hungry now but dinner isnt going to be ready for 40 minutes, what are you guna do? whinge and complain to somehow make it cook faster? __________________
Last edited by Whatislove; 11-06-2009 at 01:10 AM.. |
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#108 (permalink) | |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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Quote:
It's not Windows, it's Aion. There's a person on this site who has made a patch for the game to increase the amount which the game handles and trimmed some of the code which the game requests on launch. |
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#110 (permalink) | |
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Officer
Join Date: Aug 2009
Location: Australia
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Whatislove
Class: Chanter
Legion: ENTROPY
Race: Elyos
Server: Marchutan
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Quote:
__________________
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#111 (permalink) | ||
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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Quote:
You said: Quote:
However, it's legality and EULA breaching hasn't been confirmed whether it'll get you banned or not. EDIT: You said it's a Windows error and flamed someone for being upset that it was a game issue. It is a game issue, not a Windows issue. Last edited by Omalina; 11-06-2009 at 07:46 PM.. |
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#112 (permalink) | |
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Officer
Join Date: Aug 2009
Location: Australia
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Whatislove
Class: Chanter
Legion: ENTROPY
Race: Elyos
Server: Marchutan
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Quote:
Are you trying to say that all 32-bit applications are now in fault? And besides, even if you did change this game to a 64-bit application, what happens to all the people still running a 32-bit OS and crashing? __________________
Last edited by Whatislove; 11-07-2009 at 03:11 AM.. |
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#113 (permalink) | |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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Quote:
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#114 (permalink) |
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Officer
Join Date: Aug 2009
Location: Australia
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Whatislove
Class: Chanter
Legion: ENTROPY
Race: Elyos
Server: Marchutan
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editted for clarification
__________________
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#115 (permalink) | |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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Quote:
Nothing more. It's not the fault of the operating system in any manner, what-so-ever when someone writes code that is not compatible with it. |
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#116 (permalink) | ||
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Banned
Join Date: Nov 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Castor
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Quote:
First 64 bit processor was released in the begin of 2003. Windows XP 64 was released in the begin of 2005. Quote:
It works BOTH for 32 and 64 bit Windows. |
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#117 (permalink) | |
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Officer
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Lumiel
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Quote:
My friends have had crashing issues. It definitely needs to be fixed. I don't think ANYONE denies that. |
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#118 (permalink) | |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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Quote:
This issue with the game is not Microsoft's fault, however... MS needs to stop being so backwards thinking. Right now the only blame I put on Windows/MS is that they still develop in 32 bit. Microsoft, in my opinion is holding up the software industry by not forcing developers to write and program in 64 bit. Issues like this game wouldn't be if they only needed to write compatibility for forward thinking, not backwards. The main reason why 32 bit is still developed is not the end user, but the government of the USA. They dictate most computer trends in America based on what they're willing to upgrade across our military and government institutions. I know this because I was in the US military for the 98 > 2000 switch in 2002. The sad thing is that it was about a half a year before XP was launched. The US government's computer systems are far behind the mark in terms of modern technology. When we did the switch, I remember upgrading 133 Pentiums and adding 128mb of RAM to them bringing them up to a massive 256. This was at the time when XP was being launched. I would imagine that on most Military installations, they're all still on single core, 32 bit processors and is most likely one of the reasons why MS still develops 32 bit platforms. This is not one of those Tinfoil Hat things, It's very true. The private sector usually keeps their computers up to date for productivity purposes. The government tries to milk what they have for every penny. The software they ran on and networking practices were so archaic. It was nice to get out and see how things are done on hybrid systems and platforms. Microsoft needs to stop developing 32 bit operating systems going forward. There is no reason why Windows 7 was developed on a 32 bit platform. I am using the most powerful 32 bit, single core processor processor on my other computer as a media center PC (AMD Athalon 3200+ Barton) and it struggles on Windows 7. The operating system shouldn't be running on 32 bit. The operating system should still be backwards compatible, but they really need to start pushing software developers to think forward. To this day, there really aren't any full 64 bit gaming engines. I want this going forward. It's superior. |
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#119 (permalink) | |||||
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Banned
Join Date: Nov 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Undecided
Server: Castor
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Quote:
Microsoft success was/is mainly because they always were targetting widest areas of the market. Unlike Apple or those who most didn't even hear about (BeOS anyone?). Anyways, long story short, there is just waaaaay too many older PCs still in use which doesn't support IA64/x64 they just can't be throwed in the towel only because Microsoft decides so. And, tbh, most applications doesn't even need 64 bits... Quote:
The thing is, 3-4 years ago PC development had reached a point where is most of PC users don't really need anymore CPU cycles or memory bytes or even hardware space. Very few industries still pushing PC performance: gaming industry, video/audio, 3d modeling and thats about it... Not to mention world wide financial crisis started in the first half of 2008... Quote:
Nowadays 2GB is pretty much standard and very few applications using that up to full. Hell, my 200 backs netbook has 1GB of RAM and for it's tasks it's perfectly enough... ![]() Quote:
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#120 (permalink) |
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General
Join Date: Jun 2009
Blog Entries: 2
Thanks: 5
Thanked 8 Times in 6 Posts
Character: Omalina
Legion: Virtual Progression
Race: Elyos
Server: Nezekan
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You missed the point.
Windows 7 did not need to be developed in 32 bit. It's backwards compatible. Furthermore, if you don't have a powerful enough, up-to-date computer to run it than you won't be. Not sure if I can think of the words to explain this better. Windows XP can continue to function and operate as it did. However, going forward, there's no reason Microsoft should have developed another 32 bit platform. |
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